Rough night, but still a little better than your Dredge night, just kidding. I say, some of your losses came from bad draws.
Also running out of gas is a serious problem of this deck -- which is why I went a bit on hiatus and built a Mardu Pyro deck instead.
Anyway, one thing I'm thinking if pick up this deck again is to go to the full set of Tireless Tracker, for better card draw. As well as trying the new Neheb.. he is a large beater that allows us to throw away unneeded lands and dorks.
Nice to see you here Foodchain. I think your list is already good. Although personally, I would drop the huntmaster and add another tracker. Tracker is just so good in this deck, and she is a source of card draw.
A simple Flame Slash get's rid of thing in the ice.
So I was on this deck a while ago and thought I'd take it for a spin at FNM tonight. I've made a few variations to the deck to play it a little more like a hatebears deck tuned to the current meta. Here is what I sleeved up.
I know theres a pretty big divergence from the standard build. Lightning bolts came out in favor of flame slash because of the rise in thing in the ice and the increaded prevalence of spirits. In too many matches the bolt just iant doing enough dmg. Which is also why I upped the shandra found and switched from inferno titan to glorybringer. It hurts to move the Scooze to the MD, but with dredge on the rise post creeping chill, and arclight Phoenix being everywhere, you need to have something MD to deal with it. Not to mention the value it has against a host of other decks. As im sure has been stated the BBE had to go, it has too many feels bad cascades in the current build. My biggest concern is the same concern I jad playimg this deck before and that's lack of closing speed and the ability to finish the game. Id really lile to be able to free another spot or maybe 2 for threats but I'm not sure what I'd cut to get there. I could maybe trim 1 molten rain but that's about it.
The SB mostly speaks for it self. I opt for 4 baloth. I just like the card a lot and think it's value is understated. Trinisphere count is a ticl higher, again because of arclight Phoenix decks. The only thing i am contemplation changing is not going with relic and opting for grafdiggers cage instead.
I also had a notion of going to a suite of more plainswalkes and running ensnaring bridge im the SB but that might be too jank.
Nice to see another Glorybringer user. Flame Slash is good, but if you want to hit phoenix.. try lava coil, it prevents phoenix and dredge creatures from coming back. You already have 12 land disruption. It looks safe to cut one or two molten rain for more threats.
Forgot to say, I tried going back to using acid moss, the reason is the forest fetching can possibly help minimize land flood. However, molten rain is still better.. because 3 cmc allows to blow up lands on turn 2 with the help of a dork. And blowing up a land sooner is the better thing to do.
Hmm, what do you need Thundermaw for? Plenty of spirits, lingering souls decks in your area?
Ripjaw has been performing well so far. It is bigger than a Hollow One, and many people in my meta are bolt users. Sure, sometimes it get's dreadbore'd, but still it has drawn me plenty of cards in some match ups because they have to block it.
Abrade... I found it very useful against hollow ones, removing mana dorks in elves, and hierarch in bant decks. However, it's almost a dead card against some match ups like GDS and UW control. Currently have 3 in the main, but could move them to the sideboard depending on what decks I encounter often.
Thanks for that info on Shaman. Agreed in the shaman only being a one-of, might give him a try again if I find some wiggle room in the flex slots. Oh, and I've tested some Standard cards just for fun, Territorial Allosaurus and Ripjaw Raptor.. and the raptor is much better simply because modern is a bolt format. The "let goblin guide block a 5 toughness creature then bolt doesn't work well against raptor, it becomes a 4 for 1 = they lost 2 cards, the guide and the bolt while I draw 2 cards from the enrage. The times I kicked allosaurus are so few, maybe less than 20% kick rate on the times I played it. Right now, I'm pretty much testing things cmc 4 that can kill a Hollow One.. or at least be able to trade with a Hollow One.
Take this with a grain of salt as it's more of my personal experience playing the deck. One game I looted it got a land and arbor elf, on the flashback it got 2 more land.. that would have been 4 dead draws if faithless looting was something else. Similar situations of looting saving me from dead draws have come up, although not as severe as that. Also sure that my opponents were not stacking my deck. With information acquired, 2 faithless have earned a permanent spot in the main. Although as have said already, tried 3 looting but with negative results.. 2 is the right number for my build.
Interesting with the Chancellor approach... although I feel that makes the deck more all-in and have less power in the mid game grind. What things did chancellor replace in your deck?
Right now, i feel like i'm better off casting one of these instead.
Congrats on the good result. Glad to see another person using Glorybringer, I'm also using it because it's ability to get rid of a threat while dealing damage has been useful lately. Very few PTE users right now in my meta, so the pro white of Stormbreath is not as useful as it was before.
Was the Shaman able to hit your opponent? Or did you just use it for the counters / card draw ability? My testings with Shaman ended not so good, but seeing your list made me decide to try it out again.
Also testing a Goblin Rabblemaster. If played early, an opponent is forced to answer him immediately, decreasing the removal the opponent has for our slower win cons like tireless tracker.
Ok, fair enough. fight with Fire does kill the Hollow one and the zombie fish as well.
Flooding is an issue.. I've playtested a lot and this deck has a bad habit to draw lands midgame. So far my attempt to solve this is 2 lootings which works well. I've tried 3 lootings, but 3 is too many.. it felt like the deck is just trying to loot and not do anything else at 3, so went back to 2.
Another removal I'm going to test is lava coil, as it kills hollow one but also exiles bloodghast and phoenix preventing them from coming back for more. Though it does not kill zombie fish and large goyfs.
A lot of my cards are dead against control. The 4 abrades all do nothing against Teferi. Well, that's what the sideboard is for... game 2, the abrades come out and more useful cards come in. I'm willing to have 4 dead cards game 1 to UW control as that deck is rare in my meta, while hollow one is the more common deck here.
Now im playing 2 abrade and 2 bolts , it feels very good blowing up random artifacts. Im also testing some fight with fire in place of some ld is a good cascade a kills a lot of difficult treaths. I have used the kicker a few times to wrath my opponent board or kill him , feels pretty good.
About the fight with fire card. Do you often reach 9 mana with this deck? In my meta, decks are very aggressive and I'm sometimes near death just having 5 or 6 mana. What decks do you usually play against?
Also running out of gas is a serious problem of this deck -- which is why I went a bit on hiatus and built a Mardu Pyro deck instead.
Anyway, one thing I'm thinking if pick up this deck again is to go to the full set of Tireless Tracker, for better card draw. As well as trying the new Neheb.. he is a large beater that allows us to throw away unneeded lands and dorks.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
A simple Flame Slash get's rid of thing in the ice.
Is this your first time playing Ponza?
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Going to test this if I could get one.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
With ramp, we can get him out turn 3 or even turn 2.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Nice to see another Glorybringer user. Flame Slash is good, but if you want to hit phoenix.. try lava coil, it prevents phoenix and dredge creatures from coming back. You already have 12 land disruption. It looks safe to cut one or two molten rain for more threats.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Ripjaw has been performing well so far. It is bigger than a Hollow One, and many people in my meta are bolt users. Sure, sometimes it get's dreadbore'd, but still it has drawn me plenty of cards in some match ups because they have to block it.
Abrade... I found it very useful against hollow ones, removing mana dorks in elves, and hierarch in bant decks. However, it's almost a dead card against some match ups like GDS and UW control. Currently have 3 in the main, but could move them to the sideboard depending on what decks I encounter often.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Thanks for that info on Shaman. Agreed in the shaman only being a one-of, might give him a try again if I find some wiggle room in the flex slots. Oh, and I've tested some Standard cards just for fun, Territorial Allosaurus and Ripjaw Raptor.. and the raptor is much better simply because modern is a bolt format. The "let goblin guide block a 5 toughness creature then bolt doesn't work well against raptor, it becomes a 4 for 1 = they lost 2 cards, the guide and the bolt while I draw 2 cards from the enrage. The times I kicked allosaurus are so few, maybe less than 20% kick rate on the times I played it. Right now, I'm pretty much testing things cmc 4 that can kill a Hollow One.. or at least be able to trade with a Hollow One.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
9 Forest
1 Mountain
4 Windswept Heath
4 Wooded Foothills
4 Utopia Sprawl
4 Stone Rain
3 Blood Moon
3 Molten Rain
3 Abrade
2 Faithless Looting
2 Lightning Bolt
2 Birds of Paradise
4 Tarmogoyf
1 Ripjaw Raptor
2 Tireless Tracker
1 Deathgorge Scavenger
1 Goblin Rabblemaster
2 Glorybringer
1 Batterskull
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Take this with a grain of salt as it's more of my personal experience playing the deck. One game I looted it got a land and arbor elf, on the flashback it got 2 more land.. that would have been 4 dead draws if faithless looting was something else. Similar situations of looting saving me from dead draws have come up, although not as severe as that. Also sure that my opponents were not stacking my deck. With information acquired, 2 faithless have earned a permanent spot in the main. Although as have said already, tried 3 looting but with negative results.. 2 is the right number for my build.
Interesting with the Chancellor approach... although I feel that makes the deck more all-in and have less power in the mid game grind. What things did chancellor replace in your deck?
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Congrats on the good result. Glad to see another person using Glorybringer, I'm also using it because it's ability to get rid of a threat while dealing damage has been useful lately. Very few PTE users right now in my meta, so the pro white of Stormbreath is not as useful as it was before.
Was the Shaman able to hit your opponent? Or did you just use it for the counters / card draw ability? My testings with Shaman ended not so good, but seeing your list made me decide to try it out again.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Flooding is an issue.. I've playtested a lot and this deck has a bad habit to draw lands midgame. So far my attempt to solve this is 2 lootings which works well. I've tried 3 lootings, but 3 is too many.. it felt like the deck is just trying to loot and not do anything else at 3, so went back to 2.
Another removal I'm going to test is lava coil, as it kills hollow one but also exiles bloodghast and phoenix preventing them from coming back for more. Though it does not kill zombie fish and large goyfs.
A lot of my cards are dead against control. The 4 abrades all do nothing against Teferi. Well, that's what the sideboard is for... game 2, the abrades come out and more useful cards come in. I'm willing to have 4 dead cards game 1 to UW control as that deck is rare in my meta, while hollow one is the more common deck here.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
About the fight with fire card. Do you often reach 9 mana with this deck? In my meta, decks are very aggressive and I'm sometimes near death just having 5 or 6 mana. What decks do you usually play against?
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread