Lawmage's PlotWU
Tribal Enchantment - Rebel Aura
Enchant creature or enchantment
Spells you cast cost 1 less to cast.
Spells of the enchanted permanent's type cost 1 more to cast.
Yapu ParamourBGGW
Legandary Creature - Hag Wizard
Whenever ~ or another creature dies, draw a card. If that creature was black, green or white, you gain 1 life.
3/3
Dendrarium WardenWWG
Creature - Dryad Shaman
Hexproof, lifelink
As long as your life total is greater than or equal to your starting life total, ~ gets +3/+3 and is indestructible.
3/3
Zealot of Orgg'Argg1RRR
Creature - Orgg
Creatures you control can't block.
Whenever a creature attacks you or a planeswalker you control, ~ deals damage equal to its power to that creature.
3/3
Quarry Goon1RR
Creature - Orgg
Whenever a land is put into a graveyard from anywhere, creatures your opponents control can't block this turn. 1RR, Sacrifice a Mountain: ~ deals 1 damage to target creature or planeswalker.
3/3
Xanxus, the Golden Flux3WWWUUU
Legendary Creature - Kraken Spirit
Islandwalk, lifelink
If a creature you control would die of combat damage, you win the game instead.
9/9
Jur'Xotha, the Sailing Era8UUU
Legendary Creature - Leviathan Elemental
Islandwalk, shroud
When ~ enters the battlefield, all other permanents become Islands.
Sacrifice eight Islands: Take an extra turn after this one. You can't activate this ability during extra turns.
10/8
Nissa's Proven1GG
Creature - Elf Druid
Creatures named Nissa's Chosen enter the battlefield as a copy of ~.
Trample, vigilance
If Nissa's Proven would die, put it on the bottom of its owner's library instead.
3/4
Wildshore Elder1UG
Creature - Octopus Druid
Hexproof
At the beginning of your upkeep, you may reveal a nonland card from you hand. If you do, it becomes a Forest and remains revealed.
2/1
Lawmage's Plot WU
Tribal Enchantment - Rebel Aura
Enchant creature or enchantment
Spells you cast cost 1 less to cast.
Spells of the enchanted permanent's type cost 1 more to cast.
Legandary Creature - Hag Wizard
Whenever ~ or another creature dies, draw a card. If that creature was black, green or white, you gain 1 life.
3/3
Artifact Creature - Gnome
1: Regenerate target artifact.
1/1
Creature - Dryad Shaman
Hexproof, lifelink
As long as your life total is greater than or equal to your starting life total, ~ gets +3/+3 and is indestructible.
3/3
Creature - Nightstalker
Transfigure
Persist
2/2
Creature - Orgg
Creatures you control can't block.
Whenever a creature attacks you or a planeswalker you control, ~ deals damage equal to its power to that creature.
3/3
Next: Nightstalker
Creature - Orgg
Whenever a land is put into a graveyard from anywhere, creatures your opponents control can't block this turn.
1RR, Sacrifice a Mountain: ~ deals 1 damage to target creature or planeswalker.
3/3
Legendary Creature - Kraken Spirit
Islandwalk, lifelink
If a creature you control would die of combat damage, you win the game instead.
9/9
Creature - Kraken
Islandwalk, shroud
When ~ enters the battlefield or attacks, target permanent becomes an Island.
9/7
Creature - Saproling
~ enters the battlefield with a +1/+1 counter on it if G was spent to cast it.
0/1
Legendary Creature - Leviathan Elemental
Islandwalk, shroud
When ~ enters the battlefield, all other permanents become Islands.
Sacrifice eight Islands: Take an extra turn after this one. You can't activate this ability during extra turns.
10/8
Creature - Elf Druid
Creatures named Nissa's Chosen enter the battlefield as a copy of ~.
Trample, vigilance
If Nissa's Proven would die, put it on the bottom of its owner's library instead.
3/4
Creature - Octopus Warrior
Flash
When ~ enters the battlefield, tap up to eight target creatures.
4/4
Next: Druid
Creature - Octopus Druid
Hexproof
At the beginning of your upkeep, you may reveal a nonland card from you hand. If you do, it becomes a Forest and remains revealed.
2/1
Creature - Elemental Insect
Haste
When ~ attacks, it gains your choice of deathtouch, first strike, frenzy 2 or intimidate.
1/1