Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Alley Hoodlums2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1 "Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Bribed PatrolmenWW
Creature-Human Knight (U)
First strike
At the beginning of your upkeep, your opponent may pay 2, if they do Bribed Patrolmen can't attack this turn. In Onflust there's a thin line between criminals and lawmen, and that line is paved in gold.
2/2[/QUOTE]
Uncommon 3/3
Domesticated Brundal2WW
Creature - Beast (U)
Whenever ~ attacks you may another target creature get +2/+2 until end of turn.
2/3 In the fields they're beasts of burden, in the cities they're taxis.
Orchard Tender1GG
Creature - Elf Druid : add one mana of any color to your mana pool. Activate this ability only up to twice per turn.
1/3
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Uncommon 1/3
Market-Place Vendor2GG
Creature - Elf (U)
When ~ enters the battlefield put two 0/1 green plant creature tokens onto the battlefield.
2/2 "Hey hey, I've got the freshest produce this side of continent, straight from the heartlands to you." - Korom, Green Street Grocer
Alley Hoodlums2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1 "Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Common 7/10 Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper2G
Creature - Crocodile
Swampwalk
3/3 Santiem upper crust value exotic pets highly but most end up in the sewers once they grow too large.
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
"Harvest time's a-comin', Clem." *spits* "Yep."
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade[/QUOTE]
Onflustian Prolem4
Artifact Creaturec - Golem T: add 1 to your mana pool.
Protection from red
1/3 Onflust uses prolems in places where mortals are to fragile to tred, like the insides of forges.
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Eternity Drifter2B
Creature - Horror C
Flying
0/4 Not all the horrors that wander the blind eternities are slobbering monstrosities out for your blood.
Void WhispersBB
Instant C
As an additional cost to cast ~ discard a card.
Draw two cards.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Common 7/10 Reactor Pest1RR
Creature - Imp C
Flying Metalcraft - R,t, sacrifice an artifact: ~ deals 2 damage to target creature or player. Activate only if you control three or more artifacts.
1/1 "Blasted things are getting smarter, they wait till you've fixxed everything then they'll muck it up." - Granz, Reactor 6 Engineer
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Polyflux Blossom1G
Creature - Mutant Plant : add one mana of any color to your mana pool. Activate this ability only up to twice per turn and only during your turn. "I found the dna-prints for these guys in a old computer in the abandoned section, funny thing is there's no author on 'em, who could of made these wonders?" - Aco, Apprentice Biologist
0/2
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Common 1 of 10 Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Nebulous EnergiesG
Enchantment G, sacrifice ~: add two mana of any one color to your mana pool. "What beauty can be found in such a place as the eternities" - Astrologist Nixo
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3/3 Wizened FablespinnerGG
Creature - Elf
Creature spells you cast cost you 1 less to cast.
1/2
Koal Ridge Whelp2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2 They start out small, yes, but each one has the potential to become a tyrant.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Common 10/10 Witch's HexBB
Instant
Target creature creature gets -2/-2 until end of turn, then if you control a wizard or a shaman draw a card. "Now see here dog of the king I'm not going anywhere." — Agartha, Bog Witch
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Common 8/10
Lance of LightW
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
If the target creature is a knight it gets an additional +1/+1 until end of turn. Any fool can pick up a lance, but only a warrior can wield one.
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Common 3/10
Idyllic Knight2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Regenade2G
Creature - Elf Rebel Archer
Reach
Protection from creatures with converted mana cost 4 or greater
2/2 "You rich rob the poor blind! Well we're here to rob back!
Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding thier terrotory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Common 4 of 10
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Swashbuckling Go-Getter2RR
Creature - Human Mercenary
Haste, Forestwalk
3/2 Alexander never thought he'd be here, hacking through the southland forests machete in hand, but then again he never thought an earldom would be within his reach either.
[FONT=Trebuchet MS]Spline is a world rooted in numbers and geometrical constructions. Life rises from the two-dimensional sea, growing towards the dimensions above. Number-philosophers mine manifolds and evade fractal beasts, in their attempt to reach the place-concept known as the Aleph.
Vectorus Elite3W
Creature - Vectorus Soldier (C)
First Strike
Morph W(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"Brothers, here we stand our ground. The Cardinals will follow the MatrixRivers and meet their doom under our Primeblades!"
- Tau-Mu, Vectorus Commander
3/3
Dimensional Trip3W
Instant (C)
Exile target creature, then return it to the battlefield under its owner's control.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Irrational Asterios2R
Creature - Minotaur Warrior
Whenever a counter would be placed on Irrational Asterios, place a +1/+1 counter on it instead.
3/1
Stiff-Armed Hoplite1U
Creature - Thalakos Soldier (C)
Protection from creatures with unequal power and toughness "Hold formation! Keep square!"
1/1
Expanded Form1G
Instant C
Target creature gets +X/+Y until end of turn, where X is its power and Y its toughness. Whenever the rogue calculations of the Al-Jabrin come dangerously close to fractal, the results are enough to give even the High Abscissae pause.
Run the Equation1R
Sorcery (C)
Draw three cards, then discard three cards. "The attrition rates of the Vectorus forces will be unspeakably high, but so will those of the Hexakosi. And even losses are odds I like."
Thalakos Crusader 2WW
Creature - Thalakos Soldier (C)
Flying
Morph 1U(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
2/3
Damage Integerity
1B
Instant
{C}
Destroy target creature with even power. (Zero is even.)
"There is no need for you to continue being whole."
Parabolic FlameXRR
Sorcery (C)
Parabolic Flame deals X damage to target creature.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
FlattenB
Instant
Target player returns a card on their hand to the top of their library.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Fractal Wurm4GG
Creature - Wurm [U]
As long as your life total is even ~ gets +2/+2.
As long as your life total is odd ~ has trample.
5/5 "Hit me again darn it, I wasn't done studying that form!!" - Vex'Tor, Researcher
Quadratic Form1G
Enchantment - Aura [U]
Enchant creature
Enchanted creature's power and toughness are each rounded up to their respective closest perfect square.
Hexakosi Cultist3B
Creature - Zombie (U)
When Hexakosi Cultist dies, search your library for a Demon, Devil, or Imp card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Alph, the Numeriscape1UU
Legendary Enchantment [M]
Creatures' power and toughness are each equal to their converted mana costs.
Brozinc A world clockwork! A world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding thier terrotory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Callaspar Behold the lands of Sand and Blood. A largely desert plains punctuated by oasises powered by ancient monolithes! Few venture beyond the Oasis cities except to try and find ancient ruins and the wealth of artifacts within. But now the monoliths are failing and no one knows why. Its every man for themselves as resources dwindle. But hope remains as parties traverse the wastes to find the legendary lost city of Amk that supposedly holds the key to restarting the monolithes.
Spline is a world rooted in numbers and geometrical constructions. Life rises from the two-dimensional sea, growing towards the dimensions above. Number-philosophers mine manifolds and evade fractal beasts, in their attempt to reach the place-concept known as the Aleph.
Vectorus Elite3W
Creature - Vectorus Soldier (C)
First Strike
Morph W(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"Brothers, here we stand our ground. The Cardinals will follow the MatrixRivers and meet their doom under our Primeblades!"
- Tau-Mu, Vectorus Commander
3/3
Dimensional Trip3W
Instant (C)
Exile target creature, then return it to the battlefield under its owner's control.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Irrational Asterios2R
Creature - Minotaur Warrior
Whenever a counter would be placed on Irrational Asterios, place a +1/+1 counter on it instead.
3/1
Stiff-Armed Hoplite1U
Creature - Thalakos Soldier (C)
Protection from creatures with unequal power and toughness "Hold formation! Keep square!"
1/1
Expanded Form1G
Instant C
Target creature gets +X/+Y until end of turn, where X is its power and Y its toughness. Whenever the rogue calculations of the Al-Jabrin come dangerously close to fractal, the results are enough to give even the High Abscissae pause.
Run the Equation1R
Sorcery (C)
Draw three cards, then discard three cards. "The attrition rates of the Vectorus forces will be unspeakably high, but so will those of the Hexakosi. And even losses are odds I like."
Thalakos Crusader 2WW
Creature - Thalakos Soldier (C)
Flying
Morph 1U(You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
2/3
Damage Integerity
1B
Instant
{C}
Destroy target creature with even power. (Zero is even.)
"There is no need for you to continue being whole."
Parabolic FlameXRR
Sorcery (C)
Parabolic Flame deals X damage to target creature.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
FlattenB
Instant
Target player returns a card on their hand to the top of their library.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Uncommon 1 of 3
Calculation Error1UU
Instant
Counter target spell.
If it had an odd converted mana cost draw a card.
If it had an even converted mana cost untap two lands.
Fractal Wurm4GG
Creature - Wurm
As long as your life total is even ~ gets +2/+2.
As long as your life total is odd ~ has trample.
5/5 "Hit me again darn it, I wasn't done studying that form!!" - Vex'Tor, Researcher
Private Mod Note
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Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer 1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Alley Hoodlums 2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1
"Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Bribed Patrolmen WW
Creature-Human Knight (U)
First strike
At the beginning of your upkeep, your opponent may pay 2, if they do Bribed Patrolmen can't attack this turn.
In Onflust there's a thin line between criminals and lawmen, and that line is paved in gold.
2/2[/QUOTE]
Uncommon 3/3
Domesticated Brundal 2WW
Creature - Beast (U)
Whenever ~ attacks you may another target creature get +2/+2 until end of turn.
2/3
In the fields they're beasts of burden, in the cities they're taxis.
Orchard Tender 1GG
Creature - Elf Druid
: add one mana of any color to your mana pool. Activate this ability only up to twice per turn.
1/3
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer 1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Uncommon 1/3
Market-Place Vendor 2GG
Creature - Elf (U)
When ~ enters the battlefield put two 0/1 green plant creature tokens onto the battlefield.
2/2
"Hey hey, I've got the freshest produce this side of continent, straight from the heartlands to you." - Korom, Green Street Grocer
Alley Hoodlums 2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1
"Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Common 7/10
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 2G
Creature - Crocodile
Swampwalk
3/3
Santiem upper crust value exotic pets highly but most end up in the sewers once they grow too large.
"Harvest time's a-comin', Clem."
*spits* "Yep."
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade[/QUOTE]
Onflustian Prolem 4
Artifact Creaturec - Golem
T: add 1 to your mana pool.
Protection from red
1/3
Onflust uses prolems in places where mortals are to fragile to tred, like the insides of forges.
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Eternity Drifter 2B
Creature - Horror C
Flying
0/4
Not all the horrors that wander the blind eternities are slobbering monstrosities out for your blood.
Void Whispers BB
Instant C
As an additional cost to cast ~ discard a card.
Draw two cards.
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Common 7/10
Reactor Pest 1RR
Creature - Imp C
Flying
Metalcraft - R,t, sacrifice an artifact: ~ deals 2 damage to target creature or player. Activate only if you control three or more artifacts.
1/1
"Blasted things are getting smarter, they wait till you've fixxed everything then they'll muck it up." - Granz, Reactor 6 Engineer
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Polyflux Blossom 1G
Creature - Mutant Plant
: add one mana of any color to your mana pool. Activate this ability only up to twice per turn and only during your turn.
"I found the dna-prints for these guys in a old computer in the abandoned section, funny thing is there's no author on 'em, who could of made these wonders?" - Aco, Apprentice Biologist
0/2
Common 1 of 10
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Nebulous Energies G
Enchantment
G, sacrifice ~: add two mana of any one color to your mana pool.
"What beauty can be found in such a place as the eternities" - Astrologist Nixo
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle 2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3/3
Wizened Fablespinner GG
Creature - Elf
Creature spells you cast cost you 1 less to cast.
1/2
Koal Ridge Whelp 2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2
They start out small, yes, but each one has the potential to become a tyrant.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Common 10/10
Witch's Hex BB
Instant
Target creature creature gets -2/-2 until end of turn, then if you control a wizard or a shaman draw a card.
"Now see here dog of the king I'm not going anywhere." — Agartha, Bog Witch
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Common 8/10
Lance of Light W
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
If the target creature is a knight it gets an additional +1/+1 until end of turn.
Any fool can pick up a lance, but only a warrior can wield one.
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Common 3/10
Idyllic Knight 2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Regenade 2G
Creature - Elf Rebel Archer
Reach
Protection from creatures with converted mana cost 4 or greater
2/2
"You rich rob the poor blind! Well we're here to rob back!
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Common 4 of 10
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Swashbuckling Go-Getter 2RR
Creature - Human Mercenary
Haste, Forestwalk
3/2
Alexander never thought he'd be here, hacking through the southland forests machete in hand, but then again he never thought an earldom would be within his reach either.
Vectorus Elite 3W
Creature - Vectorus Soldier (C)
First Strike
Morph W (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"Brothers, here we stand our ground. The Cardinals will follow the Matrix Rivers and meet their doom under our Primeblades!"
- Tau-Mu, Vectorus Commander
3/3
Dimensional Trip 3W
Instant (C)
Exile target creature, then return it to the battlefield under its owner's control.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Irrational Asterios 2R
Creature - Minotaur Warrior
Whenever a counter would be placed on Irrational Asterios, place a +1/+1 counter on it instead.
3/1
Stiff-Armed Hoplite 1U
Creature - Thalakos Soldier (C)
Protection from creatures with unequal power and toughness
"Hold formation! Keep square!"
1/1
Expanded Form 1G
Instant C
Target creature gets +X/+Y until end of turn, where X is its power and Y its toughness.
Whenever the rogue calculations of the Al-Jabrin come dangerously close to fractal, the results are enough to give even the High Abscissae pause.
Run the Equation 1R
Sorcery (C)
Draw three cards, then discard three cards.
"The attrition rates of the Vectorus forces will be unspeakably high, but so will those of the Hexakosi. And even losses are odds I like."
Thalakos Crusader 2WW
Creature - Thalakos Soldier (C)
Flying
Morph 1U (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
2/3
"There is no need for you to continue being whole."
Parabolic Flame XRR
Sorcery (C)
Parabolic Flame deals X damage to target creature.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Flatten B
Instant
Target player returns a card on their hand to the top of their library.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Fractal Wurm4GG
Creature - Wurm [U]
As long as your life total is even ~ gets +2/+2.
As long as your life total is odd ~ has trample.
5/5
"Hit me again darn it, I wasn't done studying that form!!" - Vex'Tor, Researcher
Quadratic Form 1G
Enchantment - Aura [U]
Enchant creature
Enchanted creature's power and toughness are each rounded up to their respective closest perfect square.
Hexakosi Cultist 3B
Creature - Zombie (U)
When Hexakosi Cultist dies, search your library for a Demon, Devil, or Imp card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Alph, the Numeriscape 1UU
Legendary Enchantment [M]
Creatures' power and toughness are each equal to their converted mana costs.
Brozinc A world clockwork! A world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding thier terrotory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Callaspar Behold the lands of Sand and Blood. A largely desert plains punctuated by oasises powered by ancient monolithes! Few venture beyond the Oasis cities except to try and find ancient ruins and the wealth of artifacts within. But now the monoliths are failing and no one knows why. Its every man for themselves as resources dwindle. But hope remains as parties traverse the wastes to find the legendary lost city of Amk that supposedly holds the key to restarting the monolithes.
*first attempt at this please criticize*
Vectorus Elite 3W
Creature - Vectorus Soldier (C)
First Strike
Morph W (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"Brothers, here we stand our ground. The Cardinals will follow the Matrix Rivers and meet their doom under our Primeblades!"
- Tau-Mu, Vectorus Commander
3/3
Dimensional Trip 3W
Instant (C)
Exile target creature, then return it to the battlefield under its owner's control.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Irrational Asterios 2R
Creature - Minotaur Warrior
Whenever a counter would be placed on Irrational Asterios, place a +1/+1 counter on it instead.
3/1
Stiff-Armed Hoplite 1U
Creature - Thalakos Soldier (C)
Protection from creatures with unequal power and toughness
"Hold formation! Keep square!"
1/1
Expanded Form 1G
Instant C
Target creature gets +X/+Y until end of turn, where X is its power and Y its toughness.
Whenever the rogue calculations of the Al-Jabrin come dangerously close to fractal, the results are enough to give even the High Abscissae pause.
Run the Equation 1R
Sorcery (C)
Draw three cards, then discard three cards.
"The attrition rates of the Vectorus forces will be unspeakably high, but so will those of the Hexakosi. And even losses are odds I like."
Thalakos Crusader 2WW
Creature - Thalakos Soldier (C)
Flying
Morph 1U (You may cast this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
2/3
"There is no need for you to continue being whole."
Parabolic Flame XRR
Sorcery (C)
Parabolic Flame deals X damage to target creature.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Flatten B
Instant
Target player returns a card on their hand to the top of their library.
Elliptical (Name a card and reveal the top card of your library. If you reveal the named card in this way, return this spell card to your hand as it resolves.)
Uncommon 1 of 3
Calculation Error 1UU
Instant
Counter target spell.
If it had an odd converted mana cost draw a card.
If it had an even converted mana cost untap two lands.
Fractal Wurm4GG
Creature - Wurm
As long as your life total is even ~ gets +2/+2.
As long as your life total is odd ~ has trample.
5/5
"Hit me again darn it, I wasn't done studying that form!!" - Vex'Tor, Researcher