Thought Laboratory -- [mc]2UU[/mc]
Enchantment
At the beginning of your upkeep, put a charge counter on Thought Laboratory.
Your spells cost 1 less to play for each charge counter on Thought Laboratory.
Remove four charge counters from Thought Laboratory: Draw a card.
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Next: Quaint Abode
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Istvan's Axe -- 4
Tribal Artifact - Hermit Equipment
Prevent all damage that would be dealt to equipped creature by creatures.
Equip - Tear up a card you own named Uncle Istvan
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Next: -- Rrrready to Rrrrumble!
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Up / Over -- 2U / 4U
Instant / Instant
[Up] Return target permanent to its owner's hand, then target creature gains flying until end of turn.
[Over] Counter target spell, then target creature can't block or be blocked this turn.
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Next: Forgetful Mentor
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Fragile Thoughts -- UU
Enchantment
Cards in your opponent's hand may be attacked as though they were planeswalkers. Each card in your opponent's hand has one loyalty.
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Next: Work the Fields
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Drone On -- 2W
Enchantment
As long as a player is talking, that player's turn doesn't actually end. "And if I had attacked with my Samite Healer, your life total would be at ten instead of eleven. But he's friendly, he's a nice healer, y'know? Look at him. It'd be kind of cool if he could gain life for you, too. I think there's a card in Visions that does that. Next turn I'll have five plains, so you better be on guard for my Serra Angel..... ..... ..... .........."
Perhaps it should have been named "Drone Un."
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Next: Temporary Amnesia
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Tending Wounds -- W
Instant
Choose one -- Prevent the next three damage that would be dealt to target creature this turn; remove a -1/-1 counter from target creature; or target player's life total becomes seven if that player has seven or less life.
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Next: Puppy Eyes
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Cowardly Tactics -- R
Instant
Play Cowardly Tactics only if you control three or more attacking creatures.
Target non-attacking creature you control deals damage equal to its power to target blocking creature.
Next: Drastic Reduction
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
Incompetence -- 3B
Enchantment - Aura
Enchant creature or player
Whenever enchanted player plays an non-mana activated ability of a creature he or she controls, counter that ability and attach Incompetence to that permanent.
Whenever an activated ability of enchanted creature is played, counter that ability and put a -1/-1 counter on that creature.
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Next: What if instead of Tony Stark becoming Iron Man, he became the Hulk? Make a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
Playlace --
Instant
Target spell or permanent's tone becomes playful.
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Instant
You gain five life.
As long as Ancient Lullaby is the top card in your graveyard, creatures you control have absorb 1.
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Next: Study the Footnotes
Instant
Target spell or permanent's tone becomes playful.
Souls of the Endless Hymn -- W
Enchantment
Whenever you gain life, you may distribute that many loyalty counters among Planeswalkers you control.
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Next: Bloody the Blade
Instant
Target spell or permanent's tone becomes playful.
Enchantment
At the beginning of your upkeep, put a charge counter on Thought Laboratory.
Your spells cost 1 less to play for each charge counter on Thought Laboratory.
Remove four charge counters from Thought Laboratory: Draw a card.
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Next: Quaint Abode
Instant
Target spell or permanent's tone becomes playful.
Instant
Target spell gains a random mana cost.
.
Next: Urza's Chasuble
Instant
Target spell or permanent's tone becomes playful.
Enchantment - Aura
Shroud
Enchant permanent you control
Enchanted permanent has shroud and can't attack or block.
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Next: - Fading Scrip
Instant
Target spell or permanent's tone becomes playful.
Tribal Artifact - Hermit Equipment
Prevent all damage that would be dealt to equipped creature by creatures.
Equip - Tear up a card you own named Uncle Istvan
.
Next: -- Rrrready to Rrrrumble!
Instant
Target spell or permanent's tone becomes playful.
Instant / Instant
[Up] Return target permanent to its owner's hand, then target creature gains flying until end of turn.
[Over] Counter target spell, then target creature can't block or be blocked this turn.
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Next: Forgetful Mentor
Instant
Target spell or permanent's tone becomes playful.
Creature - Noggle Townsfolk
Whenever you play a land, untap Noggle Roadworker and that land.
2/2
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Next: Bow to the West
Instant
Target spell or permanent's tone becomes playful.
Enchantment
Cards in your opponent's hand may be attacked as though they were planeswalkers. Each card in your opponent's hand has one loyalty.
.
Next: Work the Fields
Instant
Target spell or permanent's tone becomes playful.
Enchantment
As long as a player is talking, that player's turn doesn't actually end.
"And if I had attacked with my Samite Healer, your life total would be at ten instead of eleven. But he's friendly, he's a nice healer, y'know? Look at him. It'd be kind of cool if he could gain life for you, too. I think there's a card in Visions that does that. Next turn I'll have five plains, so you better be on guard for my Serra Angel..... ..... ..... .........."
Perhaps it should have been named "Drone Un."
.
Next: Temporary Amnesia
Instant
Target spell or permanent's tone becomes playful.
Instant
Choose one -- Prevent the next three damage that would be dealt to target creature this turn; remove a -1/-1 counter from target creature; or target player's life total becomes seven if that player has seven or less life.
.
Next: Puppy Eyes
Instant
Target spell or permanent's tone becomes playful.
Instant
Play Cowardly Tactics only if you control three or more attacking creatures.
Target non-attacking creature you control deals damage equal to its power to target blocking creature.
Next: Drastic Reduction
Instant
Target spell or permanent's tone becomes playful.
Instant
Put a -1/-1 counter on target creature for each other creature with a -1/-1 counter on it. Then, tap that creature.
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Next: Awfully Sorry
Instant
Target spell or permanent's tone becomes playful.
Land
:symtap:: Add :symu:, :symb:, or to your mana pool. Target Dragon you control gets +2/+0 until end of turn.
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Next: Six-and-a-Half Inch Golem
Instant
Target spell or permanent's tone becomes playful.
Enchantment - Aura
Enchant creature or player
Whenever enchanted player plays an non-mana activated ability of a creature he or she controls, counter that ability and attach Incompetence to that permanent.
Whenever an activated ability of enchanted creature is played, counter that ability and put a -1/-1 counter on that creature.
.
Next: What if instead of Tony Stark becoming Iron Man, he became the Hulk? Make a card.
Instant
Target spell or permanent's tone becomes playful.