Clandestine Operation2UB
Enchantment
~ enters the battlefield with three plot counters on it.
At the beginning of your upkeep, remove a plot counter from ~, then search your library for a card and exile it face-down.
When the last plot counter is removed from ~, sacrifice it and put all cards exiled with it into your hand.
Angelic FuryRW
Instant
Target creature gains +3/+0 and flying until end of turn. If it's an Angel, it gets +3/+0 and lifelink instead.
Next: Star-Lit Chapel
Wrap in Darkness
Greater Geomancy
Claim of the Netherrealm2BB
Sorcery
Destroy target creature. If there are three or more creature cards in its controller's graveyard, exile that creature instead.
Next: Brushwagg Horde
Wings of the Storm Crow
Istvan's Axe
Unravel Spell1UU
Instant
Counter target spell. If a spell is countered this way, its controller shuffles it into his or her library instead of putting it into his or her graveyard.
Amplify MuscleG
Sorcery
Put a +1/+1 counter on target creature you control. Natural Bond - Put three +1/+1 counters on target creature you control instead if you control three or more forests.
Soul of the Battalion1WW
Creature - Spirit
Flying
Whenever at least three creatures you control attack, those creatures get +1/+1 until end of turn. 2/2
Next: Border Elemental
Warmth of Summer
Ring Parasite
Demonic Destiny1B
Enchantment - Aura
Enchanted creature has flying.
At the beginning of your upkeep, you lose 1 life and put a +1/+1 counter on enchanted creature.
Next: Shimmerglass Shield
Border Elemental
Warmth of Summer
Lies of the Mirror2UU
Enchantment
Whenever a creature enters the battlefield under an opponent's control, you may pay 2U. If you do, put a token onto the battlefield that's a copy of that creature except it's an Illusion to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Next: State of Zen
Shimmerglass Shield
Border Elemental
Enchantment - Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
Next:
Star-Lit Chapel
Wrap in Darkness
Greater Geomancy
Enchantment
~ enters the battlefield with three plot counters on it.
At the beginning of your upkeep, remove a plot counter from ~, then search your library for a card and exile it face-down.
When the last plot counter is removed from ~, sacrifice it and put all cards exiled with it into your hand.
Angelic Fury RW
Instant
Target creature gains +3/+0 and flying until end of turn. If it's an Angel, it gets +3/+0 and lifelink instead.
Next:
Star-Lit Chapel
Wrap in Darkness
Greater Geomancy
Sorcery
Destroy all artifacts and nonbasic lands. ~ deals 6 damage to each creature and each player.
Next:
Oona, the Queen Reborn
Goblin Tunnels
Tamiyo's Familiar
Artifact
4, T: Search your library for a land card and put that card into your hand. Then shuffle your library.
Next:
Horizon Elemental
Drown in Mud
Forgetfulness
Artifact
Instant and sorcery spells you cast cost X less to cast, where X is equal to the number of spells you cast this turn.
Next:
Drown in Mud
Horizon Elemental
Echo Tracker
Creature - Hellion
When ~ enters the battlefield, it deals 4 damage to each player.
5/4
Next:
Animus of Reflections
Darkdigger
Tropical Paradise
Creature - Goblin Wizard
T: Another target creature gains flying until end of turn. ~ deals 1 damage to that creature.
2/3
Next:
Strike True
Fight Without Fear
Warp Space
Sorcery
Destroy target creature. If there are three or more creature cards in its controller's graveyard, exile that creature instead.
Next:
Brushwagg Horde
Wings of the Storm Crow
Istvan's Axe
Instant
Counter target spell. If a spell is countered this way, its controller shuffles it into his or her library instead of putting it into his or her graveyard.
Next:
Salt Elemental
Clouddrifter
Hero's Song
Creature - Elf Warrior
Deathtouch
Whenever a creature an opponent controls dies, you gain 2 life.
2/3
Next:
Warp Flesh
Transforming Vortex
Sculpt the Aether
Sorcery
Put a +1/+1 counter on target creature you control.
Natural Bond - Put three +1/+1 counters on target creature you control instead if you control three or more forests.
Next:
Court Piper
Appalling Stench
Paradox Elemental
Creature - Spirit
Flying
Whenever at least three creatures you control attack, those creatures get +1/+1 until end of turn.
2/2
Next:
Border Elemental
Warmth of Summer
Ring Parasite
Enchantment - Aura
Enchanted creature has flying.
At the beginning of your upkeep, you lose 1 life and put a +1/+1 counter on enchanted creature.
Next:
Shimmerglass Shield
Border Elemental
Warmth of Summer
Enchantment
Whenever a creature enters the battlefield under an opponent's control, you may pay 2U. If you do, put a token onto the battlefield that's a copy of that creature except it's an Illusion to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Next:
State of Zen
Shimmerglass Shield
Border Elemental
Enchantment
Creatures you control get +5/+5.
Next:
Castle Archivist
Mystic Astrolabe
Righteous Indictment