Quote from KLT »I don't want to oversaturate with planeswalkers... but if both are staples than maybe I should try to get ahold of the Torch of Defiance. Then I can swap between them from time to time to bring fresh wind into my cube.
Quote from Metamind »I think Alesha is the best of the three. Very playable in rakdos decks too, and even mono red or red/X if you lack a 3 drop or need a defensive body after sideboarding.
When i first made my cube i included both thornweald archer and kessig recluse because I wanted my green section to have some interaction with flying. i think kessig recluse is going to become wickerbough elder pretty shortly, though it does do a nice job playing defence and shoring up attacks from spirit, drake, and faerie tokens.
how important is it to have green creatures with reach or deathtouch? most decks are 2 colours and can play non green removal so i dont really feel it necesary anymore.
Deathtouch / Reach are nice but are usually never the reason to run anything, IMO.
I only want one counterspells, that's only creatures, so Exclude or Remove Soul?
Instant or reusable blink enabler on a body, namely Essence Flux or Nephalia Smuggler?