Mayael's SummonsRGW
Sorcery
Search your library for a creature card with power 5 or greater, reveal it, and put it into your hand. Then shuffle your library.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Heroic Sacrifice1GW
Instant
As an additional cost to cast ~, sacrifice a creature.
Distribute X +1/+1 counters among any number of target creatures you control, where X is the sacrificed creature's CMC. You gain X life.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Destructive Decree2BR
Sorcery
Target opponent sacrifices a nonenchantment, nonland permanent. ~ deals damage equal to that permanent's CMC to its controller.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Abzan Champion1WBG
Creature - Human Soldier
~ gets +1/+1 for each white creature you control.
~ gets +1/+1 for each black creature you control.
~ gets +1/+1 for each green creature you control.
1/1
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Yisan's SummonsxG
Sorcery
Kicker x
Search your library for a creature card with CMC X or less, reveal it, put that card into your hand, then shuffle your library. If ~ was kicked, put that card onto the battlefield instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Moss Elemental
Creature - Fungus Elemental
Trample
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
When ~ dies, put a 1/1 green Saproling creature token onto the battlefield for each +1/+1 counter on it.
3/3
Overgrow3G
Instant
Until end of turn, if you tap a permanent for mana, it produces twice as much of that mana instead.
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Sorcery
Return target creature card from your graveyard to the battlefield. You gain life equal to that card's toughness.
Sorcery
Search your library for a creature card with power 5 or greater, reveal it, and put it into your hand. Then shuffle your library.
Enchantment - Aura
Enchant creature
When ~ enters the battlefield, draw a card.
Enchanted creature gets +2/+2 and has prowess.
Instant
As an additional cost to cast ~, sacrifice a creature.
Distribute X +1/+1 counters among any number of target creatures you control, where X is the sacrificed creature's CMC. You gain X life.
Sorcery
Target opponent sacrifices a nonenchantment, nonland permanent. ~ deals damage equal to that permanent's CMC to its controller.
Creature - Human Soldier
~ gets +1/+1 for each white creature you control.
~ gets +1/+1 for each black creature you control.
~ gets +1/+1 for each green creature you control.
1/1
Sorcery
Kicker x
Search your library for a creature card with CMC X or less, reveal it, put that card into your hand, then shuffle your library. If ~ was kicked, put that card onto the battlefield instead.
Creature - Troll
Vigilance
G: Regenerate ~.
5/5
Sorcery
Destroy all artifacts and enchantments.
Draw a card.
Overgrow 3G
Instant
Until end of turn, if you tap a permanent for mana, it produces twice as much of that mana instead.
Creature - Archer
Reach
1B: ~ gets +1/+0 and gains deathtouch until end of turn.
1/4
Legendary Enchantment
Creatures you control get +1/+1
If you tap a permanent for mana, it produces twice that much mana instead.
Creature - Wall
Defender
1R, Sacrifice ~: ~ deals 3 damage to target creature or player.
0/6
Creature - Phoenix
Flying
You may cast ~ from your graveyard if you pay 2 more to cast it.
3/4
Nalathni Horde 2RR
Creature - Human Barbarian
Menace
~ attacks each turn if able.
5/4
On to "P"
Pardic Champion 3R
Creature - Human Warrior
R, Discard a card: Creatures you control get +2/+0 until end of turn.
3/3