I forced one opponent to kill another with Master Warcraft (effectively killing the guy before me, allowing me to take my turn next), then I stole his Platinum Angel with Enslave and won (since his life total was already below 0).
Master Warcraft lets you determine which creatures attack, but not who or what they attack.
i can't fully remember the combo card wise, but a good friend of mine lost to temple bell. The guy played it with something so he could just continually make everyone discard, draw until he got an eldrazi so he wouldn't lose. He was pissed
I took it to mean he popped the Deed the turn after playing it, seeing as he didn't have the mana to do anything useful with it that turn, which gave him the chance (thought it wasn't mentioned) to draw that 4th land.
I can't generate a good story with Omnath because either my opponents will scoop once I start doing critical mass stuff or I feel it's underwhelming due to Omnath not playing with his food before he ate it.
Been playing Sedris a lot, having recently built the deck. Was in a kill-everyone-or-die situation with three cards in hand and 11 mana. Two of the cards were actually relevant.
It's worth noting that the clones can't copy anything that was put into play at the same time (i.e. all the other creatures entering from All Hallow's Eve). They'd have to copy something that was already in play.
Terastodon blew up a Relic of Progenitus, which exiled all Graveyards, and then Ulamog blew up Anger after that trigger resolved. I didn't get mana off Mana Echoes initially because it comes in after creatures... But then I just bounced Siege-Gang Commanderwith Erratic Portal and replayed it for enough mana to hit Overrun AND Vitalizing Wind simultaneously, creating 13 hasty tramplers with anywhere between 10-19 P/T. The total power of my creatures, ignoring the arrested creatures, was 139.
Ulamog destroying a permanent is on cast, not on enters the battlefield, so he doesn't trigger from a Warp World. Still, I'm sure shooting the Anger with Siege-Gang Commander would've worked fine.
Duplicant cannot target tokens.
Master Warcraft lets you determine which creatures attack, but not who or what they attack.
Was probably Mind Over Matter, and probably from an Azami deck.
To quote the person you quoted, this was while the first Rite was on the stack. The plan was to target Time Stretch with sphinx #1537.
That is something I'd forgotten, but I did have access to Twilight's Call there as well.
Will have to keep that in mind.
Pretty much every crazy story I'd have for Omnath: Suddenly, Myojin (often following a Momentous Fall or Greater Good)
Been playing Sedris a lot, having recently built the deck. Was in a kill-everyone-or-die situation with three cards in hand and 11 mana. Two of the cards were actually relevant.
Cast Morality Shift swapping my 6 cards in graveyard with the rest of my library
Cast Reanimate on Palinchron so I have enough mana to
Flashback Past in Flames letting me
Flashback Songs of the Damned, flashback Yawgmoth's Will, cast Warstorm Surge from Graveyard, flashback Living Death that includes a Flayer of the Hatebound
Grim Feast cares more specifically about toughness. With Black Sun's Zenith they'd gain no life.
Edit: ****, totp...
It's worth noting that the clones can't copy anything that was put into play at the same time (i.e. all the other creatures entering from All Hallow's Eve). They'd have to copy something that was already in play.
The final turn of the game, there's ~6 elves that aren't summoning sick, one of which is Ezuri, Renegade Leader, and a Gaea's Cradle:
Tooth and Nail for Cloud of Faeries + Avenger of Zendikar
Kick Rite of Replication on Cloud of Faeries
Have exactly enough mana to activate Ezuri 20 times
Had a game playing Edric today.
Cloud of Faeries got countered by Pact of Negation.
Ulamog destroying a permanent is on cast, not on enters the battlefield, so he doesn't trigger from a Warp World. Still, I'm sure shooting the Anger with Siege-Gang Commander would've worked fine.
But they don't, so that didn't work.