You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Split Cards
Landheart N (As long as you control N or more (land type)s, this permanent is empowered.)
Fateseal
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp1B
Sorcery (C)
Each player sacrifices a nonblack creature. "The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Spell Syphon1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control. Taysir realized that he changed too much when he started to succesfully fool others.
Wound2B
Sorcery (c)
Each player loses 1 life for each white creature they control
// WitherB
Sorcery
Target player sacrifices a green creature.
Straholm Sentinel1W
Creature - Human Scout
Defender
Plainsheart 4 (As long as you control four or more plains, this permanent is empowered.)
As long as Straholm Sentinel is empowered, it has vigilance and can attack as though it didn't have defender. Honor is a virtue seen only in the bravest of souls.
3/3
Bodyguard of Fhana3R
Creature - Sand Knight (C)
First strike
When Bodyguard of Fhana enters the battlefield, target creature gains first strike and can't attack you until your next turn. "We're always looking for big fellows like yourself to watch Her Sublimity's doors..."
3/1
Seventh Sea Corsair1U
Creature - Human Pirate (C)
Islandheart 7 (As long as you control seven or more islands, this permanent is empowered)
Whenever ~ enters the battlefield, draw a card. Draw an additional card if its empowered, otherwise discard a card.
2/1
Sana'a Crags
Land - Desert (C)
Sana'a Crags enters the battlefield tapped unless you control a Mountain. T: Add C or R. Formely the seat of El-Hajjâj castle, the keep is the seat of a tyrannical sorceress.
Raghib's Touch2B
Instant (C)
Target creature gets -2/-2 until end of turn.
Fateseal 2 (To fateseal 2, look at the top two cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
Suncrest Egg2R
Creature - Egg (U)
Defender
Mountainheart 4 (As long as you control four or more mountains, this creature is empowered.)
At the beginning of your upkeep, if Suncrest Egg is empowered, sacrifice it. If you do, create a 3/3 red Bird creature token with flying and haste.
0/3
Uncommon 2 of 3 (foil soon)
Blow2R
Instant (U)
Blow deals 5 damage to target blue creature or blue planeswalker.
// Blockade2G
Instant (U)
Create a 1/5 green Wall creature token with defender and hexproof from blue.
Dervish's Boon1WW
Sorcery (U)
You gain 3 life for each player.
Commemoration (Whenever a player loses the game, return this card from your graveyard to your hand.)
Prism Ring1
Artifact (U)
As Prism Ring enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life. Wear it on your dominant hand and it will follow your lead.
You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Split Cards
Landheart N (As long as you control N or more (land type)s, this permanent is empowered.)
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp1B
Sorcery (C)
Each player sacrifices a nonblack creature. "The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Spell Syphon1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control. Taysir realized that he changed too much when he started to succesfully fool others.
Wound2B
Sorcery (c)
Each player loses 1 life for each white creature they control
// WitherB
Sorcery
Target player sacrifices a green creature.
Straholm Sentinel1W
Creature - Human Scout
Defender
Plainsheart 4 (As long as you control four or more plains, this permanent is empowered.)
As long as Straholm Sentinel is empowered, it has vigilance and can attack as though it didn't have defender. Honor is a virtue seen only in the bravest of souls.
3/3
Bodyguard of Fhana3R
Creature - Sand Knight (C)
First strike
When Bodyguard of Fhana enters the battlefield, target creature gains first strike and can't attack you until your next turn. "We're always looking for big fellows like yourself to watch Her Sublimity's doors..."
3/1
Seventh Sea Corsair1U
Creature - Human Pirate (C)
Islandheart 7 (As long as you control seven or more islands, this permanent is empowered)
Whenever ~ enters the battlefield, draw a card. Draw an additional card if its empowered, otherwise discard a card.
2/1
Sana'a Crags
Land - Desert (C)
Sana'a Crags enters the battlefield tapped unless you control a Mountain. T: Add C or R. Formely the seat of El-Hajjâj castle, the keep is the seat of a tyrannical sorceress.
Common 9 of 9 (foil in this pack):
Slumbering Strength3G
Instant (C) Reverb - Put a +1/+1 counter on target creature for each player. No one expected Taysir the Herder to be less thoughtful. Everyone expected him to be more cautious.
Netcaster Spider2G
Creature — Spider (C)
Reach
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn. It is an expert at culling individuals who stray too far from the herd.
Raghib's Touch2B
Instant (C)
Target creature gets -2/-2 until end of turn.
Fateseal 2 (To fateseal 2, look at the top two cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp1B
Sorcery (C)
Each player sacrifices a nonblack creature. "The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Common 3 of 9 (and foil)
Smoldering Rage1R
Instant (C) Reverb - Add R for each player. "One good thing - I don't have to hold back because I can be totally merciless to myself."
Spell Syphon1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control. Taysir realized that he changed too much when he started to succesfully fool others.
You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Wolf
• Token Creature - Wolf (S)
2/2
Common 1 of 9 (let there be foil):
Confused Thoughts2U
Sorcery (C)
Fateseal 3 (To fateseal 3, look at the top three cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
Alkabah Justice2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
The war-queens of Saarieta rule over a world of rivers and rage, a place of feasting and battle where even the humblest farm can be the site of a great duel and even the biggest treasure is secondary to the honor won by obtaining it. It is to this place that Gideon has planeswalked, alone, sword in hand, with a baffling mission: By Karametra's decree... he has to get married!
Dazhendra is a small, comfy and funny plane full of high fantasy/RPG clichés and tropes where adventurers prosper. There are no names - only archetypes. Dark Overlord schemes, Hero assembles a party, Knight saves a Princess from Dragon and so on. History constantly recycles and nothing special happens... For real?
(note: it's a black-bordered set)
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Planeswalking/Plane cards
Cycling First claim - If this spell is the first to be cast on the current plane or phenomenon, ...
Cleric
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath. "Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
Breach-Containment Skaab1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Decision Paralysis3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. Xerex itself is a riddle waiting to be solved.
Westvale Fanatic2B
Creature - Human Cleric (C)
When Westvale Fanatic enters the battlefield, look at the top card of your planar deck. If it's an Innistrad or Zendikar plane, planeswalk to it. Otherwise, put that card on the top or bottom of your planar deck. 4C, Sacrifice Westvale Fanatic: Create a colorless 4/4 Eldrazi creature token. "My faith will be rewarded!"
2/2
World-Gift Trio4W
Creature - Kor Monk (C)
Plainswalk First claim - If this spell is the first to be cast on the current plane or phenomenon, when World-Gift Trio enters the battlefield, you gain 6 life.
3/3
Civic Secretary3
Artifact Creature - Gnome (U) R, t: Discard a card, then draw a card. Activate this ability only if current plane is Fiora or Ravnica.
1/4
Great Kaiju Pit
Plane - Konjin (U)
Whenever a creature with power 4 or greater attacks, it gains first strike and trample until end of turn.
Whenever you roll ?, up to two target creatures each get +2/+2 until end of turn.
Norn's Inquisitors3WW
Creature - Cleric (U)
First strike
When Norn's Inquisitors enters the battlefield, exile target creature an opponent controls until a player planeswalks. "There is no escape for you."
3/2
Rare 1 of 1
Trail of Destruction2BB
Enchantment (R)
When Trail of Destruction enters the battlefield, each player sacrifices a creature.
Whenever you roll H, you may planeswalk instead.
Whenever you planeswalk, you may exile current plane or phenomenon card instead of putting it to the bottom of your planar deck. Then, if your planar deck has no cards in it, you win the game.
Ashiok, Planar Stalker1UB
Legendary Planeswalker - Ashiok (M)
+1: Roll the planar die. If you rolled H this way, draw a card.
-1: Planeswalk.
-2: Each opponent discards a card and loses 1 life.
[4]
Adventurers' Path
Plane - Dazhendra (R)
When you planeswalk to Adventurers' Path, put a bounty counter on target nonland permanent.
Whenever a permanent with bounty counter on it leaves the battlefield, each opponent of that permanent's controller draws two cards.
When you planeswalk from Adventurers' Path, each player draws a card for each permanent they control with a bounty counter on it.
Whenever you roll H, choose one —
• Create a 1/3 white Knight creature token with vigilance.
• Create a 2/1 blue Monk creature token with prowess.
• Create a 1/2 black Assassin creature token with deathtouch.
• Create a 3/1 red Warrior creature token with trample.
• Create a 2/2 green Druid creature token with hexproof.
Karadena Gambling House
Plane - Myinyae (R)
At the beginning of each player's upkeep, that player gains control of a permanent of their choice they don't control and don't own. If that permanent is a creature, it gains haste until end of turn.
When you planeswalk from Karadena Gambling House, each player gains control of all permanents they own.
Whenever you roll H, each player loses 1 life for each permanent they control but don't own.
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Planeswalking/Plane cards
Cycling First claim - If this spell is the first to be cast on the current plane or phenomenon, ...
Cleric
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath. "Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
Breach-Containment Skaab1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Decision Paralysis3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. Xerex itself is a riddle waiting to be solved.
Westvale Fanatic2B
Creature - Human Cleric (C)
When Westvale Fanatic enters the battlefield, look at the top card of your planar deck. If it's an Innistrad or Zendikar plane, planeswalk to it. Otherwise, put that card on the top or bottom of your planar deck. 4C, Sacrifice Westvale Fanatic: Create a colorless 4/4 Eldrazi creature token. "My faith will be rewarded!"
2/2
World-Gift Trio4W
Creature - Kor Monk (C)
Plainswalk First claim - If this spell is the first to be cast on the current plane or phenomenon, when World-Gift Trio enters the battlefield, you gain 6 life.
3/3
Uncommon 1 of 3
Hilosim's Throne Hall
Plane - Eterna (U)
When you planeswalk to Hilosim's Throne Hall, each player chooses up to one creature they control and puts two +1/+1 counters on it.
Whenever you roll H, destroy all creatures with +1/+1 counter on them you don't control.
Civic Secretary3
Artifact Creature - Gnome (U) R, t: Discard a card, then draw a card. Activate this ability only if the current plane is Fiora or Ravnica.
1/4
Ravenous Intruder1R
Creature — Gremlin (U)
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn. “I’ve made some fine acquisitions of late, so I’m planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow.” — Kurna Majan, Luminary League
1/2
@horeeh: ":" means this is an activated ability, but actually your ability is a triggered ability.
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Planeswalking/Plane cards
Cycling
Cleric
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath. "Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Common 8 of 10
Storm Fleet Pioneer2R
Creature - Human Pirate (C)
First strike First claim - If this spell is the first to be cast on the current plane or phenomenon, Storm Fleet Pioneer enters the battlefield with a +1/+1 counter on it.
2/2
Segovian Kraken3GU
Creature - Kraken (C) The biggest thing on a tiny plane.
6/4
Decision Paralysis3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. Xerex itself is a riddle waiting to be solved.
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Planeswalking/Plane cards
Cycling
Cleric
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath. "Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
Common 4 of 10
Tanglang Ambusher3G
Creature - Insect Warrior (C)
Run up (When you cast this spell, note the number of spells cast until your next upkeep). At the beginning of your next upkeep, Tanglang Ambusher gets +X/+X until end of turn, where X is the number of spells noted this way.
3/2
Furnace ScampR
Creature — Beast (C)
Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. Born of the core, and dying to stoke it.
1/1
First Symptoms5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Planeswalking/Plane cards
Cleric
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath. "Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Common 2 of 10
Tempestra Worldgazer3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Tranquil Thicket
Land (C)
Tranquil Thicket enters the battlefield tapped. t: Add G.
Cycling G(G, Discard this card: Draw a card.)
Eternalize2BB
Sorcery (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Create a 4/4 black Zombie Warrior creature token with menace named Eternal.
People of Konjin, who witnessed Attack of Kaiju, explored the depths Kaiju came from and rediscovered a noble metal called Hihiirokane - the main component of the most impressive designs of old Kongohki that was considered as lost forever...
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X(Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Turbocharge - Whenever this creature crews a Vehicle...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
Riot Engineer4R
Creature - Elemental Pilot (C) 1R: Riot Engineer gets +2/+0 until end of turn. Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power. The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's RecallU
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn. "My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
TsujigiriB
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.) "That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball2
Artifact - Vehicle (C) 4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2 Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi SilversmithWW
Creature - Dwarf Artificer Pilot (C) Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle. Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control. Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice. "When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Meet the Oni1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste. "Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
Ikamaru's Claw4UU
Creature - Crab Beast (U)
If Ikamaru's Claw would deal damage to a creature, instead return that creature to its owner's hand. T: Ikamaru's Claw fights target creature. 2U: Untap Ikamaru's Claw. "Ikamaru couldn't be killed - at least his dominion over the waters couldn't." - Shuji, Remakers metallurgist
5/3
Song of Metal1WU
Sorcery (U)
Create a 3/3 colorless Vehicle artifact creature token with crew 1 named Chariot.
Draw a card. Kaguya stared at the picture of master Takada's battle chariot for about an hour, frowning and smirikng from time to time. Then she adjusted her gloves and ignited the furnace.
{Story Spotlight #5/7}
Hiveback Scuttler5UG
Creature - Insect Beast (R)
Reach
Whenever a permanent you control becomes the target of a spell or ability your opponent controls, create a 2/2 blue insect soldier token with flying. If you call those who disturb the nest of wasps "fools", what do you call those who do so on a titanic scale?
5/8
Done and I am leaving it for the next player to suggest.
People of Konjin, who witnessed Attack of Kaiju, explored the depths Kaiju came from and rediscovered a noble metal called Hihiirokane - the main component of the most impressive designs of old Kongohki that was considered as lost forever...
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X(Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Turbocharge - Whenever this creature crews a Vehicle...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
Riot Engineer4R
Creature - Elemental Pilot (C) 1R: Riot Engineer gets +2/+0 until end of turn. Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power. The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's RecallU
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn. "My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
TsujigiriB
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.) "That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball2
Artifact - Vehicle (C) 4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2 Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi SilversmithWW
Creature - Dwarf Artificer Pilot (C) Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle. Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control. Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice. "When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Meet the Oni1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste. "Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
Ikamaru's Claw4UU
Creature - Crab Beast (U)
If Ikamaru's Claw would deal damage to a creature, instead return that creature to its owner's hand. T: Ikamaru's Claw fights target creature. 2U: Untap Ikamaru's Claw. "Ikamaru couldn't be killed - at least his dominion over the waters couldn't." - Shuji, Remakers metallurgist
5/3
Uncommon 3 of 3
Song of Metal1WU
Sorcery (U)
Create a 3/3 colorless Vehicle artifact creature token with crew 1 named Chariot.
Draw a card. Kaguya stared at the picture of master Takada's battle chariot for about an hour, frowning and smirikng from time to time. Then she adjusted her gloves and ignited the furnace.
{Story Spotlight #5/7}
Skyline Avenger1WB
Creature - Bird Beast (U)
Flying
Blocking creatures you control have deathtouch. Butsubame's brood was the most subtle during the war, but also ended up the least damaged by it.
2/2
People of Konjin, who witnessed Attack of Kaiju, explored the depths Kaiju came from and rediscovered a noble metal called Hihiirokane - the main component of the most impressive designs of old Kongohki that was considered as lost forever...
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X(Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Turbocharge - Whenever this creature crews a Vehicle...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
Riot Engineer4R
Creature - Elemental Pilot (C) 1R: Riot Engineer gets +2/+0 until end of turn. Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power. The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's RecallU
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn. "My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
TsujigiriB
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.) "That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball2
Artifact - Vehicle (C) 4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2 Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi SilversmithWW
Creature - Dwarf Artificer Pilot (C) Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle. Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control. Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice. "When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Uncommon 1 of 3
Bloom of Metal2RG
Sorcery (U)
Create two Weapon equipment artifact tokens with "Equipped creature gets +1/+1 for each charge counter on this artifact.", and Equip 2. Put a charge counter on each of these tokens.
Add one mana of any color for each Equipment you control.
{Story Spotlight #3/7}
Meet the Oni1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste. "Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
People of Konjin, who witnessed Attack of Kaiju, explored the depths Kaiju came from and rediscovered a noble metal called Hihiirokane - the main component of the most impressive designs of old Kongohki that was considered as lost forever...
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X(Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Turbocharge - Whenever this creature crews a Vehicle...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
Riot Engineer4R
Creature - Elemental Pilot (C) 1R: Riot Engineer gets +2/+0 until end of turn. Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power. The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's RecallU
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn. "My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
TsujigiriB
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.) "That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball2
Artifact - Vehicle (C) 4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2 Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi SilversmithWW
Creature - Dwarf Artificer Pilot (C) Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle. Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control. Even the lesser kaiju watched it with thir eyes and mouths wide open.
Common 8 of 10
Gloryseeking Walker6
Artifact Creature - Vehicle (C)
Gloryseeking Walker can't be crewed by more than one creature.
Crew 4 "A brand new design, perfect choice for a true hero. Uhm... Aspiring one, I mean." - Chi Khao, Mazann's assistant
8/8
Lightning Wakizashi2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Kappa Messenger1U
Creature - Merfolk Rogue (C)
Kappa Messenger can't be blocked.
Whenever an opponent chooses a target creature to fight, they choose a creature other than Kappa Messenger if able. "Do I consider myself as a pacifist? Just by looking around, I definetely do."
1/2
Private Mod Note
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You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Landheart N (As long as you control N or more (land type)s, this permanent is empowered.)
Fateseal
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice 2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp 1B
Sorcery (C)
Each player sacrifices a nonblack creature.
"The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Spell Syphon 1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control.
Taysir realized that he changed too much when he started to succesfully fool others.
Wound 2B
Sorcery (c)
Each player loses 1 life for each white creature they control
//
Wither B
Sorcery
Target player sacrifices a green creature.
Straholm Sentinel 1W
Creature - Human Scout
Defender
Plainsheart 4 (As long as you control four or more plains, this permanent is empowered.)
As long as Straholm Sentinel is empowered, it has vigilance and can attack as though it didn't have defender.
Honor is a virtue seen only in the bravest of souls.
3/3
Bodyguard of Fhana 3R
Creature - Sand Knight (C)
First strike
When Bodyguard of Fhana enters the battlefield, target creature gains first strike and can't attack you until your next turn.
"We're always looking for big fellows like yourself to watch Her Sublimity's doors..."
3/1
Seventh Sea Corsair 1U
Creature - Human Pirate (C)
Islandheart 7 (As long as you control seven or more islands, this permanent is empowered)
Whenever ~ enters the battlefield, draw a card. Draw an additional card if its empowered, otherwise discard a card.
2/1
Sana'a Crags
Land - Desert (C)
Sana'a Crags enters the battlefield tapped unless you control a Mountain.
T: Add C or R.
Formely the seat of El-Hajjâj castle, the keep is the seat of a tyrannical sorceress.
Raghib's Touch 2B
Instant (C)
Target creature gets -2/-2 until end of turn.
Fateseal 2 (To fateseal 2, look at the top two cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
Suncrest Egg 2R
Creature - Egg (U)
Defender
Mountainheart 4 (As long as you control four or more mountains, this creature is empowered.)
At the beginning of your upkeep, if Suncrest Egg is empowered, sacrifice it. If you do, create a 3/3 red Bird creature token with flying and haste.
0/3
Blow 2R
Instant (U)
Blow deals 5 damage to target blue creature or blue planeswalker.
//
Blockade 2G
Instant (U)
Create a 1/5 green Wall creature token with defender and hexproof from blue.
Dervish's Boon 1WW
Sorcery (U)
You gain 3 life for each player.
Commemoration (Whenever a player loses the game, return this card from your graveyard to your hand.)
Prism Ring 1
Artifact (U)
As Prism Ring enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Wear it on your dominant hand and it will follow your lead.
Landheart N (As long as you control N or more (land type)s, this permanent is empowered.)
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice 2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp 1B
Sorcery (C)
Each player sacrifices a nonblack creature.
"The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Spell Syphon 1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control.
Taysir realized that he changed too much when he started to succesfully fool others.
Wound 2B
Sorcery (c)
Each player loses 1 life for each white creature they control
//
Wither B
Sorcery
Target player sacrifices a green creature.
Straholm Sentinel 1W
Creature - Human Scout
Defender
Plainsheart 4 (As long as you control four or more plains, this permanent is empowered.)
As long as Straholm Sentinel is empowered, it has vigilance and can attack as though it didn't have defender.
Honor is a virtue seen only in the bravest of souls.
3/3
Bodyguard of Fhana 3R
Creature - Sand Knight (C)
First strike
When Bodyguard of Fhana enters the battlefield, target creature gains first strike and can't attack you until your next turn.
"We're always looking for big fellows like yourself to watch Her Sublimity's doors..."
3/1
Seventh Sea Corsair 1U
Creature - Human Pirate (C)
Islandheart 7 (As long as you control seven or more islands, this permanent is empowered)
Whenever ~ enters the battlefield, draw a card. Draw an additional card if its empowered, otherwise discard a card.
2/1
Sana'a Crags
Land - Desert (C)
Sana'a Crags enters the battlefield tapped unless you control a Mountain.
T: Add C or R.
Formely the seat of El-Hajjâj castle, the keep is the seat of a tyrannical sorceress.
Slumbering Strength 3G
Instant (C)
Reverb - Put a +1/+1 counter on target creature for each player.
No one expected Taysir the Herder to be less thoughtful. Everyone expected him to be more cautious.
Netcaster Spider 2G
Creature — Spider (C)
Reach
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
Raghib's Touch 2B
Instant (C)
Target creature gets -2/-2 until end of turn.
Fateseal 2 (To fateseal 2, look at the top two cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
Wolf
• Token Creature - Wolf (S)
2/2
Alkabah Justice 2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
Taysir's Grasp 1B
Sorcery (C)
Each player sacrifices a nonblack creature.
"The soul is like a candle. Beautiful to behold, terribly easy to extinguish."
Smoldering Rage 1R
Instant (C)
Reverb - Add R for each player.
"One good thing - I don't have to hold back because I can be totally merciless to myself."
Spell Syphon 1U
Instant (C)
Counter target spell unless its controller pays 1 for each blue permanent you control.
Taysir realized that he changed too much when he started to succesfully fool others.
Wolf
• Token Creature - Wolf (S)
2/2
Confused Thoughts 2U
Sorcery (C)
Fateseal 3 (To fateseal 3, look at the top three cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)
Alkabah Justice 2WW
Instant (C)
Exile target attacking or blocking creature. If you own it, return it to the battlefield under your control at the beginning of the next end step.
You are Taysir, a powerful planeswalker from Rabiah, also well known on Alkabah, Dominaria and other planes. When your homeworld was reproduced one-thousand times, creating a thousand and one virtually identical worlds, there were also created four copies of you, each of one color, totally five Taysirs and you are just one of them. You have to consume other four to become the most powerful being ever known. But keep in mind, all other Taysirs are literally you, too. They know everything you know, they think and act exactly like you, at least at the very moment they were created - the only difference is the color of magic they use. What would you do in this situation? Meet Tales of Taysir, the new booster-based free-for-all multiplayer supplemental set heavily relying on monocolor shenanigans!
Susurr is another world like Ribble, populated solely by beastfolk, but way more darker, with strong noir feeling - regular citizens here are afraid of the darkness where mafia operates freely - and another group of hound detectives investigating another murder performed by vampire bats at night is a pretty common thing to see here.
The war-queens of Saarieta rule over a world of rivers and rage, a place of feasting and battle where even the humblest farm can be the site of a great duel and even the biggest treasure is secondary to the honor won by obtaining it. It is to this place that Gideon has planeswalked, alone, sword in hand, with a baffling mission: By Karametra's decree... he has to get married!
Dazhendra is a small, comfy and funny plane full of high fantasy/RPG clichés and tropes where adventurers prosper. There are no names - only archetypes. Dark Overlord schemes, Hero assembles a party, Knight saves a Princess from Dragon and so on. History constantly recycles and nothing special happens... For real?
(note: it's a black-bordered set)
Cycling
First claim - If this spell is the first to be cast on the current plane or phenomenon, ...
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud 1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath.
"Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer 3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down 2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms 5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor 1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment 4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
Breach-Containment Skaab 1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Decision Paralysis 3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Xerex itself is a riddle waiting to be solved.
Westvale Fanatic 2B
Creature - Human Cleric (C)
When Westvale Fanatic enters the battlefield, look at the top card of your planar deck. If it's an Innistrad or Zendikar plane, planeswalk to it. Otherwise, put that card on the top or bottom of your planar deck.
4C, Sacrifice Westvale Fanatic: Create a colorless 4/4 Eldrazi creature token.
"My faith will be rewarded!"
2/2
World-Gift Trio 4W
Creature - Kor Monk (C)
Plainswalk
First claim - If this spell is the first to be cast on the current plane or phenomenon, when World-Gift Trio enters the battlefield, you gain 6 life.
3/3
Civic Secretary 3
Artifact Creature - Gnome (U)
R, t: Discard a card, then draw a card. Activate this ability only if current plane is Fiora or Ravnica.
1/4
Great Kaiju Pit
Plane - Konjin (U)
Whenever a creature with power 4 or greater attacks, it gains first strike and trample until end of turn.
Whenever you roll ?, up to two target creatures each get +2/+2 until end of turn.
Norn's Inquisitors 3WW
Creature - Cleric (U)
First strike
When Norn's Inquisitors enters the battlefield, exile target creature an opponent controls until a player planeswalks.
"There is no escape for you."
3/2
Trail of Destruction 2BB
Enchantment (R)
When Trail of Destruction enters the battlefield, each player sacrifices a creature.
Whenever you roll H, you may planeswalk instead.
Whenever you planeswalk, you may exile current plane or phenomenon card instead of putting it to the bottom of your planar deck. Then, if your planar deck has no cards in it, you win the game.
Ashiok, Planar Stalker 1UB
Legendary Planeswalker - Ashiok (M)
+1: Roll the planar die. If you rolled H this way, draw a card.
-1: Planeswalk.
-2: Each opponent discards a card and loses 1 life.
[4]
Adventurers' Path
Plane - Dazhendra (R)
When you planeswalk to Adventurers' Path, put a bounty counter on target nonland permanent.
Whenever a permanent with bounty counter on it leaves the battlefield, each opponent of that permanent's controller draws two cards.
When you planeswalk from Adventurers' Path, each player draws a card for each permanent they control with a bounty counter on it.
Whenever you roll H, choose one —
• Create a 1/3 white Knight creature token with vigilance.
• Create a 2/1 blue Monk creature token with prowess.
• Create a 1/2 black Assassin creature token with deathtouch.
• Create a 3/1 red Warrior creature token with trample.
• Create a 2/2 green Druid creature token with hexproof.
Karadena Gambling House
Plane - Myinyae (R)
At the beginning of each player's upkeep, that player gains control of a permanent of their choice they don't control and don't own. If that permanent is a creature, it gains haste until end of turn.
When you planeswalk from Karadena Gambling House, each player gains control of all permanents they own.
Whenever you roll H, each player loses 1 life for each permanent they control but don't own.
Cycling
First claim - If this spell is the first to be cast on the current plane or phenomenon, ...
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud 1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath.
"Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer 3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down 2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms 5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor 1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment 4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
Breach-Containment Skaab 1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Decision Paralysis 3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Xerex itself is a riddle waiting to be solved.
Westvale Fanatic 2B
Creature - Human Cleric (C)
When Westvale Fanatic enters the battlefield, look at the top card of your planar deck. If it's an Innistrad or Zendikar plane, planeswalk to it. Otherwise, put that card on the top or bottom of your planar deck.
4C, Sacrifice Westvale Fanatic: Create a colorless 4/4 Eldrazi creature token.
"My faith will be rewarded!"
2/2
World-Gift Trio 4W
Creature - Kor Monk (C)
Plainswalk
First claim - If this spell is the first to be cast on the current plane or phenomenon, when World-Gift Trio enters the battlefield, you gain 6 life.
3/3
Hilosim's Throne Hall
Plane - Eterna (U)
When you planeswalk to Hilosim's Throne Hall, each player chooses up to one creature they control and puts two +1/+1 counters on it.
Whenever you roll H, destroy all creatures with +1/+1 counter on them you don't control.
Civic Secretary 3
Artifact Creature - Gnome (U)
R, t: Discard a card, then draw a card. Activate this ability only if the current plane is Fiora or Ravnica.
1/4
Ravenous Intruder 1R
Creature — Gremlin (U)
Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
“I’ve made some fine acquisitions of late, so I’m planning to make commensurate improvements to my security systems. I have a consultant coming tomorrow.” — Kurna Majan, Luminary League
1/2
From the Multiverse's most important locales like Dominaria to mysterious and little-known worlds like Xerex, some planeswalkers aren't content to keep their battles to a single plane, going head to head even while 'walking in a Planerush. This set is designed for draft and play under Planechase rules, featuring at least one plane card per pack.
Cycling
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud 1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath.
"Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer 3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down 2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
First Symptoms 5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
Lazotep Armor 1W
Instant (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Target creature gets +3/+6 and gains indestructible until end of turn, and becomes black and a Zombie in addition to its other types until end of turn.
Heliod's Banishment 4W
Sorcery (C)
Exile target creature, then planeswalk. (To planeswalk, put each face-up plane card and phenomenon card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.)
1U
Creature - Zombie (C)
When Breach-Containment Skaab dies, roll the planar die.
2/1
Storm Fleet Pioneer 2R
Creature - Human Pirate (C)
First strike
First claim - If this spell is the first to be cast on the current plane or phenomenon, Storm Fleet Pioneer enters the battlefield with a +1/+1 counter on it.
2/2
Segovian Kraken 3GU
Creature - Kraken (C)
The biggest thing on a tiny plane.
6/4
Decision Paralysis 3U
Instant (C)
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Xerex itself is a riddle waiting to be solved.
Cycling
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud 1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath.
"Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer 3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Mire Down 2B
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -3/-1 and loses first strike and double strike.
Cycling 3
Tanglang Ambusher 3G
Creature - Insect Warrior (C)
Run up (When you cast this spell, note the number of spells cast until your next upkeep). At the beginning of your next upkeep, Tanglang Ambusher gets +X/+X until end of turn, where X is the number of spells noted this way.
3/2
Furnace Scamp R
Creature — Beast (C)
Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player.
Born of the core, and dying to stoke it.
1/1
First Symptoms 5
Sorcery (C)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have “Sacrifice this creature: Add C.”
Whenever you planeswalk, return First Symptoms from your graveyard to your hand.
• Token enchantment creature - Cleric
2/1
Keeper of Skyshroud 1G
Creature - Elf Druid Rebel (C)
Keeper of Skyshroud gets +1/+1 as long as the current plane is Dominaria or Rath.
"Our people will be together even after how our world was betrayed. This was Eladamri's will."
2/2
Tempestra Worldgazer 3U
Creature - Human Wizard (C)
When Tempestra Worldgazer enters the battlefield, choose one —
• Scry 2.
• Look at the top two cards of your planar deck, then put any number of them on the bottom of your planar deck and the rest on top in any order.
2/3
Tranquil Thicket
Land (C)
Tranquil Thicket enters the battlefield tapped.
t: Add G.
Cycling G (G, Discard this card: Draw a card.)
Eternalize 2BB
Sorcery (C)
As an additional cost to cast this spell, sacrifice a creature or exile a creature card from your graveyard.
Create a 4/4 black Zombie Warrior creature token with menace named Eternal.
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X (Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
• Token Creature - Insect Soldier (S)
Flying
2/2
Riot Engineer 4R
Creature - Elemental Pilot (C)
1R: Riot Engineer gets +2/+0 until end of turn.
Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power.
The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's Recall U
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening 2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn.
"My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
Tsujigiri B
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
"That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball 2
Artifact - Vehicle (C)
4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2
Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi Silversmith WW
Creature - Dwarf Artificer Pilot (C)
Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle.
Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl 1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control.
Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi 2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker 3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might 2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice.
"When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Meet the Oni 1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste.
"Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
Ikamaru's Claw 4UU
Creature - Crab Beast (U)
If Ikamaru's Claw would deal damage to a creature, instead return that creature to its owner's hand.
T: Ikamaru's Claw fights target creature.
2U: Untap Ikamaru's Claw.
"Ikamaru couldn't be killed - at least his dominion over the waters couldn't." - Shuji, Remakers metallurgist
5/3
Song of Metal 1WU
Sorcery (U)
Create a 3/3 colorless Vehicle artifact creature token with crew 1 named Chariot.
Draw a card.
Kaguya stared at the picture of master Takada's battle chariot for about an hour, frowning and smirikng from time to time. Then she adjusted her gloves and ignited the furnace.
{Story Spotlight #5/7}
Hiveback Scuttler 5UG
Creature - Insect Beast (R)
Reach
Whenever a permanent you control becomes the target of a spell or ability your opponent controls, create a 2/2 blue insect soldier token with flying.
If you call those who disturb the nest of wasps "fools", what do you call those who do so on a titanic scale?
5/8
Done and I am leaving it for the next player to suggest.
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X (Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
• Token Creature - Insect Soldier (S)
Flying
2/2
Riot Engineer 4R
Creature - Elemental Pilot (C)
1R: Riot Engineer gets +2/+0 until end of turn.
Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power.
The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's Recall U
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening 2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn.
"My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
Tsujigiri B
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
"That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball 2
Artifact - Vehicle (C)
4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2
Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi Silversmith WW
Creature - Dwarf Artificer Pilot (C)
Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle.
Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl 1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control.
Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi 2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker 3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might 2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice.
"When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Meet the Oni 1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste.
"Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
Ikamaru's Claw 4UU
Creature - Crab Beast (U)
If Ikamaru's Claw would deal damage to a creature, instead return that creature to its owner's hand.
T: Ikamaru's Claw fights target creature.
2U: Untap Ikamaru's Claw.
"Ikamaru couldn't be killed - at least his dominion over the waters couldn't." - Shuji, Remakers metallurgist
5/3
Song of Metal 1WU
Sorcery (U)
Create a 3/3 colorless Vehicle artifact creature token with crew 1 named Chariot.
Draw a card.
Kaguya stared at the picture of master Takada's battle chariot for about an hour, frowning and smirikng from time to time. Then she adjusted her gloves and ignited the furnace.
{Story Spotlight #5/7}
Skyline Avenger 1WB
Creature - Bird Beast (U)
Flying
Blocking creatures you control have deathtouch.
Butsubame's brood was the most subtle during the war, but also ended up the least damaged by it.
2/2
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X (Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
• Token Creature - Insect Soldier (S)
Flying
2/2
Riot Engineer 4R
Creature - Elemental Pilot (C)
1R: Riot Engineer gets +2/+0 until end of turn.
Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power.
The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's Recall U
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening 2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn.
"My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
Tsujigiri B
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
"That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball 2
Artifact - Vehicle (C)
4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2
Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi Silversmith WW
Creature - Dwarf Artificer Pilot (C)
Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle.
Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl 1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control.
Even the lesser kaiju watched it with thir eyes and mouths wide open.
Lightning Wakizashi 2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Tandem Walker 3
Artifact - Vehicle (C)
Vigilance, reach
Tandem Walker can't be crewed except by two or more creatures.
Crew 2
4/4
Contest of Might 2G
Instant (C)
Put two +1/+1 counters on target creature unless unless target player has that of your choice fight a creature they control of your choice.
"When possible, dictate the time and location of the battle to your advantage. Give yourself time to prepare, or take that time away from the enemy."
-The War Codex
Bloom of Metal 2RG
Sorcery (U)
Create two Weapon equipment artifact tokens with "Equipped creature gets +1/+1 for each charge counter on this artifact.", and Equip 2. Put a charge counter on each of these tokens.
Add one mana of any color for each Equipment you control.
{Story Spotlight #3/7}
Meet the Oni 1RW
Sorcery (U)
Create two 1/1 red and white Devil creature tokens with vigilance and haste.
"Oni used to be a symbol of dread of old Konjin, but no one remembers why. Today we met the horned people again. They're different from us, but I see no evil in them." - Nazuno, the Peacemaker
{Story Spotlight #4/7}
Kendo X (Whenever this creature fights, it gets +X/+X until end of turn.)
Weaponize (When you cast this spell, copy it for each Equipment you control.)
Assail X (Whenever this permanent becomes attached to a creature, you may pay X. If you do, that creature fights another target creature.)
En garde! (Whenever a creature blocks or becomes blocked by this creature, this creature fights that creature.)
Mecha combine COST (COST: Attach to target creature you control with an Equipment already attached to it.)
Pillage N (As an additional cost to cast this spell, you may discard a card. If you do, this creature enters the battlefield with N +1/+1 counters on it.)
Calamitous - Whenever you cast a spell with a number word or numeral 5 or greater in its text, ...
Iaido (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
• Token Creature - Insect Soldier (S)
Flying
2/2
Riot Engineer 4R
Creature - Elemental Pilot (C)
1R: Riot Engineer gets +2/+0 until end of turn.
Turbocharge - Whenever Riot Enginner crews a vehicle, that vehicle gets +X/+0 until end of turn, where X is Riot Engineer's power.
The metal responds to its users desires, it amplifies them and is amplified in turn.
3/4
Mazann's Recall U
Instant (C)
Return any number of Equipment and/or Vehicles you own to your hand.
Scry 1.
Soul's Awakening 2B
Instant (C)
Target artifact or creature gains indestructible until end of turn. If it's a vehicle, it becomes a creature until end of turn.
"My kongokhi moved by itself. Had it not, I would have been done for."
- Kusama, Knight of Avashi
Tsujigiri B
Instant (C)
Target creature gets +1/+1 and gains deathtouch and iaido until end of turn (If creature with iaido would fight, it instead deals damage to the other fighter equal to its power.)
"That's the tradition I'd like to eradicate forever." - Kaguya, descendant of Amano
Bunkerball 2
Artifact - Vehicle (C)
4: Target creature gets +1/+1 until end of turn. (This ability can be activated whether or not this Vehicle is a creature.)
Bunkerball can block any number of creatures.
Crew 2
Kai Mazann originated the concept in the first years of the Great Kaiju Spawning, but only built the first ones after a premonition.
0/5
Otoroshi Silversmith WW
Creature - Dwarf Artificer Pilot (C)
Turbocharge - Whenever Otoroshi Silversmith crews a Vehicle, reattach all Equipment from it to that Vehicle.
Nahiri showed him how to make weapon. He gladly showed her how to wield it.
2/2
Titanic Brawl 1G
Instant (C)
This spell costs 1 less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don’t control.
Even the lesser kaiju watched it with thir eyes and mouths wide open.
Gloryseeking Walker 6
Artifact Creature - Vehicle (C)
Gloryseeking Walker can't be crewed by more than one creature.
Crew 4
"A brand new design, perfect choice for a true hero. Uhm... Aspiring one, I mean." - Chi Khao, Mazann's assistant
8/8
Lightning Wakizashi 2
Artifact - Equipment (C)
When Lightning Wakizashi enters the battlefield, it deals 1 damage to target player.
Equipped creature gets +1/+1 and has menace.
Equip 2
Kappa Messenger 1U
Creature - Merfolk Rogue (C)
Kappa Messenger can't be blocked.
Whenever an opponent chooses a target creature to fight, they choose a creature other than Kappa Messenger if able.
"Do I consider myself as a pacifist? Just by looking around, I definetely do."
1/2