Hand of Hunger 2(P/G) Creature – Wizard Whenever you cast a creature spell, you may pay (P/G). If you do, Hand of Hunger and another target creature you control get +1/+1 and gain trample until end of turn. 2/1 -minrar: uncommon
Hand of the Whispering One 2(P/B) Creature – Wizard Whenever you cast a creature spell, you may pay (P/B). If you do, target creature gets +2/+0 and gains lifelink until end of turn. 2/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Concordant Arbiter 3
Artifact Creature – Construct
As Concordant Arbiter enters the battlefield, choose a number equal to or greater than the number of cards in your hand.
Each player's maximum hand size is the chosen number.
1/2
-minrar: rare
Juggernaut Sleigh 3 Artifact – Sleigh Equipment 2: Equipped creature gets +1/+0 until end of turn. Activate this ability only if equipped creature is attacking. Equipped creature can't be blocked except by two or more creatures. Equip creature without flying 3 -minrar: uncommon
Orb of Silence 3 Artifact – Sphere When Orb of Silence enters the battlefield, destroy all Songs. Song spells and Music spells can't be cast. 3, Sacrifice Orb of Silence: Until end of turn, players can’t cast spells. Counter each spell on the stack unless its controller pays 1. -minrar: uncommon
Planar Atlas 3
Artifact – Folio
Whenever you planeswalk by rolling the planar die, draw a card.
Put three cards from your hand on the top of your library: Planeswalk. Activate this ability only any time you could cast a sorcery.
-minrar: rare
Scroll of Myth 1 Artifact – Folio 3: Target permanent you control becomes legendary until end of turn. ,t: Draw a card. Activate this ability only if you control a legendary permanent. -minrar: uncommon
Sigarda’s Scythe 3 Artifact – Scythe Equipment Equipped creature gets +3/+0 and has trample. If equipped creature is an Angel, it has first strike and lifelink. Equip 3 -minrar: rare
Tibalt’s Devices 3 Artifact – Tool ,t: Put a -1/-1 counter on target creature you control. When that creature dies this turn, it deals 2 damage to target creature or player. Activate this ability only any time you could cast a sorcery. -minrar: uncommon
Wrench Monkey 3 Artifact Creature – Tool Ape t: Choose one – Destroy target permanent attached to an artifact you own or control; or remove all damage from target artifact creature you control. 2/2 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Tidehollow Scumblot 3BBG
Artifact Creature - Ooze Horror
At the beginning of your upkeep, each player sacrifices an artifact or creature. You gain life equal to the total converted mana cost of each permanent sacrificed this way.
Deathtouch
Whenever Tidehollow Scumblot deals combat damage to a player, that player sacrifices an artifact or creature.
4/8
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Catacomb’s Child 4BBB Sorcery Delve Return target creature card in a graveyard to the battlefield.
-minrar: uncommon
Ineffable Death 4BBB Sorcery If you control a Praetor, you may pay (P/B)(P/B)(P/B)(P/B)(P/B) rather than pay Ineffable Death's mana cost. Each opponent sacrifices two creatures and discards two cards. -minrar: uncommon
Planesleecher Larva 4BBB Creature – Beast Whenever Planesleecher Larva deals damage to a permanent, destroy it. Whenever Planesleecher Larva deals damage to a player, that player loses the game unless he or she loses an emblem. 4/3 -minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Umbrageous Giant 3R Creature – Giant Berserker Umbrageous Giant can’t block. Whenever an opponent casts a spell, Umbrageous Giant attacks during its controller’s next combat phase if able. 4/4 -minrar: common
Wantmonger 3R Creature – Monger 1: Target creature attacks this turn if able. Any player may activate this ability. 3/3 -minrar: rare
Wilding Siren 3R Creature – Siren Creatures your opponents control attack each turn if able. 2/1 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Tapestry of Ages 1
Artifact - Banner 1, Discard a card: Each permanent you control that shares a name with the discarded card gains hexproof and indestructible until end of turn.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Soulblast Hellknight 2BRR Creature – Devil Knight Whenever Soulblast Hellknight attacks, tap target untapped creature defending player controls. If you do, Soulblast Hellknight deals damage to its controller equal to its converted mana cost. 3/2 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Steelspawn Dreadnought 2 Artifact Creature – Dreadnought Trample, haste When Steelspawn Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of artifacts with total converted mana cost 10 or greater. 10/10 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4BGW
Sorcery
Return target creature card in your graveyard to the battlefield. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. Then you gain 1 life for each creature you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Kaalia's Call 4WBR
Sorcery
Choose Angel, Demon or Dragon. Search your library for a permanent card of the chosen type and put it onto the battlefield. Then search your library for a card of each type not chosen this way, reveal them, and put them into your hand. Then shuffle your library.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Telemin Drake 2UR Artifact Creature – Drake Flying, haste Whenever another artifact enters the battlefield under your control, Telemin Drake gets +2/+0 and gains shroud until end of turn. 2/2 -minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Profound Insight 3WU Sorcery – Insight Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. You gain life equal to the total converted mana costs of all cards revealed this way plus the number of cards revealed this way. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
To post a comment, please login or register a new account.
2(P/G)
Creature – Wizard
Whenever you cast a creature spell, you may pay (P/G). If you do, Hand of Hunger and another target creature you control get +1/+1 and gain trample until end of turn.
2/1
-minrar: uncommon
Hand of the Whispering One
2(P/B)
Creature – Wizard
Whenever you cast a creature spell, you may pay (P/B). If you do, target creature gets +2/+0 and gains lifelink until end of turn.
2/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3
Artifact – Mantle
t: Target 1/1 creature gets +1/+2 until end of turn.
-minrar: common
-reservereprint: Aegis of the Meek
Branch-Wrangler
3
Artifact Creature – Scarecrow
Flash
Reach
2/1
-minrar: common
Concordant Arbiter
3
Artifact Creature – Construct
As Concordant Arbiter enters the battlefield, choose a number equal to or greater than the number of cards in your hand.
Each player's maximum hand size is the chosen number.
1/2
-minrar: rare
Juggernaut Sleigh
3
Artifact – Sleigh Equipment
2: Equipped creature gets +1/+0 until end of turn. Activate this ability only if equipped creature is attacking.
Equipped creature can't be blocked except by two or more creatures.
Equip creature without flying 3
-minrar: uncommon
Orb of Silence
3
Artifact – Sphere
When Orb of Silence enters the battlefield, destroy all Songs.
Song spells and Music spells can't be cast.
3, Sacrifice Orb of Silence: Until end of turn, players can’t cast spells. Counter each spell on the stack unless its controller pays 1.
-minrar: uncommon
Planar Atlas
3
Artifact – Folio
Whenever you planeswalk by rolling the planar die, draw a card.
Put three cards from your hand on the top of your library: Planeswalk. Activate this ability only any time you could cast a sorcery.
-minrar: rare
Scroll of Myth
1
Artifact – Folio
3: Target permanent you control becomes legendary until end of turn.
,t: Draw a card. Activate this ability only if you control a legendary permanent.
-minrar: uncommon
Sigarda’s Scythe
3
Artifact – Scythe Equipment
Equipped creature gets +3/+0 and has trample. If equipped creature is an Angel, it has first strike and lifelink.
Equip 3
-minrar: rare
Tibalt’s Devices
3
Artifact – Tool
,t: Put a -1/-1 counter on target creature you control. When that creature dies this turn, it deals 2 damage to target creature or player. Activate this ability only any time you could cast a sorcery.
-minrar: uncommon
Wrench Monkey
3
Artifact Creature – Tool Ape
t: Choose one – Destroy target permanent attached to an artifact you own or control; or remove all damage from target artifact creature you control.
2/2
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3BBG
Artifact Creature - Ooze Horror
At the beginning of your upkeep, each player sacrifices an artifact or creature. You gain life equal to the total converted mana cost of each permanent sacrificed this way.
Deathtouch
Whenever Tidehollow Scumblot deals combat damage to a player, that player sacrifices an artifact or creature.
4/8
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4BBB
Sorcery
Delve
Return target creature card in a graveyard to the battlefield.
-minrar: uncommon
Ineffable Death
4BBB
Sorcery
If you control a Praetor, you may pay (P/B)(P/B)(P/B)(P/B)(P/B) rather than pay Ineffable Death's mana cost.
Each opponent sacrifices two creatures and discards two cards.
-minrar: uncommon
Planesleecher Larva
4BBB
Creature – Beast
Whenever Planesleecher Larva deals damage to a permanent, destroy it.
Whenever Planesleecher Larva deals damage to a player, that player loses the game unless he or she loses an emblem.
4/3
-minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3R
Creature – Giant Berserker
Umbrageous Giant can’t block.
Whenever an opponent casts a spell, Umbrageous Giant attacks during its controller’s next combat phase if able.
4/4
-minrar: common
Wantmonger
3R
Creature – Monger
1: Target creature attacks this turn if able. Any player may activate this ability.
3/3
-minrar: rare
Wilding Siren
3R
Creature – Siren
Creatures your opponents control attack each turn if able.
2/1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1
Artifact - Banner
1, Discard a card: Each permanent you control that shares a name with the discarded card gains hexproof and indestructible until end of turn.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2BRR
Creature – Devil Knight
Whenever Soulblast Hellknight attacks, tap target untapped creature defending player controls. If you do, Soulblast Hellknight deals damage to its controller equal to its converted mana cost.
3/2
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2
Artifact Creature – Dreadnought
Trample, haste
When Steelspawn Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of artifacts with total converted mana cost 10 or greater.
10/10
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Copy target spell.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2RGW
Creature – Sliver
Each Sliver creature gets +1/+1 for each basic land type among lands its controller controls.
2/2
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Return target creature card in your graveyard to the battlefield. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost. Then you gain 1 life for each creature you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
4WBR
Sorcery
Choose Angel, Demon or Dragon. Search your library for a permanent card of the chosen type and put it onto the battlefield. Then search your library for a card of each type not chosen this way, reveal them, and put them into your hand. Then shuffle your library.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2UR
Artifact Creature – Drake
Flying, haste
Whenever another artifact enters the battlefield under your control, Telemin Drake gets +2/+0 and gains shroud until end of turn.
2/2
-minrar: common
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3WU
Sorcery – Insight
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. You gain life equal to the total converted mana costs of all cards revealed this way plus the number of cards revealed this way.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Shambling Wicker
2
Artifact Creature – Scarecrow
Shambling Wicker enters the battlefield tapped.
2/2
-minrar: common
Sharpening Stone
2
Artifact – Stone Tool
Axes, Knives and Swords you control have equip 2 and “Equipped creature gets +2/+0.”
-minrar: uncommon
Shrapnel Hammer
2
Artifact – Hammer Equipment
Whenever equipped creature deals combat damage, Shrapnel Hammer deals 1 damage to each creature without flying.
Equip 2
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.