Shifty Tactic1W
Instant (U)
The next time two target creatures would deal combat damage this turn, they deal combat damage to each other instead. At the last second, the warrior darted out of the way, leaving his combatants to crash into each other.
Celestial Enchanter 4U
Creature - Human Wizard
Whenever you activate an ability, draw a card.
3/4
The way this is worded, this triggers off of mana abilities. Meaning lands. Meaning... busted broken.
Also, Voila, you've been here enough to know how this game works. Add or remove a mana, rather than replacing it/swapping it.
Doom Trap4BB
Sorcery - Trap (R)
If two or more creatures an opponent controls blocked this turn, you may pay BB rather than paying Doom Trap's mana cost.
Destroy all nonblack creatures.
Dimir Thoughtsink5(U/B)
Enchantment - Aura
Enchant player
At the beginning of enchanted player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands that player controls. The poor buffoon. We will bury him with the weight of his own memories.
Yokai Red - for next time, remember that the colorless mana has to move up or down only one number each post. It can't just "fall off" like colored mana does.
I'll start where maristman left off... Lorthos, Tidecaller7UU
Planeswalker - Lorthos (M)
+2: Untap all permanents you control.
-3: Take an extra turn after this one.
-8: You get an emblem with "Whenever you untap a permanent, tap target permanent."
4
Galvanus3UR
Creature - Weird
Flying
Whenever you reveal one or more cards from your hand, ~ deals 3 damage to target creature or player.
4/3
FYI - A player can reveal cards from their hand willingly at any time in the game, so this card auto-wins if it resolves (I learned this the hard way, lol). You want a wording closer to "Whenever a spell or ability causes a player to reveal one or more cards...."
Sparkshaper3R
Creature - Elemental (U)
When Sparkshaper enters the battlefield, if you control another red creature, Sparkshaper deals 3 damage to target creature.
3/3
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has first strike.
Creature - Human Archer (U)
T: Guardian Archer deals 1 damage to target attacking creature.
0/3
Instant (U)
The next time two target creatures would deal combat damage this turn, they deal combat damage to each other instead.
At the last second, the warrior darted out of the way, leaving his combatants to crash into each other.
Instant (C)
Overheat deals 1 damage to target creature. When that creature is put into a graveyard this turn, draw a card.
Creature - Turtle (C)
Hexproof
1/4
The way this is worded, this triggers off of mana abilities. Meaning lands. Meaning... busted broken.
Also, Voila, you've been here enough to know how this game works. Add or remove a mana, rather than replacing it/swapping it.
Doom Trap 4BB
Sorcery - Trap (R)
If two or more creatures an opponent controls blocked this turn, you may pay BB rather than paying Doom Trap's mana cost.
Destroy all nonblack creatures.
Enchantment - Aura
Enchant player
At the beginning of enchanted player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands that player controls.
The poor buffoon. We will bury him with the weight of his own memories.
I'll start where maristman left off...
Lorthos, Tidecaller 7UU
Planeswalker - Lorthos (M)
+2: Untap all permanents you control.
-3: Take an extra turn after this one.
-8: You get an emblem with "Whenever you untap a permanent, tap target permanent."
4
FYI - A player can reveal cards from their hand willingly at any time in the game, so this card auto-wins if it resolves (I learned this the hard way, lol). You want a wording closer to "Whenever a spell or ability causes a player to reveal one or more cards...."
Creature - Elemental (U)
When Sparkshaper enters the battlefield, if you control another red creature, Sparkshaper deals 3 damage to target creature.
3/3
Creature - Elemental (C)
Haste
When Passing Anger dies, add RRR to your mana pool at the beginning of your next main phase.
2/1
Creature - Elemental (U)
Graft 3
R,T: Lab Elemental deals damage equal to its power to target creature.
0/0
Instant (C)
Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card.
Sorcery (C)
Destroy target nonwhite, nonblack creature. You gain life equal to its toughness.
Creature - Human Advisor (U)
Instant spells cost 1 less to cast.
1/3