Gloomchoked Peaks
Land
~ enters the battlefield tapped, with a charge counter on it. t: Add R. t, remove a charge counter from ~: Target creature cannot block this turn.
Wraithstone3
Artifact t: Add B to your mana pool. 1B: ~ becomes an 1/1 black wraith creature in additionto its other colors and types. B: ~ gets +1/+1 until end of turn. Activate only if ~ is a creature.
Wormhole Ripperx4
Creature - Eldrazi Worm x2UU(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When ~ enters the battlefield, creatures you control with power X or less cannot be blocked.
3/4
Window to the Void4
Artifact 2W: Exile target creature.
At the beginning of each end step, for each creature exiled with ~ this turn, return it to the battlefield under its owner’s controller, unless you pay 2B.
Ulamog’s Blood3C
Creature - Eldrazi Ooze
Menace
When ~ enters the battlefield each player exiles a card from their graveyard.
~ gets +1/+1 for each card type amongst cards exiled with.
2/3
Herald of Kozilek4
Creature - Eldrazi Drone
When ~ enters the battlefield, you may look at the top three cards of your library and reveal a colorless creature card from among them and put it into your hand. Put the rest of the bottom of your library in any order.
3/3
Haze of the UnrealCC
Instant (U)
Counter target spell that targets a colorless permanent.
Fevered Dreamstone3
Artifact t: Add one mana of any color to your mana pool. R, Sacrifice ~, Discard a card: Draw two cards.
Flare Wand2
Artifact - Equipment
Equipped creature has “(2/R),t: This creature deals 1 damage to another target creature.”
Equip 2
~ cost 1 less to equip to wizards.
Chromatic Nova2
Artifact x,t,sacrifice ~: Add X mana of any one color to your mana pool. Draw a card.
Celestial Avatarx
Creature - Avatar
~ is all colors.
Converge - ~ enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
-1/-1
Anti-Air Turtleret4
Artifact Creature - Turtle Construct
Reach
Whenever ~ deals damage to a creature with flying, destroy it.
1/4
Allagan Armament Node2
Artifact Creature - Construct t: Put a +1/+1 counter on target creature. ”Why does an ancient A.I. from a super-advanced dead civilization capable of lasers and bending space-time sell swords?”
0/2
Anomolous Presence3
Enchantment Creature - Eldrazi Spirit
Bestow - 5
Enchanted creature gets +2/+2, is colorless, and is an eldrazi in addition to its other creature types. Emrakul may have sequestered herself in the moon but her “gifts” did not all leave with her.
2/2
Arcane Capacitor3
Artifact 2: Put a charge counter on ~. t, remove all charge counters from ~: Add an amount of C to your mana pool equal to the number of charge counters removed from ~.
Windweaver Witch1(W/U)(W/U)
Creature - Kithkin Wizard
Flying 1U: Target creature gains flying until end of turn. 3W: Creatures you control with flying get +1/+1 until end of turn.
2/2
Waste Away1BR
Sorcery
Exile target land or creature.
Mosscloaked Keeper3G
Creature - Elemental Shaman (U)
When ~ enters the battlefield, you may search your library for a land card and exile it. If you do, shuffle your library.
When ~ dies, you may put any card exiled with ~ onto the battlefield.
2/4
Monstrous Mutation1G
Enchantment - Aura (U)
Flash
Enchant creature you control
Kicker - 1R
Enchanted creature gets +2/+2.
When ~ enters the battlefield, if it was kicked, the enchanted creature fights target creature you don’t control.
Miraculous RecoveryxGG
Sorcery
Return up to X target land cards from your graveyard to the battlefield.
Lava Lobber2RR
Creature - Elemental 2R: ~ deals 1 damage to target creature. If that creature would die this turn exile it instead.
2/4
Leadskin-Clan Skybreaker4R
Creature - Giant Shaman
When ~ enters the battlefield, choose one -
• ~ deals 2 damage to each creature with flying.
• ~ deals 4 damage to target creature with flying.
4/4
Laggard Syndrome1R
Sorcery
Creatures with power 1 or less cannor block this turn.
Draw a card.
Brazen Advance1RR
Sorcery (U)
Creatures you control get +2/+1 and gain trample until end of turn. Creatures you control don't untap during your next untap step.
Buzzard Brigade2R
Creature - Goblin Warrior (C)
Flying, haste
Whenever ~ attacks, if a creature owned by the defending player died this turn, ~ gets +2/+0 until end of turn.
1/2
Blind FuryR
Instant (C)
Target creature gets -1/-0 and gains double strike until end of turn.
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Land
~ enters the battlefield tapped, with a charge counter on it.
t: Add R.
t, remove a charge counter from ~: Target creature cannot block this turn.
Land
~ enters the battlefield tapped, unless you control a priest or druid.
t: Add G or W.
Etched Pillars
Land
t: Add C.
Delirium - t: Add CC. Activate only if there are four or more cards type among cards in your graveyard.
Land
t: Add C.
WB,t: Target creature gets +1/+0 and gains lifelink until end of turn.
Churning Arcanovats
Land
~ enters the battlefield tapped unless you have two or more instant cards in your graveyard.
t: Add U or R.
Land
~ enters the battlefield tapped.
When ~ enters the battlefield, if you control two or more islands, scry 2.
t: Add U.
Arcane Wellspring
Land
When ~ enters the battlefield, if you control a wizard, you may draw a card. If you do discard a card.
t: Add C.
Artifact
t: Add B to your mana pool.
1B: ~ becomes an 1/1 black wraith creature in additionto its other colors and types.
B: ~ gets +1/+1 until end of turn. Activate only if ~ is a creature.
Wormhole Ripper x4
Creature - Eldrazi Worm
x2UU(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When ~ enters the battlefield, creatures you control with power X or less cannot be blocked.
3/4
Window to the Void 4
Artifact
2W: Exile target creature.
At the beginning of each end step, for each creature exiled with ~ this turn, return it to the battlefield under its owner’s controller, unless you pay 2B.
Creature - Eldrazi Ooze
Menace
When ~ enters the battlefield each player exiles a card from their graveyard.
~ gets +1/+1 for each card type amongst cards exiled with.
2/3
Artifact
When ~ enters the battlefield, exile all graveyards.
t: Add one mana of any color to your mana pool.
Ninth Star Scion 4
Creature - Avatar (U)
Flying
~ cannot be targeted by instant or sorcery spells.
3/2
Creature - Eldrazi Drone
When ~ enters the battlefield, you may look at the top three cards of your library and reveal a colorless creature card from among them and put it into your hand. Put the rest of the bottom of your library in any order.
3/3
Haze of the Unreal CC
Instant (U)
Counter target spell that targets a colorless permanent.
Artifact
t: Add one mana of any color to your mana pool.
R, Sacrifice ~, Discard a card: Draw two cards.
Flare Wand 2
Artifact - Equipment
Equipped creature has “(2/R),t: This creature deals 1 damage to another target creature.”
Equip 2
~ cost 1 less to equip to wizards.
Artifact
x,t,sacrifice ~: Add X mana of any one color to your mana pool. Draw a card.
Celestial Avatar x
Creature - Avatar
~ is all colors.
Converge - ~ enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.
-1/-1
Artifact Creature - Turtle Construct
Reach
Whenever ~ deals damage to a creature with flying, destroy it.
1/4
Allagan Armament Node 2
Artifact Creature - Construct
t: Put a +1/+1 counter on target creature.
”Why does an ancient A.I. from a super-advanced dead civilization capable of lasers and bending space-time sell swords?”
0/2
Anomolous Presence 3
Enchantment Creature - Eldrazi Spirit
Bestow - 5
Enchanted creature gets +2/+2, is colorless, and is an eldrazi in addition to its other creature types.
Emrakul may have sequestered herself in the moon but her “gifts” did not all leave with her.
2/2
Arcane Capacitor 3
Artifact
2: Put a charge counter on ~.
t, remove all charge counters from ~: Add an amount of C to your mana pool equal to the number of charge counters removed from ~.
Creature - Kithkin Wizard
Flying
1U: Target creature gains flying until end of turn.
3W: Creatures you control with flying get +1/+1 until end of turn.
2/2
Waste Away 1BR
Sorcery
Exile target land or creature.
Creature - Elemental Shaman (U)
When ~ enters the battlefield, you may search your library for a land card and exile it. If you do, shuffle your library.
When ~ dies, you may put any card exiled with ~ onto the battlefield.
2/4
Monstrous Mutation 1G
Enchantment - Aura (U)
Flash
Enchant creature you control
Kicker - 1R
Enchanted creature gets +2/+2.
When ~ enters the battlefield, if it was kicked, the enchanted creature fights target creature you don’t control.
Miraculous Recovery xGG
Sorcery
Return up to X target land cards from your graveyard to the battlefield.
Creature - Elemental
2R: ~ deals 1 damage to target creature. If that creature would die this turn exile it instead.
2/4
Leadskin-Clan Skybreaker 4R
Creature - Giant Shaman
When ~ enters the battlefield, choose one -
• ~ deals 2 damage to each creature with flying.
• ~ deals 4 damage to target creature with flying.
4/4
Laggard Syndrome 1R
Sorcery
Creatures with power 1 or less cannor block this turn.
Draw a card.
Sorcery (U)
Creatures you control get +2/+1 and gain trample until end of turn. Creatures you control don't untap during your next untap step.
Buzzard Brigade 2R
Creature - Goblin Warrior (C)
Flying, haste
Whenever ~ attacks, if a creature owned by the defending player died this turn, ~ gets +2/+0 until end of turn.
1/2
Blind Fury R
Instant (C)
Target creature gets -1/-0 and gains double strike until end of turn.