Twin has enough dig either through Cantrips (Electrolyze is a 2 of in most decks), Remands, Cryptics, and Lighthouse and THEN Snaps on top of it, that they can find their pieces, a lot of Twin drops to 6 creatures, but they also pull double duty in the tempo game, or have evasion.
Its why I dont think all in Combo, or CoCo is neccessarily the way forward but can be a transformational option if the matchup allows for it.
Path is ok, but we can with Knight VERY easily get a single Red source for Lightning Bolt, Roast, Rending Volley if needed, while we wont need artifact/enchantment hate in GW, removal can be a pain for sure Beast Within perhaps?.
I'm still leaning towards that Tempo/Midrange/Controlling shell personally, just working it out as I have some time. :]
I'm working on a longer post, but yes, I would not go 'all in combo' as you can see Twin cannot function that way, nor would I go all in creatures, as you then will start being unable to defend your combo.
I like the idea of a a transformational sideboard, either starting as a GW creature rush with the combo taking up as little space as possible, or having the combo be the main focus, defending and setting it up like Twin.
Really though, I think with this combo Bant can play all 3, as either Combo, Aggro, or Midrange.
I was playing around on MGTO with a similar build over lunch, I like the various options this will slot into, and I think CoCo could render it just insane in a creature heavy build.
In other news, the 3 main sites I look at, Knight is now sold out, lots of hype building already, more so than anything else from BfZ I think.
Guys, this might be the next Twin-level 2 card combo. It might just be that good.
What are you ramping to though with Cobra? It was used in Standard to drop early Baneslayers. I just don't think that's where you want to be in Modern. There may be some play with the fact that both Cobra and Retreat+Mana Dork gets out of hand with mana fast.
And yes, I think this is real. I preordered 40 Coralhelm's off SCG at around 2 today for 0.25 a piece. I'm risking $10. It's a free bet (they've doubled the pre-order price already to 0.49)
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Yep, I did this as well (though not 40, 3 sets is enough for me! :D) grabbed a few of the utility lands as well.
I like Alchemist's Refuge, was thinking Teferi, Mage of Zhalfir, but thats a lot of UUU.
Spirits
Its why I dont think all in Combo, or CoCo is neccessarily the way forward but can be a transformational option if the matchup allows for it.
Path is ok, but we can with Knight VERY easily get a single Red source for Lightning Bolt, Roast, Rending Volley if needed, while we wont need artifact/enchantment hate in GW, removal can be a pain for sure Beast Within perhaps?.
I'm still leaning towards that Tempo/Midrange/Controlling shell personally, just working it out as I have some time. :]
Spirits
I like the idea of a a transformational sideboard, either starting as a GW creature rush with the combo taking up as little space as possible, or having the combo be the main focus, defending and setting it up like Twin.
Really though, I think with this combo Bant can play all 3, as either Combo, Aggro, or Midrange.
Spirits
In other news, the 3 main sites I look at, Knight is now sold out, lots of hype building already, more so than anything else from BfZ I think.
Spirits
Yep, I did this as well (though not 40, 3 sets is enough for me! :D) grabbed a few of the utility lands as well.
Spirits
I'm going to go with blue as I like to play some of the counter game, but I think it looks cool.
Spirits
Spirits