If one person sits out a round in a 7-person cube draft, they get to read Twitter or get snacks for ~20 minutes
If you start a three-person game, three people are utterly miserable ( )
I usually sit the first round out myself as the host/owner. We usually re-pair as people finish rather than waiting for a set round time, so with 5 or 7 it works out just fine without breaks that go for too long.
The ongoing popularity of EDH is the most frustrating thing in MTG
It's... not a functional game. It's Candyland with Planeswalkers. Meaningless decision, waiting, waiting, waiting, meaningless decision, waiting, waiting, waiting, meaningless decision... repeat 100 times until someone draws Insurrection. Was it your Insurrection? If so, you "win"!
This is the place to discuss the merits of running the card or not, not to redesign it.
Couldn'ta said it better myself.
lol GTFO with that garbage, this dying forum gets like one post a day. "redesign skullclamp" is an interesting prompt, people can respond to it if they want, you can ignore it if it's not what you like.
that dude's made some horrendous posts before (and is already back at it by saying MTG players are incapable of nuance, though he's honestly got a point here if you're that concerned about every single word typed here matching the subforum description perfectly)... but no reason not to run with decent discussion points if he brings them up.
Hey guys, been away for a long time, trying to catch up with all the updates. I've also been trying to look for the This or That thread, but it seems to have gone?
Any help on these decisions would be awesome (and I've noticed cubetutor is down as well):
The decision for these 2 cards are for the Ramp and Reanimator archetypes in my cube. Greenseeker is good at thinning the deck, where as Llanowar Mentor works in token strategies and there is a minor elf synergy in my cube. As for Krosan Tusker, the benefit is to be able to cycle it early, where as Howling Giant comes as an army (and I'm not running Trostani's Summoner)
I don't think there's any deck where you are better off with Mentor OR Greenseeker vs a basic forest
edit: in a typical power level / archetype Peasant setting. Mentor is definitely the better of the two... and probably good enough with Madness or a heavy graveyard theme
Hermit Druid might do crazy busted stuff in older formats, but for me it's mostly just a draw engine with occasional graveyard upside. And it's quite good at that job.
Basically any deck that wants to get 6+ lands in play is happy to see him. So not necessarily a Curse of Predation deck, but a pretty easy add for any deck that wants a Cultivate.
I mean Goblin Rally exists and is not good at all, so I don't buy the idea that it's "really powerful" with one other spell. Yeah you get your 1-mana Preordain or whatever, which is cool, but it's still happening on the same turn with five total mana and isn't any better in terms of card advantage.
I also think you need SOME amount of concessions to make it playable. Not all-in storm support, but the more playable free or +mana cards like Frantic Search, Manamorphose, Dark Ritual, Rift Bolt, Gitaxian Probe, etc. None of those cards are totally embarrassing at face value in other decks.
If you start a three-person game, three people are utterly miserable ( )
I usually sit the first round out myself as the host/owner. We usually re-pair as people finish rather than waiting for a set round time, so with 5 or 7 it works out just fine without breaks that go for too long.
It's... not a functional game. It's Candyland with Planeswalkers. Meaningless decision, waiting, waiting, waiting, meaningless decision, waiting, waiting, waiting, meaningless decision... repeat 100 times until someone draws Insurrection. Was it your Insurrection? If so, you "win"!
lol GTFO with that garbage, this dying forum gets like one post a day. "redesign skullclamp" is an interesting prompt, people can respond to it if they want, you can ignore it if it's not what you like.
that dude's made some horrendous posts before (and is already back at it by saying MTG players are incapable of nuance, though he's honestly got a point here if you're that concerned about every single word typed here matching the subforum description perfectly)... but no reason not to run with decent discussion points if he brings them up.
I don't think there's any deck where you are better off with Mentor OR Greenseeker vs a basic forest
edit: in a typical power level / archetype Peasant setting. Mentor is definitely the better of the two... and probably good enough with Madness or a heavy graveyard theme
Does it matter? It's not like you're playing ~~REAL MAGIC~~ anyway
bottom-most of six options
"ignore user"
improve life significantly
10 karoos
5 vivids
5 misc
Seems about perfect for 360 (or even 450) if you're vehemently "peasant"
Guildgates and gain-lands are a cop-out
But really, just buy or proxy rare lands
Basically any deck that wants to get 6+ lands in play is happy to see him. So not necessarily a Curse of Predation deck, but a pretty easy add for any deck that wants a Cultivate.
I also think you need SOME amount of concessions to make it playable. Not all-in storm support, but the more playable free or +mana cards like Frantic Search, Manamorphose, Dark Ritual, Rift Bolt, Gitaxian Probe, etc. None of those cards are totally embarrassing at face value in other decks.