Show and Tell has a notorious reputation on Magic online because of the high risk of giving your opponent a fatty and sees little play due to that. However, this card plays out differently in paper because you greatly reduce the amount of fatties available for your opponents as you're picking them up yourself, or hate-drafting them, which from my experiences make the card quite valid.
Thoughts?
This is my experience with it too. It's far better in a paper cube than an online cross-pod draft for exactly the reasons you mentioned.
I played it in my classic cube. It's narrow, and risky. But it's pretty good when it works. I think blue's too tight to run it in small/med sized cubes, but larger cubes (particularly larger cubes that support Eldrazi Ramp as an archetype) can get some mileage out of it.
This is my experience with it too. It's far better in a paper cube than an online cross-pod draft for exactly the reasons you mentioned.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Probably 540 and up, or as soon as you start supporting a super-ramp theme.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!