I think we could always be doing more to bring in newcomers. If you're not growing, you're stagnating. I've mentioned a few ideas on making this happen, but lack the available time to make the commitment myself.
Cross promotions with other entities, internally and externally, has proven to be effective in the past.
Some incentive for playing would be good to drive new people to try the game, like a winner prize or survival prize. Could be booster packs, a hat, etc.
I'm still fine with reviewing FTQ/PCQ/Specialty games.
One thing I should mention: if you're looking to get your game reviewed, it's much more effective if you just message one of us instead of everyone on the list. I feel much more invested knowing you asked me specifically to review your game.
For ban evading. If he had gone through the proper channels then we wouldn't have an issue. I agree that he hasn't been a problem under the Ghosting alias, but who's to say that would continue without event? And if he had done something, who's responsible?
Unfortunately, I have installed it, and it seems to be looking for a file that was not properly installed. Has anyone else had trouble with the app?
There was a problem refreshing the data, please close the application and reopen it.
Unable to load the native components of SQL Server Compact corresponding to the ADO.NET provider of version 8080. Install the correct version of SQL Server Compact. Refer to KB article 974247 for more details.
but I've been using this since my first game. @AI: I'm positive this is an independent developer; you could probably shoot him an email and he'd help you troubleshoot.
I'm excited by the thought of a rolling sign-up thread, but the logistics and implementation need to be solid before putting it to work. Editable polls would be tremendously helpful for such a queue. My imagination sees one thread for all setup pitches with a poll at the top for the next one to run.
Is there any reason to think that this would negatively affect our regular queue system?
Cross promotions with other entities, internally and externally, has proven to be effective in the past.
Some incentive for playing would be good to drive new people to try the game, like a winner prize or survival prize. Could be booster packs, a hat, etc.
One thing I should mention: if you're looking to get your game reviewed, it's much more effective if you just message one of us instead of everyone on the list. I feel much more invested knowing you asked me specifically to review your game.
Fill me in on the multihosting issue?
This is old, but this is how you fix it. Install both for 64 bit OS.
but I've been using this since my first game. @AI: I'm positive this is an independent developer; you could probably shoot him an email and he'd help you troubleshoot.
Is there any reason to think that this would negatively affect our regular queue system?
Also, we missed you too Pinky!