They are the most important cards late game. The biggest fear of playing combo are not knowing what your opponent can do to win and combo spells.
The nice thing with doomsday, is that when you can win, you know 100% you win. There's no chance. So making sure you know what your opponent has or removing the problems are absolutely key.
If we wanted a faster deck, we'd be playing budget belcher, in which many of those suggestions would probably fit.
or all spells, all spells can be cheap and wins quickly too
I just needed a fun, challenging deck that doesn't win t1, which is why I can't play Belcher I play a lot of multiplayer and having a t1 win is kind of lame
But it's a pretty fun deck so far, just tweaking stuff as it gets better Added 1 pact of negation just because I already own one And it's pretty good as to respond to something that the opponent may have if you're doomsdaying to victory
Thanks:)
I just kind of felt like the discard spells are useless IMO. they don't really help you storm, and they can be a dead draw late game, so I was just thinking of ways to replace them
But they are proactive ways of dealing with problems, so it's ok
Would conjurer's bauble be good in the deck? It is another cantrip that can be used, even if you don't put anything back on the bottom.
and is overmaster good in the deck? It does stop counterspells. And in desperate situation, acts as a cantrip. wild cantor looks pretty good too, chump blocks, adds mana, etc, is he any good?
Hello
I've been looking for a combo deck lately and I was wondering if I could try Doomsday.
Would Amulet of Vigor be viable in this deck? It does make all tapped lands come in untapped.
And would progenitus be a good replacement for emrakul if you're planning to run the shelldock isle combo on sideboard?
or all spells, all spells can be cheap and wins quickly too
I just needed a fun, challenging deck that doesn't win t1, which is why I can't play Belcher I play a lot of multiplayer and having a t1 win is kind of lame
But it's a pretty fun deck so far, just tweaking stuff as it gets better Added 1 pact of negation just because I already own one And it's pretty good as to respond to something that the opponent may have if you're doomsdaying to victory
Thanks Argentleman;)
WB Teysa token aggroBW (retired)
MAKING (Onmath, Numot, maybe something in Esper)
I just kind of felt like the discard spells are useless IMO. they don't really help you storm, and they can be a dead draw late game, so I was just thinking of ways to replace them
But they are proactive ways of dealing with problems, so it's ok
Thanks Argentleman;)
WB Teysa token aggroBW (retired)
MAKING (Onmath, Numot, maybe something in Esper)
and is overmaster good in the deck? It does stop counterspells. And in desperate situation, acts as a cantrip.
wild cantor looks pretty good too, chump blocks, adds mana, etc, is he any good?
Thanks Argentleman;)
WB Teysa token aggroBW (retired)
MAKING (Onmath, Numot, maybe something in Esper)
I've been looking for a combo deck lately and I was wondering if I could try Doomsday.
Would Amulet of Vigor be viable in this deck? It does make all tapped lands come in untapped.
And would progenitus be a good replacement for emrakul if you're planning to run the shelldock isle combo on sideboard?
Thanks Argentleman;)
WB Teysa token aggroBW (retired)
MAKING (Onmath, Numot, maybe something in Esper)