Reaaally need to change to Spider; solifuges are pretty far from insects. Not to mention Gigapede...
Jumper Solifuge 2GG
Creature – Insect
Whenever Jumper Solifuge attacks, you may have it gain flying until end of turn.
:symg:: Jumper Solifuge can't be blocked except by an additional creature this turn.
3/1 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Even after all this time, I can still get my games so easily confused. ...wtP is wrong with me??
Enduring Roach 1G
Creature – Insect
Indestructible
Whenever Enduring Roach blocks a creature alone, each creature it blocks gains trample until end of turn.
1/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Deep Impact 3RRR Sorcery Destroy all lands. Deep Impact deals 1 damage to each creature without flying for each land destroyed this way. -minrar: rare
Duneflood 3R
Tribal Sorcery – Sand
Destroy target land. If you control a Desert or Sand, put a 1/1 colorless Sand creature token onto the battlefield.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Taj-Nar Landscaper 3W Creature – Cat Artificer When Taj-Nar Landscaper enters the battlefield, you may pay x. If you do, search your library for a Fortification card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. 2/3 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Cat Juvenile Wildcat can't block. Whenever Juvenile Wildcat attacks, defending player may pay :symw:. If that player does, prevent all combat damage that Juvenile Wildcat would deal this turn. 2/1 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Silence Elemental 1UU Creature – Elemental Flash Windfall – When Silence Elemental enters the battlefield, you may sacrifice a land. If you do, counter target spell. 1/2 -minrar: uncommon
Stormcloud Mammoth 5U
Creature – Elemental Elephant
Flying
:symu:: Stormcloud Mammoth gets +1/+1 until end of turn. Activate this ability only if Stormcloud Mammoth is untapped.
3/3 -minrar: uncommon
Sunblast Tempest 5UU Creature – Elemental Flying When Sunblast Tempest enters the battlefield, return all tapped creatures to their owner’s hand, then tap all other creatures. They don’t untap during their controllers’ next untap step. 4/5 -minrar: rare
Scorndrifter-- 4B--
Creature – Elemental--
Flying--
Persist--
When Scorndrifter enters the battlefield, target player discards a card.--
2/2-- -minrar: common
Sludge Elemental 4B Creature – Elemental Whenever Sludge Elemental attacks or blocks, exile a card from each player’s graveyard. Sludge Elemental gets +1/+1 until end of turn for each creature card exiled this way. 4/4 -minrar: uncommon
Sangrite Elemental 1RR Creature – Elemental When Sangrite Elemental leaves the battlefield, target Dragon creature you control deals damage equal to its power to target creature or player.
2/2
-minrar: common
Sky’s Tantrum 3RR Creature – Elemental Flying When Sky’s Tantrum attacks, it deals 5 damage to each creature and each player. 5/5 -minrar: rare
Smoldering Pilfer
Creature – Elemental Rogue Haste 1/1 -minrar: common
Stampeding Fracture 3GG Creature – Elemental Trample, haste At the beginning of the end step, sacrifice Stampeding Fracture. Retrace through land 5/1 -minrar: rare
Savagery Elemental 3RG Creature – Elemental Bloodthirst X Bloodthirst – 2RRGG, Discard Savagery Elemental: Put X +1/+1 counters on target attacking creature, where X is the total damage dealt to your opponents this turn. 0/0 -minrar: rare
Storm Faerie 3GWU Creature – Elemental Faerie Flying t: Storm Faerie deals 2 damage to target creature. Whenever a creature is dealt noncombat damage, its controller may return it to its owners hand. 3/3 -minrar: uncommon -reservereprint: Storm Spirit
Soul-Kin Ring 1
Tribal Artifact – Elemental Ring ,t: Target creature gets +1/+1 until end of turn for each basic land type among lands on the battlefield. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Psychic Force 5UUU Creature – Elemental At the beginning of each upkeep, target player puts the top three cards of his or her library into his or her graveyard. Then Psychic Force deals 1 damage to that player for each noncreature, nonland card put into his or her graveyard this way. 7/7 -minrar: rare
Plasma Octopus 2R Creature – Elemental Octopus t: Plasma Octopus deals 1 damage to target creature or player. 1/1 -minrar: common
Pummelslab
Creature – Elemental Defender 4/2 -minrar: common
Presence of the Wisent 3GG Tribal Enchantment – Elemental At the beginning of your upkeep, reveal the top card of your library. If the revealed card is green, put it into your hand. If the revealed card is an Elemental permanent card, put it onto the battlefield instead. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Erosive Ones 2U Creature – Elemental Desertwalk 2U, Sacrifice Erosive Ones: Put target Desert or Sand on the bottom of its owner’s library. 2/1 -minrar: common
~Extinguished Lake--~ ~3B--~ ~Tribal Sorcery – Elemental--~ ~Destroy all Beasts, Elves, Kithkin, and Merfolk. If you control a legendary Elemental, draw two cards.--~ -minrar: uncommon
Ekundu Harginn 1R Creature – Elemental Horror :symb:: Ekundu Harginn gains haste until end of turn. When Ekundu Harginn dies, you may pay :symb:. If you do, put a -1/-1 counter on target creature. When it dies this turn, its controller loses 1 life. 2/1 -minrar: uncommon
Empowered Aboroth 4GG Creature – Elemental Cumulative upkeep 0 When you pay Empowered Aboroth's cumulative upkeep, it gets -1/-1 until end of turn for each age counter on it. 9/9 -minrar: uncommon -reservereprint: Aboroth
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Uridezu Wrangler 1BB
Creature - Demon
Haste
Play with the top card of your library revealed.
You may play the top card of your library if it's a Rat card or named Uridezu Wrangler.
2/2
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Phyrexian Reiver 3BBBB Creature – Demon As an additional cost to cast Phyrexian Reiver, pay any amount of life. Flying When Phyrexian Reiver enters the battlefield, choose up to X target artifacts and/or creatures, where X is the amount of life spent to cast Phyrexian Reiver. Return those permanents to their owners' hands. 6/6 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Fungus Demon 5BB Creature – Fungus Demon When Fungus Demon enters the battlefield, sacrifice it unless you control two lands. When Fungus Demon leaves the battlefield, each opponent sacrifices a creature unless he or she sacrifices two lands. 6/6 -minrar: common -reservereprint: Mold Demon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Jumper Solifuge
2GG
Creature – Insect
Whenever Jumper Solifuge attacks, you may have it gain flying until end of turn.
:symg:: Jumper Solifuge can't be blocked except by an additional creature this turn.
3/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Enduring Roach
1G
Creature – Insect
Indestructible
Whenever Enduring Roach blocks a creature alone, each creature it blocks gains trample until end of turn.
1/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3RRR
Sorcery
Destroy all lands. Deep Impact deals 1 damage to each creature without flying for each land destroyed this way.
-minrar: rare
Duneflood
3R
Tribal Sorcery – Sand
Destroy target land. If you control a Desert or Sand, put a 1/1 colorless Sand creature token onto the battlefield.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3W
Creature – Cat Artificer
When Taj-Nar Landscaper enters the battlefield, you may pay x. If you do, search your library for a Fortification card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
2/3
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1GG
Creature – Cat Berserker
Qasali Ravager gets +1/+0 and has haste as long as you control a red permanent.
3/2
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Mandible Sabertooth
3G
Creature – Insect Cat
Haste
Evolve
2/2
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Cat
Juvenile Wildcat can't block.
Whenever Juvenile Wildcat attacks, defending player may pay :symw:. If that player does, prevent all combat damage that Juvenile Wildcat would deal this turn.
2/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature – Cat
Phasing
3/1
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1UU
Creature – Elemental
Flash
Windfall – When Silence Elemental enters the battlefield, you may sacrifice a land. If you do, counter target spell.
1/2
-minrar: uncommon
Stormcloud Mammoth
5U
Creature – Elemental Elephant
Flying
:symu:: Stormcloud Mammoth gets +1/+1 until end of turn. Activate this ability only if Stormcloud Mammoth is untapped.
3/3
-minrar: uncommon
Sunblast Tempest
5UU
Creature – Elemental
Flying
When Sunblast Tempest enters the battlefield, return all tapped creatures to their owner’s hand, then tap all other creatures. They don’t untap during their controllers’ next untap step.
4/5
-minrar: rare
Scorndrifter--
4B--
Creature – Elemental--
Flying--
Persist--
When Scorndrifter enters the battlefield, target player discards a card.--
2/2--
-minrar: common
Sludge Elemental
4B
Creature – Elemental
Whenever Sludge Elemental attacks or blocks, exile a card from each player’s graveyard. Sludge Elemental gets +1/+1 until end of turn for each creature card exiled this way.
4/4
-minrar: uncommon
Sangrite Elemental
1RR
Creature – Elemental
When Sangrite Elemental leaves the battlefield, target Dragon creature you control deals damage equal to its power to target creature or player.
2/2
-minrar: common
Sky’s Tantrum
3RR
Creature – Elemental
Flying
When Sky’s Tantrum attacks, it deals 5 damage to each creature and each player.
5/5
-minrar: rare
Smoldering Pilfer
Creature – Elemental Rogue
Haste
1/1
-minrar: common
Stampeding Fracture
3GG
Creature – Elemental
Trample, haste
At the beginning of the end step, sacrifice Stampeding Fracture.
Retrace through land
5/1
-minrar: rare
Savagery Elemental
3RG
Creature – Elemental
Bloodthirst X
Bloodthirst – 2RRGG, Discard Savagery Elemental: Put X +1/+1 counters on target attacking creature, where X is the total damage dealt to your opponents this turn.
0/0
-minrar: rare
Storm Faerie
3GWU
Creature – Elemental Faerie
Flying
t: Storm Faerie deals 2 damage to target creature.
Whenever a creature is dealt noncombat damage, its controller may return it to its owners hand.
3/3
-minrar: uncommon
-reservereprint: Storm Spirit
Soul-Kin Ring
1
Tribal Artifact – Elemental Ring
,t: Target creature gets +1/+1 until end of turn for each basic land type among lands on the battlefield.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
5UUU
Creature – Elemental
At the beginning of each upkeep, target player puts the top three cards of his or her library into his or her graveyard. Then Psychic Force deals 1 damage to that player for each noncreature, nonland card put into his or her graveyard this way.
7/7
-minrar: rare
Plasma Octopus
2R
Creature – Elemental Octopus
t: Plasma Octopus deals 1 damage to target creature or player.
1/1
-minrar: common
Pummelslab
Creature – Elemental
Defender
4/2
-minrar: common
Presence of the Wisent
3GG
Tribal Enchantment – Elemental
At the beginning of your upkeep, reveal the top card of your library. If the revealed card is green, put it into your hand. If the revealed card is an Elemental permanent card, put it onto the battlefield instead.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2U
Creature – Elemental
Desertwalk
2U, Sacrifice Erosive Ones: Put target Desert or Sand on the bottom of its owner’s library.
2/1
-minrar: common
~Extinguished Lake--~
~3B--~
~Tribal Sorcery – Elemental--~
~Destroy all Beasts, Elves, Kithkin, and Merfolk. If you control a legendary Elemental, draw two cards.--~
-minrar: uncommon
Ekundu Harginn
1R
Creature – Elemental Horror
:symb:: Ekundu Harginn gains haste until end of turn.
When Ekundu Harginn dies, you may pay :symb:. If you do, put a -1/-1 counter on target creature. When it dies this turn, its controller loses 1 life.
2/1
-minrar: uncommon
Empowered Aboroth
4GG
Creature – Elemental
Cumulative upkeep 0
When you pay Empowered Aboroth's cumulative upkeep, it gets -1/-1 until end of turn for each age counter on it.
9/9
-minrar: uncommon
-reservereprint: Aboroth
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1BB
Creature - Demon
Haste
Play with the top card of your library revealed.
You may play the top card of your library if it's a Rat card or named Uridezu Wrangler.
2/2
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3BBBB
Creature – Demon
As an additional cost to cast Phyrexian Reiver, pay any amount of life.
Flying
When Phyrexian Reiver enters the battlefield, choose up to X target artifacts and/or creatures, where X is the amount of life spent to cast Phyrexian Reiver. Return those permanents to their owners' hands.
6/6
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
5BB
Creature – Fungus Demon
When Fungus Demon enters the battlefield, sacrifice it unless you control two lands.
When Fungus Demon leaves the battlefield, each opponent sacrifices a creature unless he or she sacrifices two lands.
6/6
-minrar: common
-reservereprint: Mold Demon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2BB
Creature – Faerie Assassin
Flying
When Tidesniper Clique enters the battlefield, choose one – Tap target creature; or destroy target tapped creature.
2/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.