lemme get this straight. young money that loots, makes flying artifact tokens, and makes a token every turn no matter what? and it doesn't have 1 toughness? ****in sign me right up mate that sounds like a walk through heaven.
i like the idea of cards that are definitely playable, but have greater strengths in a certain colour combination. sort of gold cards but not necessarily.
that ability seems way too abusable. there are so many loopholes that lead to utterly broken interactions.
just give the basic landcyclers more relevant spell modes imo. the spells themselves are so expensive or narrow that they're not that great outside of their early game application.
black one could be a 2/1 with intimidate. or a cheaper, monocolour svogthos, the restless tomb. and tbh, if forbidding watchtower had vigilance or lifelink, i'd be happy with it (even if that made it a 1/4).
sorcery
as an additional cost to cast ~, sacrifice a creature.
destroy two target creatures.
would we play this?
just give the basic landcyclers more relevant spell modes imo. the spells themselves are so expensive or narrow that they're not that great outside of their early game application.
what's wrong with wrench mind?