i feel guidance lacks a keyword most other cmc1 auras have in addition to the +1+1 and the spot is already taken by Sentinel's Eyes
Greatsword seems just awesome and can get out of hand quite fast. It finally replaced Empyrial Armor in my cube, as it kinda fills the same spot. (growing creatures)
robbers is nice if you support token strategies obviously. I found a bunch of 1/1s do not have enough impact in my regular cube
Are people running Creeping Bloodsucker yet? also, did twitch buy out mtgsalvation or something? weird that you can log in with twitch now
i added it, but havent played my cube(s) since covid lockdowns, because my playgroup turned out paranoid about it and i broke contact with them. my lgs also turned completely mental with glasses between the tables, so it died for me. i also didnt try to fire any xmage games, because it takes hours on end to fill a draft. paupercube is an incredible unwanted format. not even this forum is willing to fire up a game..
i still curate just for fun, but have no real idea what works and what doesnt.
salvation is on twitch/amazon for years already
im not a friend of shaman, therefore not of beast either. creatures need an etb effect to be competitive imo, especially at the top end. cmc6 seems already kinda unplayable anyway. i only run Citanul Woodreaders in that range.
i run the drake, because my blue already supports a selfbounce theme.
not too high on toughness 1 as you know.
curse is effectively a monocolored removal, which makes it redundant. i like the approach to move almost all removal into guilds to promote multicolor decks (my cube tends to become monocolored) and naturally limit the amount of removal in the decks
I somehow missed and found Ettercap, which is awesome. The inclusion of Experiment One has made me rearrange my green (again). Now some kind of mini-stompy is present, but im not sure
for the first time ever i removed powerful cards from my t1 for balancing reasons. the catch-all mv2 black removal.
i still have all the mv1 removal, so black should still be fine
i carefully monitored festerhide in my cube and surprisingly it always was a 5/5.
just run an elf into a blocker and youre set.
meanwhile penumbra was underperforming. 2 power for 4 just isnt going to win the game. and you dont want to go late with green. it also doesnt really stop blues 4/4s. GG also hurts a lot
i dont think theyre unfun, but the 3/3 hexproofs are bad without a modify. id ve liked to see a 4/4 or bigger. But now they moved to Ward
yeah ok, i draft the full cube at 6 players, no matter what. running too many duplicates makes the draft kinda dull and eats up a lot of valuable slots. to me a big reason to include it, that it more or less only takes 4 slots. 2 flicker and 2 recursion.
that thing is U for quite some time Salvager of Secrets ( also wouldnt run archaeomancer
I just included it to give monoU an alternative win route. Dinrova might work, but once you got the combo running, Manowar+Mulldrifter is ususally fine. Harpy is just awful.
i feel guidance lacks a keyword most other cmc1 auras have in addition to the +1+1 and the spot is already taken by Sentinel's Eyes
Greatsword seems just awesome and can get out of hand quite fast. It finally replaced Empyrial Armor in my cube, as it kinda fills the same spot. (growing creatures)
robbers is nice if you support token strategies obviously. I found a bunch of 1/1s do not have enough impact in my regular cube
T2 powpercube Value https://cubecobra.com/cube/list/37t
i added it, but havent played my cube(s) since covid lockdowns, because my playgroup turned out paranoid about it and i broke contact with them. my lgs also turned completely mental with glasses between the tables, so it died for me. i also didnt try to fire any xmage games, because it takes hours on end to fill a draft. paupercube is an incredible unwanted format. not even this forum is willing to fire up a game..
i still curate just for fun, but have no real idea what works and what doesnt.
salvation is on twitch/amazon for years already
T2 powpercube Value https://cubecobra.com/cube/list/37t
i like Juggernaut and spirit link tho
T2 powpercube Value https://cubecobra.com/cube/list/37t
not too high on toughness 1 as you know.
curse is effectively a monocolored removal, which makes it redundant. i like the approach to move almost all removal into guilds to promote multicolor decks (my cube tends to become monocolored) and naturally limit the amount of removal in the decks
T2 powpercube Value https://cubecobra.com/cube/list/37t
Blind Hunter is still fine. A more or less guaranteed drain for 4 and a wind drake is good.
Never played cartel but you need recursion and it folds to global stat decrease still. Its def. better than Drinker.
I think going to 4 Orzhov is a stretch.
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
i still have all the mv1 removal, so black should still be fine
turns out. mv2 removal was too slow anyway
T2 powpercube Value https://cubecobra.com/cube/list/37t
just run an elf into a blocker and youre set.
meanwhile penumbra was underperforming. 2 power for 4 just isnt going to win the game. and you dont want to go late with green. it also doesnt really stop blues 4/4s. GG also hurts a lot
i dont think theyre unfun, but the 3/3 hexproofs are bad without a modify. id ve liked to see a 4/4 or bigger. But now they moved to Ward
T2 powpercube Value https://cubecobra.com/cube/list/37t
i like monarch but im aware of complaints. hexproof is somewhat of a counter tho
T2 powpercube Value https://cubecobra.com/cube/list/37t
Blastoderm - still in the top10 cube cards
Festerhide Boar - never failed to drop as a 5/5
Fierce Witchstalker - mainly run it for the lifegain
Imperiosaur - not castable from elves hurts a tiny bit
Voracious Typhon - gives green a more solid lategame
Wild Leotau - never cared about the upkeep
Trumpeting Herd - technically its a spell.
Sarulf's Packmate - i consider it a 2 drop
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
are you in a time capsule?
that thing is U for quite some time Salvager of Secrets ( also wouldnt run archaeomancer
I just included it to give monoU an alternative win route. Dinrova might work, but once you got the combo running, Manowar+Mulldrifter is ususally fine. Harpy is just awful.
T2 powpercube Value https://cubecobra.com/cube/list/37t