I figure if I can't do it this turn, I'm dead, so I go ahead and use Garruk's Overrun and attack. He annihilates a land, and blocks Spawnsire with a huge Omnath, one of the beasts with Terastodon, and random other blocks. We do the math... and it turns out exactly 32 damage gets through. Thanks for those elephants!
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
i am playing Mayael against sliver queen. and he scooped turn 4. it went like this:
turn 1: Forest, Mana Vault
turn 2: Mountain, Elvish Piper
turn 3: Plains, Tarastadon (blow up his 2 lands and his scroll rack)
turn 4: BLIGHTSTEEL COLLOSUS!!!!
and my second awesome play of that night was this:
i was playing Mayael again, against the same sliver guy, and some guy playing combo elves. it's a little later in the game. i drop Hamletback Goliath. the sliver guy goes infinit with Sliver Queen, Training Grounds, and Basal Sliver. so my Goliath ends up being a 2,400,000,000,006/2,400,000,000,006. then he passes because he doesnt have a way to give them haste. the elf guys does a whole lot of nothing. then, on my turn, i play a Scourge of Kher Ridges and wipe all his slivers and beat face. it was awesome!!!!
Lol, I love it when people ignore my Elvish Piper.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Now it's me and him. At his end of turn (I have Leyline of Anticipation out), I drop my own Steel on a Blightsteel and use Treasure Mage to search out Memnarch. I swing to make him block with his Goblin Assassin and to put him to 9 poison counters and pass. On his turn he swings with both Colossi; when I drop Memnarch and try to steal the Colossus with Sword of Fire and Ice on it, he sacrifices it to Helm of Posession to take Memnarch. I block the other one.
At this point, he still has a couple blockers (including a Godo that fetched him the sword), when what do I topdeck but Copy Artifact! I play it as a copy of Sword of Fire and Ice, equip to my Blightsteel, and trample over my Memnarch for the win.
Tl, dr: My copy of my Blightsteel with my copy of his Sword swings past my Memnarch, my Blightsteel, and his copy of my Blightsteel.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Since all the cards are put onto the battlefield simultaneously, I thought the copy effects can't copy the Colossus.
Technically, no. With a card like Show and Tell, you'd all pick what you want to put into play without showing one another, they'd all hit the field simultaneously, and triggers would go on the stack in APNAP order. But let's not let the rules get in the way of the awesome.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
After i drop Hostility last turn and a Lava Axe so i have 5 tokens, my two opponents tap out. Thraximundar has few things out, and Mayael has a couple creatures out, enough to be threatening.
Cast geyser, 14 Red mana floating. I drop Furnace of Rath "Oh god". Then i play Fiery Gambit. I win two flips and lose the 3rd. Absolutely perfect. Instead of doing 12 damage to each opponent, i make 24 3/1 tokens with haste.
29 3/1 tokens that deal double damage.
That is 186 damage including hostility.
Nice! Good thing your opponents didn't read Gambit very closely. "If you lose a flip, Fiery Gambit has no effect."
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Playing Hanna, Ship's Navigator in a three-way game against Vorosh, the Hunter and Glissa, the Traitor. After an Oblivion Stone, I'm left at 9 life with 10 lands, Vorosh has nothing, and Glissa has a ton of mana. With no other options, I use Mindslaver to take control of Glissa's turn, and by the end of it he has no cards in hand, nothing but lands on the board, and his graveyard is exiled.
Anyway, I replay Hanna for 7 mana and start slowly getting stuff back from my graveyard, while Vorosh draws equipment with no creatures and Glissa recasts glissa and equips a topdecked Thornbite Staff. First thing I recover and cast Indestructibility on Hanna, then Leyline of Anticipation. Glissa is meanwhile slowly poking me down to 8, then 7, then 6... Finally, when I'm down to 5, I use Hanna to eot recover and cast Second Chance. In my upkeep, it triggers, and I get another turn after the current one. I use Hanna to recover and replay Second Chance... So now I have infinite turns. I eventually draw into Solitary Confinement and Righteous Aura, and win with Near-Death Experience.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Right before my untap (I have Leyline of Anticipation in play) I say this: "You guys have to understand something. Nobody - and I mean NOBODY - messes with my card draw." At this point I kick a Rite of Replication on Massacre Wurm, killing the Geth player with life loss (10 for each creature!) and swinging for lethal at the Terastodon player.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Playing a 6 player game with my Wrex Y'all deck. I start with a Leyline of Anticipation in play. Anyway, around the fifth turn, somebody plays Primeval Titan; at his EOT, I cast Clone on Titan getting Jwar Isle Refuge and Hall of the Bandit Lord; I then untap, cast Sakashima, the Impostor using Hall copying Titan, and swing with both my Titans. Anyway, the game goes on, there's some mass bounce, I draw a good portion of my deck but end up dying to the combined hate of the table with 30 of my 31 lands out.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Playing my Sakashima, the Impostor on a 5-way Cockatrice game. The game goes back and forth; people build up their board, somebody wipes, rinse and repeat. A subgoal for me became to get as many Gilded Lotuses as possible: by the end I had a Copy Artifact, a Copy Enchantment of my copy artifact, my Sculpting Steel, and another Sculpting Steel I Acquired.
At one point I manage to Twincast a kicked Rite of Replication on an Avenger of Zendikar with 3 lands in play and dropped another land, giving me 10 5/5s and 30 10/11s. Of course somebody Wraths the next turn.
I have a ton of mana, and cast Time Spiral, looking for an instant or sorcery I can cast and double with Mage... and Cockatrice freezes up and closes. But if I'd continued, I probably would have tried to find one card; one card in my entire deck that could salvage such a situation... Reins of Power!
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Just played my first match with my 5-color Captain Sisay Weatherlight Saga deck. Playing against Skittles, Phelddagriff, Zur, and Intet. Skittles kills Phelddagriff and Zur while Intet starts to go crazy with the top of his library (Magus of the Future, Impromptu Raid, etc.); I start slow, getting lands, dropping an Orim, Samite Healer that I drew (who turned out to be a BOSS of a card) and using Sisay to fetch Hanna, Ship's Navigator and Vhati Il-Dal.
Then I drop Mirari's Wake and next turn, Legacy Weapon, with about 12 lands on the board. Immediately Skith and Intet team up on me, but I use Weapon to remove first their immediate threats, then their card advantage engines, defending myself with Sisay, Hanna, Orim, Gerrard Capashen, and Vhati.
Eventually Skittles tutors for an Oblivion Stone and blows up my board... except that I had Shield of Kaldra on Sisay, and just retutor the Weapon. Both my opponents are in near-topdeck mode. I realize I need to kill one of them, though, so I tutor for Volrath the Fallen, and kill Skithiryx with a Volrath pumped to 13/11 by discarding a Tsabo Tavoc, Sisay, and Mirri, Cat Warrior. Intet scoops.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
Well - Goblin Player doesnt like my Insurrection, so he burns me for the kill.
I dont like this much - after all, i gave him free mana and gave him no reason to attack me, other than a Krark's Thumb + Planar Chaos combo..
sooo - i get evil.
In response to getting burned, i Wild Ricochet my Insurrection, and let that copy resolve, so i get all creatures anyways. I use my Goblin Welder to weld in Memory Jar, and crack it- then i die gracefully, exiling all hands and creatures from the game. Permanently.
Wish i had an instant speed way to remove lands too, even with me tapped out...
Lesson - you dont mess with Norin. Norin gets angry easily, and his wrath is monstrous.
Hate to burst your bubble, but creatures only get exiled if they were gotten straight from a graveyard or library via effects like Rise From the Grave or Bribery. Ones that are just stolen by Threaten or Mind Control return to their rightful owners. (Not sure about who gets it back if you use Threaten on one that's been Mind Controlled, though...) And I believe the delayed trigger from Memory Jar would never be put on the stack, so they'd get to keep their new hands.
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
My opponents play Elspeth, Knight-Errant to make a token and cast Demonic Collusion, respectively. On my turn, now that I have a ridiculous amount of mana, I spend 8 mana to cast Kamahl, make 7 lands into creatures, tap Gaea's Cradle for 9 mana (which I know realize should have been 18 with mana reflection), use Garruk to untap it and a forest, use Kamahl to Overrun 4 times, and swing for the fences.
Afterwards, I asked one of my opponents, "Ever get smashed by a Maze of Ith before?"
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
After just sitting there countering stuff and leveling up my Echo Mage...I took three turns with Time Warp, drew 24 cards on a turn with Mind Spring,almost took 7 extra turns with Time Stretch (Missplayed, forgot to counter a Redirect since I had at least 20+ cards in my hand by that point) and finally after waiting for the two turns that were stolen from me...I looked at the field. Guy in front of me had an Ulamog, the Infinite Gyre out, guy next to him had Caller of the Claw out, and the guy next to me had a Magma Phoenix out...so! I went ahead played Spin into Myth three times targeting Ulamog first...then Caller of the Claw, then Magma Phoenix. Two turns before all my turns were over...and after fatesealing their creatures to the bottom of the deck I used Tunnel Vision and took out each deck one by one. Then used a Tormod's Crypt to make sure the guy with the Caller of the Claw didn't resuffle his graveyard back into his deck (forgot with what card).
As a connoisseur of fun, interesting matches, I still to this day have not been able to craft that "perfect deck"; the deck that I can play and have fun over time, doesn't get boring, but simultaneously is fun to play against. I honestly don't think it exists. It's like a unicorn. A ninja unicorn.
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Oh man, speaking of Terastodon:
My Kamahl, Fist of Krosa against my friend's Omnath, Locus of Mana. Due to Keeper of Progenitus and a Garruk Wildspeaker, I have a lot of mana with only a few lands (and so does my opponent). Anyway, he manages to Terastodon twice and take out all of my lands, my Sol Ring, and my Helm of Posession. I've got Seedborn Muse, Keeper, Spawnsire of Ulamog, 2 spawn tokens, one beast token (from garruk), and 4 elephant tokens. He has Omnath, Rofellos, Terastodon, a Seedborn Muse, and some 2-toughness creature, plus 32 life.
I figure if I can't do it this turn, I'm dead, so I go ahead and use Garruk's Overrun and attack. He annihilates a land, and blocks Spawnsire with a huge Omnath, one of the beasts with Terastodon, and random other blocks. We do the math... and it turns out exactly 32 damage gets through. Thanks for those elephants!
Lol, I love it when people ignore my Elvish Piper.
Now it's me and him. At his end of turn (I have Leyline of Anticipation out), I drop my own Steel on a Blightsteel and use Treasure Mage to search out Memnarch. I swing to make him block with his Goblin Assassin and to put him to 9 poison counters and pass. On his turn he swings with both Colossi; when I drop Memnarch and try to steal the Colossus with Sword of Fire and Ice on it, he sacrifices it to Helm of Posession to take Memnarch. I block the other one.
At this point, he still has a couple blockers (including a Godo that fetched him the sword), when what do I topdeck but Copy Artifact! I play it as a copy of Sword of Fire and Ice, equip to my Blightsteel, and trample over my Memnarch for the win.
Tl, dr: My copy of my Blightsteel with my copy of his Sword swings past my Memnarch, my Blightsteel, and his copy of my Blightsteel.
Technically, no. With a card like Show and Tell, you'd all pick what you want to put into play without showing one another, they'd all hit the field simultaneously, and triggers would go on the stack in APNAP order. But let's not let the rules get in the way of the awesome.
Nice! Good thing your opponents didn't read Gambit very closely. "If you lose a flip, Fiery Gambit has no effect."
Anyway, I replay Hanna for 7 mana and start slowly getting stuff back from my graveyard, while Vorosh draws equipment with no creatures and Glissa recasts glissa and equips a topdecked Thornbite Staff. First thing I recover and cast Indestructibility on Hanna, then Leyline of Anticipation. Glissa is meanwhile slowly poking me down to 8, then 7, then 6... Finally, when I'm down to 5, I use Hanna to eot recover and cast Second Chance. In my upkeep, it triggers, and I get another turn after the current one. I use Hanna to recover and replay Second Chance... So now I have infinite turns. I eventually draw into Solitary Confinement and Righteous Aura, and win with Near-Death Experience.
Right before my untap (I have Leyline of Anticipation in play) I say this: "You guys have to understand something. Nobody - and I mean NOBODY - messes with my card draw." At this point I kick a Rite of Replication on Massacre Wurm, killing the Geth player with life loss (10 for each creature!) and swinging for lethal at the Terastodon player.
I love using my opponent's cards.
At one point I manage to Twincast a kicked Rite of Replication on an Avenger of Zendikar with 3 lands in play and dropped another land, giving me 10 5/5s and 30 10/11s. Of course somebody Wraths the next turn.
Near the end, the Vorosh, the Hunter proliferate deck was really taking off, thanks to Doubling Season, Thought Gorger, and some other shenanigans. He eventually drops Pentavus, and later still Triskelavus. (Note that he now has an Everflowing Chalice at 16 counters and a Garruk Wildspeaker at 13.) He overruns/kills the remaining two players; I have a Platinum Emperion with Lightning Greaves, plus some clones in the shape of Primeval Titan and Sun Titan, a facedown Willbender, and a fully charged Echo Mage.
I have a ton of mana, and cast Time Spiral, looking for an instant or sorcery I can cast and double with Mage... and Cockatrice freezes up and closes. But if I'd continued, I probably would have tried to find one card; one card in my entire deck that could salvage such a situation... Reins of Power!
Then I drop Mirari's Wake and next turn, Legacy Weapon, with about 12 lands on the board. Immediately Skith and Intet team up on me, but I use Weapon to remove first their immediate threats, then their card advantage engines, defending myself with Sisay, Hanna, Orim, Gerrard Capashen, and Vhati.
Eventually Skittles tutors for an Oblivion Stone and blows up my board... except that I had Shield of Kaldra on Sisay, and just retutor the Weapon. Both my opponents are in near-topdeck mode. I realize I need to kill one of them, though, so I tutor for Volrath the Fallen, and kill Skithiryx with a Volrath pumped to 13/11 by discarding a Tsabo Tavoc, Sisay, and Mirri, Cat Warrior. Intet scoops.
Victory for the gallant crew of the Weatherlight!
EDIT: Oh yeah, and when Skithiryx cast Damnation, I was forced to take Evasive Action.
Hate to burst your bubble, but creatures only get exiled if they were gotten straight from a graveyard or library via effects like Rise From the Grave or Bribery. Ones that are just stolen by Threaten or Mind Control return to their rightful owners. (Not sure about who gets it back if you use Threaten on one that's been Mind Controlled, though...) And I believe the delayed trigger from Memory Jar would never be put on the stack, so they'd get to keep their new hands.
My opponents play Elspeth, Knight-Errant to make a token and cast Demonic Collusion, respectively. On my turn, now that I have a ridiculous amount of mana, I spend 8 mana to cast Kamahl, make 7 lands into creatures, tap Gaea's Cradle for 9 mana (which I know realize should have been 18 with mana reflection), use Garruk to untap it and a forest, use Kamahl to Overrun 4 times, and swing for the fences.
Afterwards, I asked one of my opponents, "Ever get smashed by a Maze of Ith before?"
Christ. Fear the wrath of the blue mage.