- Archmage
- Location: New York
- Join Date: 8/29/2009
- Posts: 764
- Member Details
honestly the card really is not much of an issue. with only black and red (barring unorthodox shenanigans) being the colors unable to answer it, locking 1 card out of the game is not that big of a deal. with a cost of uuu to counter 1 card makes it worse than cancel in that regard. as for locking out generals, we still have stuff like hinder and condemn. any half way decent deck should be able to make short work of the enchantment or work around it. i personally dont see it as a big deal, although it is a pretty mean thing to do to lesser developed decks.