Stoic Gravekeeper1GG
Creature - Elf Shaman
Cards in graveyards cannot be targeted and spells cannot be cast from graveyards. "The dead shall stay dead."
2/4
Spatial Violater2G
Creature - Eldrazi
Devoid
When ~ enters the battlefield, if C was spent to cast it, you may exile target artifact or enchantment.
3/2
Baragdon, Hero-Killer2BB
Legendary Creature - Demon
Flying
When ~ enters the battlefield, you may destroy target creature.
Whenever another legendary creature dies, put a +1/+1 counter on ~.
3/4
Marauding Magma4RR
Creature - Elemental
Trample
When ~ enters the battlefield, destroy all artifacts. Put a +1/+1 counter on ~ for each artofact destroyed this way.
2/2
Voracious HydraxRG
Creature - Hydra
Trample, haste
~ enters the battlefield with X +1/+1 counters on it.
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
0/0
Soul RuptureBBB
Instant
Destroy target creature, then choose one -
• That creature's controller loses life equal to its toughness.
• You gain life equal to its toughness. The destruction of soul can be as nurishing as it is devastating.
Creature - Elf Shaman
Cards in graveyards cannot be targeted and spells cannot be cast from graveyards.
"The dead shall stay dead."
2/4
Kruphixian Keeper 1GU
Creature - Merfolk Wizard
Noncreature permanents you control have hexproof.
1/4
Creature - Eldrazi
Devoid
When ~ enters the battlefield, if C was spent to cast it, you may exile target artifact or enchantment.
3/2
Instant
Counter target colored spell or ability of a colored permanent.
Creature - Plant Elemental
Noncreature enchantments lose all abilities.
3/5
Legendary Creature - Demon
Flying
When ~ enters the battlefield, you may destroy target creature.
Whenever another legendary creature dies, put a +1/+1 counter on ~.
3/4
Creature - Elf Druid
Flash
Spells and abilities your opponents control cannot cuase you to sacrifice permanents.
1/4
Creature - Elemental
Trample
When ~ enters the battlefield, destroy all artifacts. Put a +1/+1 counter on ~ for each artofact destroyed this way.
2/2
Creature - Goblin Shaman
~ cannot be countered.
Red and/or green spells cannot be countered by spells or abilities.
1/2
Creature - Hydra
Trample, haste
~ enters the battlefield with X +1/+1 counters on it.
Whenever ~ deals combat damage to a player, put a +1/+1 counter on it.
0/0
Creature - Elf Druid
Whenever ~ becomes tapped for the first time each turn, untap it.
t: Add 1 to your mana pool.
1/2
Artifact
Whenever an opponent shuffles their library, ~ deals 2 damage to them.
Artifact
When ~ enters the battlefield, draw a card.
t,sacrifice ~: Target permanent gains indestructible until end of turn.
Instant
Destroy target creature, then choose one -
• That creature's controller loses life equal to its toughness.
• You gain life equal to its toughness.
The destruction of soul can be as nurishing as it is devastating.
Instant
~ deals 2 damage to target creature.
~ deals 2 damage to target creature.