My only concern with that is people would nominate a bunch of stuff and not have any votes to support. Limiting your numbers makes each vote more important for you to decide how to use them.
You could max nominations at 3 but allow as many supports as you need to get to 6 total votes, i.e. allow nominations to function as additional supports but not vice-versa. The current system gives an incentive to nominate things when you otherwise wouldn't. There are several cards on the current list that I would have supported instead of nominating Krav, given the option.
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Did you give any thought to making it a straight pool of 6 nominations/supports? It's a little awkward to sit on additional nominations when you've supported 3 things and the other things you would nominate are already out there.
That said, there's a ton of stuff from the last couple years so I'll nominate Krav, the Unredeemed. Even played without the partner, this is a great card in any black list that can generate some sac fodder for the card draw alone. Lifegain and a big beater are just icing. I'll also nominate Sunbird's Invocation. It's not going to crack the more competitive groups, but it's great in a lot of slightly lower power environments. It's at a level of digging and card/mana advantage red has not historically gotten.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
How many cards can we support or nominate at this stage in things? Knight of Autumn and Underrealm Lich are both worthy cards I'd be glad to support.
Three nominate, three support unless I wildly misread cryogen's post. It's probably going to take a few rounds before I feel like that's more than I need. I'd be happy to support most of the stuff mentioned so far.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
I'll nominate Underrealm Lich as well. Great card selection, supports GY strats very well, is resilient thanks to the activated ability, and it has a pair of relevant creature types. One of the best EDH cards in recent years.
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The always on aspect of how it was running most recently seemed to burn people out. I know I stopped paying attention to it and I was a pretty regular voice in here for a long time. Making it more periodic seems like a good plan. I'd go for either an annual or biannual update with a similar voting format.
There are some flaws with the system but I don't know that those can be nicely fixed, like the [non]competitive disconnect that MTG_JARY mentioned a couple posts up. My preference would be to focus this towards less competitive play. The entirely open voting process means you're going to get people participating who aren't familiar with cEDH and there are more objective metrics for evaluating cards at that level. Crowd sourcing a list seems like a better fit for lower levels of competition. All of that said they're all valid ways to play the format and the thread is open to anyone who wants to participate. Short of breaking this into multiple lists there's really no way to push that.
I'd also allow for cost as more of a consideration. This is presumably a resource for players, and the players who are most likely to need it aren't going to have some of the higher budget cards (e.g. Moat) outside of proxies. The players who do have those cards are likely more established and less likely to need this kind of resource.
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My apologies everyone. I totally forgot to update this. (It's all ISB's fault). I made the poll last a week and a half, since I'd rather drag it out one more week than shortchange people.
Heads up, you made a single choice poll. Might need to recreate that.
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Support Pathbreaker Ibex. I'm not sure whether or not I want it on the list, but it's a powerful effect and I'd rather have more voting options than less.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
A 2cc mana dork is decent in a vacuum, or in standard, but you have to remember the card pool Priest of Titania is competing in. There are a bunch of mana elves for only half the cost, as well as Joraga Treespeaker which if dropped on t1 gets you to 5 mana by turn 3. Bloom Tender can also easily produce 2-3 mana within a turn or two. In that context, to get Priest of Titania to produce 2 or 3 mana you need to have 2 or 3 elves in play...which means you are probably playing an elf deck or maybe a ramp deck based around elves. Outside of those options, I don't think that Priest of Titania is a worthwhile inclusion for a "large variety of decks" because it's not good enough on its own.
Priest counts all elves at the table, not just your elves. To produce two mana, you or any other player in the game has to have a single other elf out. That's a pretty low bar given that mana dorks are already powerful cards, elves are a prevalent creature type outside of dedicated elf decks (six elves on this list right now, ten if you include multicolored creatures), and green is widely considered a powerful color in this format. It may not produce two mana as consistently as Treespeaker, but the ceiling on the card is extremely high and the floor is still passable. A 2 CMC mana dork that taps for one isn't desirable, but it's not a dead draw either. I won't play Archdruid outside of elf heavy decks. Priest functions fine without a dedicated tribal shell.
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Fully agree with the above. I don't understand why Priest of Titania is supported so much either. It's purely a meta call and just another mana dork.
Worst case on Priest of Titania is 2 CMC Llanowar Elves. It regularly taps for 2+ mana outside of dedicated elf decks, which is extremely efficient. It's best case scenario is ridiculous.
Support Tireless Tracker. Solid green card advantage that lets you use mana efficiently.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
Just so I'm clear are you arguing that if a group collectively posited that 2 + 2 = 5 that we, as participants of that community, would have the accept those results on the basis of consensus? Moreover, are you suggesting that we'd be morally obligated to label dissenters as being righteous opposition outraged at the process itself as opposed to the outcome? Or even that we're unable to critique a system and highlight its obvious flaws/failures unless we're a part of it? You do realize why this is a problem right? Where's the accountability? If people succeed then deserve be lauded but if they fail then it's everyone else's fault for not jumping in to do the job for them? Is that how you're suggesting that we conduct problem solving in our everyday lives? Reap the rewards of success and diffuse the accountability of failure when things go awry? Must be nice. If you input "what's 2 + 2" into a system and receive "5" as the output then rather than blame society as a whole it makes significantly more sense to critically assess if the system is even accomplishing its intended task and whether or not it could be modified to yield more accurate results. After all, if the system fails because Prid3 was out of town at a business seminar then how reliable was it in the first place?
You're still talking about a subjective, community driven list. 2+2=5 is objectively incorrect. Saying that JVP is not one of the best 25 blue creatures in EDH is not. The system didn't fail because it went a different direction than you would have gone.
From what I've seen of your posts, I generally disagree with your take on EDH and multiplayer magic. That doesn't mean I or people who think similarly are wrong. The game is big enough for all of us to coexist.
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I would have called Capsize a holdover from years ago when the list started, but people are voting for it. There are apparently metagames out there where Capsize is tearing up tables, even though I couldn't tell you the last time I ran it. Mizzix, probably.
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That said, there's a ton of stuff from the last couple years so I'll nominate Krav, the Unredeemed. Even played without the partner, this is a great card in any black list that can generate some sac fodder for the card draw alone. Lifegain and a big beater are just icing. I'll also nominate Sunbird's Invocation. It's not going to crack the more competitive groups, but it's great in a lot of slightly lower power environments. It's at a level of digging and card/mana advantage red has not historically gotten.
I'll nominate Underrealm Lich as well. Great card selection, supports GY strats very well, is resilient thanks to the activated ability, and it has a pair of relevant creature types. One of the best EDH cards in recent years.
There are some flaws with the system but I don't know that those can be nicely fixed, like the [non]competitive disconnect that MTG_JARY mentioned a couple posts up. My preference would be to focus this towards less competitive play. The entirely open voting process means you're going to get people participating who aren't familiar with cEDH and there are more objective metrics for evaluating cards at that level. Crowd sourcing a list seems like a better fit for lower levels of competition. All of that said they're all valid ways to play the format and the thread is open to anyone who wants to participate. Short of breaking this into multiple lists there's really no way to push that.
I'd also allow for cost as more of a consideration. This is presumably a resource for players, and the players who are most likely to need it aren't going to have some of the higher budget cards (e.g. Moat) outside of proxies. The players who do have those cards are likely more established and less likely to need this kind of resource.
Support Tireless Tracker. Solid green card advantage that lets you use mana efficiently.
From what I've seen of your posts, I generally disagree with your take on EDH and multiplayer magic. That doesn't mean I or people who think similarly are wrong. The game is big enough for all of us to coexist.