Had a pretty good first couple of turns the other day. My Stangg against a Kamahl, Fist of Krosa and Rafiq of the Many. I start with Sakura-Tribe Elder, followed next turn by Fauna Shaman and Sylvan Library. Next turn I drop a Cauldron of Souls. Next turn comes Sneak Attack and tutor for Dragon Mage with Shaman. By this point, Rafiq has dealt me 16 points of general damage, so I can't take another hit. Kamahl has just been ramping and starting to make tokens.
Now, the fun stuff starts. I use Sneak Attack to drop Dragon Mage, Symbiotic Wurm, and Artisan of Kozilek; we all draw new hands, and Rafiq loses some life and permanents. Before end of turn, I use Cauldron to give my creatures persist; they all die and come back, fetching me 7 1/1 insect tokens. Kamahl keeps making tokens, Rafiq kills symbiotic wurm. EOT I tutor up a Kiki-Jiki, Mirror Breaker; my turn, copy Artisan and swing at Rafiq with both; Rafiq concedes. By this time, Kamahl has hit the field, with about a dozen other creatures ready to pump. I can't alpha strike less he swing back and kill me. The solution? Decimate his field, including Kamahl; when he replays him, Eternal Witness and decimate again. Attack with my horde a couple times. GG.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Oh, man. Once, I was playing a three player game - my Intet, the Dreamer against some BG deck and a Horde of Notions. Horde spends the early turns ramping; I drop a facedown willbender, and then a Mana Flare. Horde immediately uses the Mana Flare to Door the BG player.
Now, the Horde has a pretty empty hand, so he casts Fact or Fiction, revealing Regrowth and four other cards. I stack them as such... and he takes the bait, and uses Regrowth to fetch the door and cast it again. On his turn, he activates it, targeting me... and proceeds to lose to my Willbender.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
When my old Horde of Notions deck was new and focused more on reanimating elementals than comboing like it does now I went up to Auckland and was playing with a couple guys who really knew what they were doing...
one of them was playing control and the other was playing allies.
long story short, I was getting smashed, graveyard hated on and just no chance at all.
Control guy taps out to wrath and destroy a hoard of allies and its ally guy's turn. Ally guy drops Tuktuk Grunts and its my turn.
I topdeck Rite of Replication and kick it on the Grunts and smash the control guy's face in. Ally guy looks at his top card and scoops.:D
It just comes back to me now because it was such an underdog comeback, and my deck was so much worse then than it is now.
Heh. Just goes goes to show you can NEVER doubt the power of Rite of Replication.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Long story long: We'd been going around for a couple turns. (5-people - me with Intet, the Dreamer, plus Sygg, Teneb, Ghost Council, and one other). I had invested most of my mana into fully leveling an Echo Mage, but the board was sweeped, so I didn't have much of anything out. Next turn I cast a Mana Flare and Trade Secrets, then dropped a Reliquary Tower, passing with 37 cards in hand. Somebody then dropped an Iona, Shield of Emeria on blue, and someone else used the Mana Flare plus some other accel to cast a Decree of Justice to make 40 power worth of angels.
About this time, with me having only lands, Mana Flare, and a Magus of the Future on the board, I figured it was a good time to float 10 mana and hit my big red panic button. About 15 minutes later, it finished resolving: I had Iona (on white) and a couple random other things. Someone had taken my Reliquary Tower pretty highly to screw me over, but I was unconcerned: using the 10 mana I floated plus 2 more from a land I dropped, I casted Blatant Thievery, and cast Twincast and Reverberate on it to steal a grand total of 12 permanents, including my Reliquary Tower, so I could end with 34 cards in hand and a majority of the stuff in play.
The game was over shortly after that.
PS: I think I'm going to take Thieve's Auction out, though...
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Indeed. If Pandemonium had triggered off of all of his stuff entering from Warp World, Hanna and I would likely have been left with no creatures and only a few life between us.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
My turn: I realize I need the Pandemonium to win. I swing at Hanna with Wrexial and use its ability to cast Open the Vaults, bringing back Stangg's Pandemonium and a whole bunch of other stuff. Finally, I use Rite of Replication on Terastodon, blowing up Worship and a bunch of my own stuff, giving me 87 damage to distribute to the other players.
(tl,dr: opponent's Warp World + other opponent's Open the Vaults + Rite of Replication = win using my opponent's Pandemonium and Terastodon)
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Not an EDH game, but whatever. Playing standard - testing a Grand Architect mono blue metalcraft against U/W control. For a while, neither of us does anything - he starts using Venser, the Sojourner to blink Wall of Omens, I keep it down to size with Etched Champion. Eventually I manage to imprint a Wurmcoil Engine on Prototype Portal and making one each turn; meanwhile, he gets out Gideon Jura and Elspeth Tirel, using Elspeth to make 3 tokens and Venser to reset Elspeth. Meanwhile, my Wurmcoil Engine count and life are increasing, but so are his planeswalkers' loyalty.
Various things happen; eventually, I'm at 147 life, he's at 6 with about 15 cards left in his deck, and he's used Venser's ultimate 3 times and exiled all of my permanents. He has 14 lands including two Celestial Colonnade. He starts beating on me - it's only a question of whether he will run out of cards or I will run out of life.
In the end, I was killed when he had 2 cards left in the library. It was pretty epic. (And I resolved to put Mindslaver in my sideboard.)
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Boards are pretty much empty, i was forced to Austere Command all artifacts and Enchantments to get back the memnarch that he stole, and to kill his mana base.
So - i draw Tunnel Vision... and play it on.. myself! Calling Open the Vaults! (props to the guy who thought this up)
So i milled about 80 cards of my deck before it finally pops up, and i pass the turn while the other guy figures out why i just "screwed" myself.
He plays triplets, keeping two blue open for the mana drain he's got in his hand, and passes.
I play Replenish!
With 5 mana open (after this), he figures that all i can do is this.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Yeah, I usually just draw until I have a Reliquary Tower and 20-ish cards left in the deck.
The super-huge deck really is just a whole bunch of cards that rely on having cards in, or work from, the graveyard - mostly flashback stuff, but also stuff like Exoskeletal Armor and Psychatog. Also stuff like Cephalid Vandal and Traumatize to get lots of cards in the graveyard. The owner carries the deck around in a plastic bag, and just empties it on the table when he wants to play. There's no real top of the deck - the whole thing is just a pile, and he draws from it at random. It's pretty hilarious.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
uberdylan was playing his EDH deck in a regular multiplayer game.
Yup. Reading is tech!
Although when I said 60-card, I meant 60-card minimum. One of the decks was a 300-400 card pile consisting of things to dump the library in the graveyard and a whole bunch of flashback/unearth cards. I came so close to targeting its player with Trade Secrets...
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Darn, right you are. Every time I think I know how this game works it feels like I am destined to prove myself wrong.
Uh, actually, it's all moot. Since Rebound only works if you cast the spell from your hand, and Time Stretch came in via Jhoira's ability...
Playing a 6-player game with my chaos group hug Intet against a bunch of normal (20-life, 60-card decks). The guy running a dragon deck drops Mana Flare, Form of the Dragon, and finally Dragonstorm for 3 to drop two Kilnmouth Dragon, each amplified once, and a Dragon Tyrant. On my turn, I give away my Starke of Rath by blowing something up, then use Reins of Power to trade my Dawnstrider and Dominating Licid to the now-tapped out dragon player, use the Kilnmouths to kill two other creatures, and swing in with Dragon Tyrant to kill him.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
After I killed Thada Adel with Damnation, the other guy landed a Jace, the Mind Sculptor that unfortunately stayed active all game. I had gotten too greedy and played Demonic Consultation too early, and although it let me Persecute his hand away, I was down to a 30-card deck without Oblivion Stone, or Mirror of Fate to get it back.
Even though I was being buried under Jace's brainstorms, I stayed in the game with Infernal Contract-fueled hand disruption. I also resolved a Wound Reflection, which I guess he thought wasn't a threat since he had an incredible board position and I had no other nonland permanents.
I crossed my fingers and went for it: a Boseiju-protected Repay in Kind, with me at 8 life and him at 39. "Not Venser, not Venser, not Venser, not Venser..."
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Okay, so I paraphrased a little. In any case, thesis, evidence, conclusion sounds like a good format to me. We all use examples familiar to us to make our points!
Anyway, the craziest play I've done in a while was with my Rasputin Dreamweaver deck. Sorry if it's a little vauge; it was last week.
Turn 5: Tap lots of stuff for lots of mana, play Rasputin and remove counters, activate Doubling Cube, do some generic blue stuff, Temporal Fissure for 9 to bounce all the opposing threats, plus some lands.
Turn 6: Recharge my Basalt Monolith and stuff. Opponents replay some cards.
Turn 7: Tap everything for mana again, Momentary Blink Rasputin twice, activate Doubling Cube, Trinket Mage for Voltaic Key, play the Key to untap Doubling Cube, activate Doubling Cube, draw some cards, Recall back Temporal Fissure and Flicker, Flicker the Cube, activate the Cube, Temporal Fissure back by own Doubling Cube and Voltaic key and nothing else, replay then and reactivate them, Stroke of Genius... MYSELF for 191 cards!
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Turn 1: Land > Mana Crypt > Crucible of Worlds
Turn 2: Strip Mine Your Land > Go
I'm sorry, but this is the thread for "crazy plays," not "what a jerk" plays.
Rite of Replication on Herald of Leshrac in a 4-player game. My upkeep: get 5 lands, they all get +5/+5. Next upkeep: get 10 more lands, they're all huge. Someone uses a Fog effect when I swing ftw. Next upkeep: one of the leshracs dies to his cumulative upkeep trigger, so I give back all the lands. The others resolve and I steal 12 lands. I win that turn.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
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Had a pretty good first couple of turns the other day. My Stangg against a Kamahl, Fist of Krosa and Rafiq of the Many. I start with Sakura-Tribe Elder, followed next turn by Fauna Shaman and Sylvan Library. Next turn I drop a Cauldron of Souls. Next turn comes Sneak Attack and tutor for Dragon Mage with Shaman. By this point, Rafiq has dealt me 16 points of general damage, so I can't take another hit. Kamahl has just been ramping and starting to make tokens.
Now, the fun stuff starts. I use Sneak Attack to drop Dragon Mage, Symbiotic Wurm, and Artisan of Kozilek; we all draw new hands, and Rafiq loses some life and permanents. Before end of turn, I use Cauldron to give my creatures persist; they all die and come back, fetching me 7 1/1 insect tokens. Kamahl keeps making tokens, Rafiq kills symbiotic wurm. EOT I tutor up a Kiki-Jiki, Mirror Breaker; my turn, copy Artisan and swing at Rafiq with both; Rafiq concedes. By this time, Kamahl has hit the field, with about a dozen other creatures ready to pump. I can't alpha strike less he swing back and kill me. The solution? Decimate his field, including Kamahl; when he replays him, Eternal Witness and decimate again. Attack with my horde a couple times. GG.
Oh, man. Once, I was playing a three player game - my Intet, the Dreamer against some BG deck and a Horde of Notions. Horde spends the early turns ramping; I drop a facedown willbender, and then a Mana Flare. Horde immediately uses the Mana Flare to Door the BG player.
Now, the Horde has a pretty empty hand, so he casts Fact or Fiction, revealing Regrowth and four other cards. I stack them as such... and he takes the bait, and uses Regrowth to fetch the door and cast it again. On his turn, he activates it, targeting me... and proceeds to lose to my Willbender.
It was glorious.
Heh. Just goes goes to show you can NEVER doubt the power of Rite of Replication.
Long story long: We'd been going around for a couple turns. (5-people - me with Intet, the Dreamer, plus Sygg, Teneb, Ghost Council, and one other). I had invested most of my mana into fully leveling an Echo Mage, but the board was sweeped, so I didn't have much of anything out. Next turn I cast a Mana Flare and Trade Secrets, then dropped a Reliquary Tower, passing with 37 cards in hand. Somebody then dropped an Iona, Shield of Emeria on blue, and someone else used the Mana Flare plus some other accel to cast a Decree of Justice to make 40 power worth of angels.
About this time, with me having only lands, Mana Flare, and a Magus of the Future on the board, I figured it was a good time to float 10 mana and hit my big red panic button. About 15 minutes later, it finished resolving: I had Iona (on white) and a couple random other things. Someone had taken my Reliquary Tower pretty highly to screw me over, but I was unconcerned: using the 10 mana I floated plus 2 more from a land I dropped, I casted Blatant Thievery, and cast Twincast and Reverberate on it to steal a grand total of 12 permanents, including my Reliquary Tower, so I could end with 34 cards in hand and a majority of the stuff in play.
The game was over shortly after that.
PS: I think I'm going to take Thieve's Auction out, though...
Indeed. If Pandemonium had triggered off of all of his stuff entering from Warp World, Hanna and I would likely have been left with no creatures and only a few life between us.
My turn: I realize I need the Pandemonium to win. I swing at Hanna with Wrexial and use its ability to cast Open the Vaults, bringing back Stangg's Pandemonium and a whole bunch of other stuff. Finally, I use Rite of Replication on Terastodon, blowing up Worship and a bunch of my own stuff, giving me 87 damage to distribute to the other players.
(tl,dr: opponent's Warp World + other opponent's Open the Vaults + Rite of Replication = win using my opponent's Pandemonium and Terastodon)
Various things happen; eventually, I'm at 147 life, he's at 6 with about 15 cards left in his deck, and he's used Venser's ultimate 3 times and exiled all of my permanents. He has 14 lands including two Celestial Colonnade. He starts beating on me - it's only a question of whether he will run out of cards or I will run out of life.
In the end, I was killed when he had 2 cards left in the library. It was pretty epic. (And I resolved to put Mindslaver in my sideboard.)
That is by far the best use of Tunnel Vision I've ever heard. My hat is off to you, sir.:monocle:
Ideally, he wouldn't have to - he had an Anger in the yard.
The super-huge deck really is just a whole bunch of cards that rely on having cards in, or work from, the graveyard - mostly flashback stuff, but also stuff like Exoskeletal Armor and Psychatog. Also stuff like Cephalid Vandal and Traumatize to get lots of cards in the graveyard. The owner carries the deck around in a plastic bag, and just empties it on the table when he wants to play. There's no real top of the deck - the whole thing is just a pile, and he draws from it at random. It's pretty hilarious.
Yup. Reading is tech!
Although when I said 60-card, I meant 60-card minimum. One of the decks was a 300-400 card pile consisting of things to dump the library in the graveyard and a whole bunch of flashback/unearth cards. I came so close to targeting its player with Trade Secrets...
Uh, actually, it's all moot. Since Rebound only works if you cast the spell from your hand, and Time Stretch came in via Jhoira's ability...
Playing a 6-player game with my chaos group hug Intet against a bunch of normal (20-life, 60-card decks). The guy running a dragon deck drops Mana Flare, Form of the Dragon, and finally Dragonstorm for 3 to drop two Kilnmouth Dragon, each amplified once, and a Dragon Tyrant. On my turn, I give away my Starke of Rath by blowing something up, then use Reins of Power to trade my Dawnstrider and Dominating Licid to the now-tapped out dragon player, use the Kilnmouths to kill two other creatures, and swing in with Dragon Tyrant to kill him.
This is why I got a City of Solitude for my mono green.
I think I'm going to put Near Death Experience in my Hanna, Ship's Navigator deck, to use alongside Worship. Just in case it ever happens.
"BOOM, I'm out!" I like it.
I'm sorry, but this is the thread for "crazy plays," not "what a jerk" plays.
Rite of Replication on Herald of Leshrac in a 4-player game. My upkeep: get 5 lands, they all get +5/+5. Next upkeep: get 10 more lands, they're all huge. Someone uses a Fog effect when I swing ftw. Next upkeep: one of the leshracs dies to his cumulative upkeep trigger, so I give back all the lands. The others resolve and I steal 12 lands. I win that turn.