Oh yes, Sasaya is fun. It is the deck that asks the question, so rarely asked, "What can you do with 270 mana?"
It's amusing to easily get a few hundred mana, but never go infinite. Sadly, it can take a bit of time playing Journey of Discovery, recurring Journey of Discovery, playing Kamahl, Fist of Krosa and figuring out the max damage you can get with however many forests you have that can attack. Deck is totally fair though.
I have a consecrated sphinx in play, my opponent passes turn to me and I play blue suns zenith for 6 targeting him to draw double. In response he casts plagiarize.
Playing Kaervek the Merciless against Teysa, Orzhov Scion (last remaining opponent). I've got my general equipped with a Grafted Exoskeleton (compliments of my Sculpting Steel and someone else's equipment) and a Mimic Vat. He's at 4 poison, has 1 blocker (Royal Assassin that he just played) and Icy Manipulator. He taps my general down during my upkeep, as he knows I play split second spells, so I Grab the Reins, flinging my general at his blocker, let it hit the GY so I can imprint it on Vat, activate Vat and equip the token copy of my general with my copy of Grafted Exoskeleton. Swing ftw.
First time I've ever imprinted a general on Mimic Vat.
Had a game with a guy playing Memnarch. He doesn't have a lot of great cards, but he's got a (proxy) Memnarch as his general? Not exactly political. He gets a Kuldotha Forgemaster out pretty early and I, curious what all he can get with it, Acquire him.
"As much as I want this Thran Dynamo, I really don't want you getting access to this Mindslaver. Also, as you're the only one playing Mindslaver, it wouldn't be fair to target anyone else with it."
So on his turn, he plays Memnarch, sacrifices it (letting it hit the graveyard), his Prototype Portal (with Lodestone Golem imprinted), and the Lodestone token he had to search out Voltaic Key. Untap Forgemaster, sac it, the Voltaic Key, and a mana rock to search up Ashnod's Altar and get rid of his mana myr. That was a good turn. (Note: I do not like Mindslaver and consider this incentive to not play it.)
Later game, me playing Rasputin Dreamweaver vs Godo vs Mayael. Post-Dimensional Breach, I have an Artisan of Kozilek but Godo has 4 permanents - a Hoard-Smelter Dragon, an equipped Grafted Exoskeleton, 2 Mountains - and has just hit me for 7 poison counters. Artisan only having annihilator 2, he can toss the two Mountains and kill me next turn. Draw for the turn, Strip Mine!
I have recently been killed by my opponent's Mana Crypt. Damn you Thada Adel! (To be fair, I had two Mana Crypts in play, and had dodged the previous 5 rolls.)
4.) extra turn 3 (of 6!) cast future sight, cast liliana vess tutor w/ vess for temporal manipulation
This is where I would've scooped up my cards. Save a good bit of time that way.
Recent game playing Hazezon Tamar (against Dralnu, Linvala, and Horde of Notions). Had a great start for ramping out, but I've drawn little to nothing the entire game. I've basically played Far Wanderings, Explosive Vegetation, Crucible of Worlds with a fetchland, played my general a few times with Aura Shards to keep some other things in check but all that got fixed and I've nothing but my Crucible of Worlds, 4 1/1 tokens, and a bunch of land. I'm relatively vocal about this (show the 3 lands in my hand, play cards off the top of my deck). Over the course of several turns:
Earthcraft "If only I had something to do with it..." Mana Reflection "I don't need any more mana!" Sol Ring "I'm fairly certain I play other cards." (Horde finishes off Dralnu player, leaves me at 2 life after I block with all my tokens.) Memory Jar "That's relevant."
The only really exciting thing that happened was Mayael combining Skyshroud Elf with Mana Reflection generating infinite and killing us both with a comet storm.
Not so. The example with Jhoira isn't applicable as there's nothing going on that is trying to target something else.
He'll have 5 rebound triggers, one is for Time Stretch, and the other 4 are Twincast effects. He has two 'relevant' options: resolve Time Stretch trigger first, or resolve Time Stretch trigger last.
First stack:
Time Stretch rebound (top)
Twincast rebound (x4)
Time Stretch rebound resolves, putting Time Stretch on the stack. Time Stretch resolves. Other rebound triggers fail to play the Twincasts for lack of spells to target and the cards remain exiled.
Second stack:
Twincast rebound (x4)
Time Stretch rebound (bottom)
Twincast rebound triggers fail to put the spells on the stack for lack of target, as Time Stretch is still exiled. All 4 Twincast rebound triggers resolve without effect and the spells remain exiled. Time Stretch rebound trigger puts Time Stretch on the stack. Time Stretch resolves.
I see 12 extra turns. The Twincast, Fork, Reverberate, and Wild Ricochet will not be able to be played on your next upkeep due to lack of targets. Each rebound trigger resolves seperately, tells you to play the spell, and won't go to the next rebound trigger until the spell resolves.
Not to say you couldn't beat someone to death with an Ironclaw Orcs and a Skullclamp given that much time, but it could matter later.
Rafiq would get 11 Total (5 copies, doubled). Azami would get 165 (5 from the first + 5*2^5). I think you're missing that it's a replacement effect and they don't apply to themselves entering play.
I Silence into Ruination because I know he's holding FoW and in response he occultists my Magus of the Moon into play out of my grave! He had only nonbasics in play! On his turn he's got only red but topdecks that big red ally guy that burns brion when it drops!
His lands would still have died. Say, if you have a Miren, the Moaning Well and a Blood Moon in play then Miren is a legendary non-basic mountain, still named Miren, but only has the ability T: add R.
It's amusing to easily get a few hundred mana, but never go infinite. Sadly, it can take a bit of time playing Journey of Discovery, recurring Journey of Discovery, playing Kamahl, Fist of Krosa and figuring out the max damage you can get with however many forests you have that can attack. Deck is totally fair though.
Doesn't this mean that you deck him?
First time I've ever imprinted a general on Mimic Vat.
"As much as I want this Thran Dynamo, I really don't want you getting access to this Mindslaver. Also, as you're the only one playing Mindslaver, it wouldn't be fair to target anyone else with it."
So on his turn, he plays Memnarch, sacrifices it (letting it hit the graveyard), his Prototype Portal (with Lodestone Golem imprinted), and the Lodestone token he had to search out Voltaic Key. Untap Forgemaster, sac it, the Voltaic Key, and a mana rock to search up Ashnod's Altar and get rid of his mana myr. That was a good turn. (Note: I do not like Mindslaver and consider this incentive to not play it.)
Later game, me playing Rasputin Dreamweaver vs Godo vs Mayael. Post-Dimensional Breach, I have an Artisan of Kozilek but Godo has 4 permanents - a Hoard-Smelter Dragon, an equipped Grafted Exoskeleton, 2 Mountains - and has just hit me for 7 poison counters. Artisan only having annihilator 2, he can toss the two Mountains and kill me next turn. Draw for the turn, Strip Mine!
Seeing as how you've got 6 seraphs each with an anthem effect...
I think the word 'gratuitous' applies here
This is where I would've scooped up my cards. Save a good bit of time that way.
Recent game playing Hazezon Tamar (against Dralnu, Linvala, and Horde of Notions). Had a great start for ramping out, but I've drawn little to nothing the entire game. I've basically played Far Wanderings, Explosive Vegetation, Crucible of Worlds with a fetchland, played my general a few times with Aura Shards to keep some other things in check but all that got fixed and I've nothing but my Crucible of Worlds, 4 1/1 tokens, and a bunch of land. I'm relatively vocal about this (show the 3 lands in my hand, play cards off the top of my deck). Over the course of several turns:
Earthcraft "If only I had something to do with it..."
Mana Reflection "I don't need any more mana!"
Sol Ring "I'm fairly certain I play other cards." (Horde finishes off Dralnu player, leaves me at 2 life after I block with all my tokens.)
Memory Jar "That's relevant."
Play and pop Jar, Gamble for Genesis Wave (discard Martial Coup), play Minion Reflector, Wave for 27 revealing Primeval Titan, Sun Titan, Woodfall Primus, Eternal Witness, and In the Web of War and the mana to make Reflector copies of all of them. Table scoops.
You wouldn't actually get any Pandemonium triggers from the Warp World. Enchantments come in after everything else.
"If you tap a permanent for mana..."
He'll have 5 rebound triggers, one is for Time Stretch, and the other 4 are Twincast effects. He has two 'relevant' options: resolve Time Stretch trigger first, or resolve Time Stretch trigger last.
First stack:
Time Stretch rebound (top)
Twincast rebound (x4)
Time Stretch rebound resolves, putting Time Stretch on the stack. Time Stretch resolves. Other rebound triggers fail to play the Twincasts for lack of spells to target and the cards remain exiled.
Second stack:
Twincast rebound (x4)
Time Stretch rebound (bottom)
Twincast rebound triggers fail to put the spells on the stack for lack of target, as Time Stretch is still exiled. All 4 Twincast rebound triggers resolve without effect and the spells remain exiled. Time Stretch rebound trigger puts Time Stretch on the stack. Time Stretch resolves.
Not to say you couldn't beat someone to death with an Ironclaw Orcs and a Skullclamp given that much time, but it could matter later.
His lands would still have died. Say, if you have a Miren, the Moaning Well and a Blood Moon in play then Miren is a legendary non-basic mountain, still named Miren, but only has the ability T: add R.