So now that the whole set is spoiled, what are you guys thinking of testing?
Hmm haven't looked very thoroughly at all the cards, but so far I'm just gonna test Olivia, Mobilized for War. That is, if she's gonna drop in price / I draft her, since I find the current price of $15 too much for what she does for the deck.
Also, it's so tempting to try Westvale Abbey! Not because I think it's gonna be good but it's just such an awesome card
Yep, I am gonna try Olivia too if my get my hands on one. Westvale Abbey is nice too, makes tokens and fixes your life in the late game. Biggest problem is that it only taps for colorless.
Sorry, I didnt' know about the "it's controller" part for evoke and didn't take that into account, that is an unusual wording. I should double check next time before posting. So, have fun abusing Confusion in the Ranks even more!
About Olivia, I think she's pretty good. Sometimes whe may be pretty "bleh" but often the ability can be used to protect a key card I guess. And if you have another haste effect you don't need to use her ability for that.
So I thought the new Olivia created the third trigger also allowed to be put on the stack in a chosen order, meaning you could end up with:
Draw 2 -> Place counter + give haste -> Sac
Judge here, confirming that his works.
[Edit:] Thinking about it, this means the next time I decide to cast Mulldrifter for it's evoke cost and something like Carrion Feeder is in play, I might as well respond to the evoke sac trigger to at least give Feeder a +1/+1 counter too.
This works too.
[Edit2:] Off topic, but if correct that means evoke is some nice tech with Confusion in the Ranks
This works not, or probably not the way you want it to, because of the rules about exchanging stuff. You only exchange things if both things are on the battlefield at the time the spell/ability resolves. This is also in the Gatherer rulings of Confusion in the Ranks.
And if you trade first, you don't sacrifice the creature after that, because you can only sacrifice permanents that you control and the evoked creature would be under your opponents control at that point.
Hey there!
I couldn't test Matter Reshaper either, and don't know how many colorless sources I have atm. I didn't get to play much CMDR lately, work occupies me. But today I had my first game since 2 months or so and I could also trade for a Sneak Attack! I am really happy right now. Can't wait to draw that in my next games!
Edit: Almost forgot: A new Conpiracy set was announced (for the third time already)! This will probably bring some new dethrone cards with it. http://magic.wizards.com/en/articles/archive/news/announcing-conspiracy-2
Edit2: Just saw a Facebook post from the official MtG account, that Marchesa is on the throne atm. So the woman in the art (see link above) is probably her. Good times!
@Hakim: flesh Carver seems good for the deck at first glance but takes a lot of time to get going. The Mana cost to active his ability will get annoying as well. Overall if you put time to get him going you can probably shell out a 4/4 every few turns (if not bigger) but there is so much more you can be doing. (btw this guy got cut from my deck very early after playing with him a few times). if you are looking for a new sac outlet Falkenrath Aristocrat all the way
I agree that Falkenrath Aristocrat is better than Flesh Carver. Aristocrat is one of the Decks best sac outlets.
But I think Flesh Carver is good too. I run him and am happy with him. He isn't as good of a sac outlet as others are, because of the added mana cost, but he is good body even without that effect. For 3 mana you get a 2/2 with evasion that leaves another 2/2 on the field when dying. Most of the time the token will be even bigger, because Flesh Carver is getting counters from dethrone. That you can use him as a sac oulet too is just a really nice bonus. And the effect of getting two +1/+1 counters is quite strong, it would be broken if it hadn't a mana cost attached to it. Or it would probably be a much weaker effect like +2/+2 until eot if it wouldn't be for the mana cost.
I play both Thalakos Deceiver and Sower and I think both are pretty good. And from my experience a lot of the situations in wich Thalakos Deciever is bad, Sower of Temptation is equally bad. The immediate effect of Sower is great, on that I agree, but Thalakos deciever has it's upsides too. I haven't ever yet considered to remove any of those two from my deck.
And Blade of Selves seems pretty neat, I would have to count how many good targets it really has in my deck, but it's worth a consideration. (And you don't need to pay the 4 mana for re-equiping each turn, you then just steal 1 less creature.)
Blade of Selves is going into the deck, most definitely.
You can do some seriously stupid stuff with it.
Mulldrifter becomes a viable attacker, Fulminator Mage becomes a viable attacker, Tuktuk Scrapper probably isn't an amazing option because if you run out of targets you'd have to destroy the Blade of Selves (e.g. if they sacrifice their artifacts or something), Rune-scarred demon becomes INCREDIBLE, Baleful Strix is hilarious, Falkenrath Aristocrat works beautifully, seriously it's a card that I want to use.
Puppeteer Clique is always a powerful card in any deck. In Marchesa it's really good because you have the ability to permanently keep the reanimated creature around.
I won one game yesterday through combo, it was fun since it involved an opponents card.
-Phyrexian Altar
-Sage of Fables
-Sower of Temptation
-Mikaeus the Unhallowed
-Mitotic Slime
Combo was: play Sower to take control of Mitotic Slime, then sac the slime and all it's tokens to gain 7 mana. The slime reenters the battlefield under its owners control through undying, so my opponent has it again. So sac Sower of Temptation, it comes back with a +1/+1 counter through Undying. Take control of the slime again. Use 4 mana for Sage of Fables' ability to remove the +1/+1 counters from sower and slime. Still 3 Mana left and I can start the cycle again!
And with all that Mana and card draw it's easy to win from there on. But at that moment I already had Flayer of the Hatebound on the battlefield and Gray Merchant of Asphodel in hand.
And I did that in Turn 7 or 8? Had a really lucks draw. Good times!
Honestly, you should be able to pilot a deck that can have 1-2 cards be "dead" in circumstances, especially when they make up something on the other end of the spectrum nothing else in the deck can. Without Sage I cant pull for an extra turn or assemble a combo. Until I do something with a control build, I will always run sage and oooze
They can be very good yes and I am not against janky or conditional cards that sometimes do nothing. I would agree that it's ok to have 1 or 2 such cards in a CMDR deck. The deck still did ok with those cards in it. But for me it didn't happen often enough that those two did anything relevant. And I don't own some of the expensive but powerful cards like Sneak Attack, Xiahou-Dun, or Imperial Recruiter, not even Entomb, so I try something else instead and try to make the deck more consistent and also replaced Sage and Ooze, for cards that would be relevant almost every time.
Maybe I will change my mind and come back to Sage and Ooze some day...? But in the end this is Commander and about having fun, so play what suits you and what you think is the most fun for everyone.
The exploit rares have become two of my favorites. Then the 4 cmc package (the transmute tutors, Aura Thief, the other great utility) might be your best bet as to what you "need" in addition to the mentioned outlets/wincons. Honestly that's the deck, the rest is your call. Personally I'd always prioritze extra permanents that help you draw if your missing key pieces.
I have to disagree in parts.
Most of the cards win-cons are pretty powerful, but Phyrexian Obliterator is one I don't run myself, just to expensive for me. And I guess it would come up quite often, that I can't play him because of his mana requirements? Sage of Hours and Necrotic Ooze were discussed a few pages ago and while some people said, those two are great and even when they don't do anything relevant they are removal bait, others (myself included) said, their abilities are rarely relevant or too slow and most often those two just act as vanilla creatures. So it comes up to personal preference? At least if you cut Sage you can cut Ooze as well imho.
With the rest I totally agree, all very strong cards and worth of inclusion (although I don't own a Sneak Attack myself).
Sidisi's Faithful doesn't look that bad, but I don't know what to cut atm. Just replaced Shadowborn with a Harbinger of the Tides wich I opened yesterday. And first I have to find a place for Nevermaker I think, it looks more powerful than Sidisi's Faithful imho.
And a question: What do people think about Sygg, River Cutthroat? Card draw on a creature is good for this deck imo and you can even draw a card in an opponents turn.
Amazing in 1v1, lackluster in multiplayer. Definitely auto include in french.
I have it in my list atm, and I think it is ok. Not really bad, but not amazing either. Maybe I will try out Liliana's Specter instead.
I think about cutting Sage of Hours, as I never got an extra turn of it yet and neither could I do the Necrotic Ooze combo. I haven't played the deck that much yet, so far Sage always felt like a vanilla creature. Maybe I cut Ooze too? :/
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Yep, I am gonna try Olivia too if my get my hands on one. Westvale Abbey is nice too, makes tokens and fixes your life in the late game. Biggest problem is that it only taps for colorless.
Judge here, confirming that his works.
This works too.
This works not, or probably not the way you want it to, because of the rules about exchanging stuff. You only exchange things if both things are on the battlefield at the time the spell/ability resolves. This is also in the Gatherer rulings of Confusion in the Ranks.
And if you trade first, you don't sacrifice the creature after that, because you can only sacrifice permanents that you control and the evoked creature would be under your opponents control at that point.
I couldn't test Matter Reshaper either, and don't know how many colorless sources I have atm. I didn't get to play much CMDR lately, work occupies me. But today I had my first game since 2 months or so and I could also trade for a Sneak Attack! I am really happy right now. Can't wait to draw that in my next games!
Edit: Almost forgot: A new Conpiracy set was announced (for the third time already)! This will probably bring some new dethrone cards with it. http://magic.wizards.com/en/articles/archive/news/announcing-conspiracy-2
Edit2: Just saw a Facebook post from the official MtG account, that Marchesa is on the throne atm. So the woman in the art (see link above) is probably her. Good times!
I agree that Falkenrath Aristocrat is better than Flesh Carver. Aristocrat is one of the Decks best sac outlets.
But I think Flesh Carver is good too. I run him and am happy with him. He isn't as good of a sac outlet as others are, because of the added mana cost, but he is good body even without that effect. For 3 mana you get a 2/2 with evasion that leaves another 2/2 on the field when dying. Most of the time the token will be even bigger, because Flesh Carver is getting counters from dethrone. That you can use him as a sac oulet too is just a really nice bonus. And the effect of getting two +1/+1 counters is quite strong, it would be broken if it hadn't a mana cost attached to it. Or it would probably be a much weaker effect like +2/+2 until eot if it wouldn't be for the mana cost.
And Blade of Selves seems pretty neat, I would have to count how many good targets it really has in my deck, but it's worth a consideration. (And you don't need to pay the 4 mana for re-equiping each turn, you then just steal 1 less creature.)
The ability of TukTuk Scrapper is a may.
-Phyrexian Altar
-Sage of Fables
-Sower of Temptation
-Mikaeus the Unhallowed
-Mitotic Slime
Combo was: play Sower to take control of Mitotic Slime, then sac the slime and all it's tokens to gain 7 mana. The slime reenters the battlefield under its owners control through undying, so my opponent has it again. So sac Sower of Temptation, it comes back with a +1/+1 counter through Undying. Take control of the slime again. Use 4 mana for Sage of Fables' ability to remove the +1/+1 counters from sower and slime. Still 3 Mana left and I can start the cycle again!
And with all that Mana and card draw it's easy to win from there on. But at that moment I already had Flayer of the Hatebound on the battlefield and Gray Merchant of Asphodel in hand.
And I did that in Turn 7 or 8? Had a really lucks draw. Good times!
They can be very good yes and I am not against janky or conditional cards that sometimes do nothing. I would agree that it's ok to have 1 or 2 such cards in a CMDR deck. The deck still did ok with those cards in it. But for me it didn't happen often enough that those two did anything relevant. And I don't own some of the expensive but powerful cards like Sneak Attack, Xiahou-Dun, or Imperial Recruiter, not even Entomb, so I try something else instead and try to make the deck more consistent and also replaced Sage and Ooze, for cards that would be relevant almost every time.
Maybe I will change my mind and come back to Sage and Ooze some day...? But in the end this is Commander and about having fun, so play what suits you and what you think is the most fun for everyone.
I have to disagree in parts.
Most of the cards win-cons are pretty powerful, but Phyrexian Obliterator is one I don't run myself, just to expensive for me. And I guess it would come up quite often, that I can't play him because of his mana requirements?
Sage of Hours and Necrotic Ooze were discussed a few pages ago and while some people said, those two are great and even when they don't do anything relevant they are removal bait, others (myself included) said, their abilities are rarely relevant or too slow and most often those two just act as vanilla creatures. So it comes up to personal preference? At least if you cut Sage you can cut Ooze as well imho.
With the rest I totally agree, all very strong cards and worth of inclusion (although I don't own a Sneak Attack myself).
Mikaeus, the Unhallowed, Urabrask, Sakashima, Sage of Fables, River Kelpie and Unspeakable Symbol are so strong and synergistic cards that they should be included imho.
And a question: What do people think about Sygg, River Cutthroat? Card draw on a creature is good for this deck imo and you can even draw a card in an opponents turn.
I have it in my list atm, and I think it is ok. Not really bad, but not amazing either. Maybe I will try out Liliana's Specter instead.
I think about cutting Sage of Hours, as I never got an extra turn of it yet and neither could I do the Necrotic Ooze combo. I haven't played the deck that much yet, so far Sage always felt like a vanilla creature. Maybe I cut Ooze too? :/