Shattergarde Sentinel 5
Artifact Creature - Golem
Whenever an artifact you control becomes the target of a spell or ability an opponent controls, that artifact becomes indestructible until end of turn.
3/3
@Angry Bob: Remember, lifelink on the white Elementals! And wither on the black ones. (I don't think I said this anywhere before, but the Illuminator himself is a different character, who is male.)
They Called Me Mad // I'll Destroy Them All 2R // 6R
Instant // Instant
They Called Me Mad deals 1 damage to each creature target player controls. Those creatures attack this turn if able.
//
Destroy all artifacts and lands.
Next:
He Who Obscures
(Also a different entity than the Obscurer herself.)
Dancing Between Seconds 1(U/R)(U/R)
Instant
Split second
Target spell gains split second. You may put that spell on top of the stack.
Draw a card.
Next:
She Who Illuminates
(That's a "technical" translation of my pen name... not that the card should be specifically personify me in general. There's a "he" and an "it" already existing in Magic...)
Cagemaw Gargantuan 2RGW
Creature - Beast
Trample
Whenever Cagemaw Gargantuan or another creature with power 5 or greater enters the battlefield under your control, you may exile target creature.
When Cagemaw Gargantuan is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' controls.
5/7
Rock Smash 2RR
Sorcery
Destroy target colorless permanent.
(So you can destroy a land or an artifact. Some rock-based cards are red, but there isn't a mechanical way to make something that smashes those that fits the color pie flavorfully.)
Soulsinner Thalos 2WB
Creature - Spirit
Flying
Whenever an opponent casts a spell, destroy target creature that player controls unless that player pays 1.
2/2
Zendikar Panorama
Land T: Add 1 to your mana pool. ,T, Sacrifice Zendikar Panorama and another land: Search your library for two basic land cards and put them onto the battlefield. Then shuffle your library.
Thundering Aurochs 2RG
Creature - Aurochs
Trample
Whenever Thundering Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Then, you may have Thundering Aurochs deal X damage to target creature, where X is Thundering Aurochs' power.
1/3
Pinpoint of Hope 1RW
Instant
Pinpoint of Hope can't be countered by spells or abilities.
Pinpoint of Hope deals 4 damage to target creature. You gain 4 life.
Twilight Congregation 4WB
Enchantment
When Twilight Congregation enters the battlefield, put three 1/1 white and black Elemental creature tokens onto the battlefield.
Creatures you control have lifelink and wither.
Clay Elemental 1
Artifact Creature - Elemental
Morph 3
When Clay Elemental is turned face up, you may put a card in your hand with morph or spellmorph from your hand onto the battlefield face down.
1/1
(Yeah, I'm mentioning spellmorph on this card, as it's a mechanic featured in the set I'm working on...)
Artifact Creature - Golem
Whenever an artifact you control becomes the target of a spell or ability an opponent controls, that artifact becomes indestructible until end of turn.
3/3
Next: Hot Larva
(That's not a typo.)
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They Called Me Mad // I'll Destroy Them All
2R // 6R
Instant // Instant
They Called Me Mad deals 1 damage to each creature target player controls. Those creatures attack this turn if able.
//
Destroy all artifacts and lands.
Next:
He Who Obscures
(Also a different entity than the Obscurer herself.)
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Instant
Split second
Target spell gains split second. You may put that spell on top of the stack.
Draw a card.
Next:
She Who Illuminates
(That's a "technical" translation of my pen name... not that the card should be specifically personify me in general. There's a "he" and an "it" already existing in Magic...)
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Maximum Padding 1(W/U)
Enchantment - Aura
Enchant creature
Enchanted creature has absorb X, where X is enchanted creature's converted mana cost.
Next:
Stream of Nothing
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Creature - Beast
Trample
Whenever Cagemaw Gargantuan or another creature with power 5 or greater enters the battlefield under your control, you may exile target creature.
When Cagemaw Gargantuan is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' controls.
5/7
Next:
Absolute Confusion
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Sorcery
Destroy target colorless permanent.
(So you can destroy a land or an artifact. Some rock-based cards are red, but there isn't a mechanical way to make something that smashes those that fits the color pie flavorfully.)
Next: Cold Front
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Creature - Spirit
Flying
Whenever an opponent casts a spell, destroy target creature that player controls unless that player pays 1.
2/2
Next: Vanishing Point
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Creature - Zombie Berserker
Lifelink
Rampaging Null attacks each turn if able.
3/1
Next:
Whirling Gust
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Land
T: Add 1 to your mana pool.
,T, Sacrifice Zendikar Panorama and another land: Search your library for two basic land cards and put them onto the battlefield. Then shuffle your library.
Next:
Wave of Salvation
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Creature - Aurochs
Trample
Whenever Thundering Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. Then, you may have Thundering Aurochs deal X damage to target creature, where X is Thundering Aurochs' power.
1/3
Next:
Neverlast
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This seems a bit familiar...
Pinpoint of Hope 1RW
Instant
Pinpoint of Hope can't be countered by spells or abilities.
Pinpoint of Hope deals 4 damage to target creature. You gain 4 life.
Next:
Absolute Infinity
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Either way, I'll make another one...
Dry Spell 1RR
Instant
Dry Spell can't be countered.
Tap all Islands.
Next:
Take Apart
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Enchantment
When Twilight Congregation enters the battlefield, put three 1/1 white and black Elemental creature tokens onto the battlefield.
Creatures you control have lifelink and wither.
Next:
Skydiver Hellkite
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Instant
Acid Stream deals 2 damage to each green, white, and/or blue creature.
Next:
Process of Elimination
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Artifact Creature - Elemental
Morph 3
When Clay Elemental is turned face up, you may put a card in your hand with morph or spellmorph from your hand onto the battlefield face down.
1/1
(Yeah, I'm mentioning spellmorph on this card, as it's a mechanic featured in the set I'm working on...)
Next:
Rewrite
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