Kula, the TrustworthyRGW
Planeswalker - Kula
+1: Exile up to one target artifact creature.
+1: Put a 0/1 green Plant creature token onto the battlefield.
-4: Creatures you control get +2/+4 until end of turn.
{[3]}
Next: A non-Human planeswalker from Theros.
Veerdaura, Centaur Explorer 2GG
Planeswalker - Veerdaura
+1: Search your library for a basic land card, reveal it, put it in your hand then shuffle your library.
-4: Reveal any number of lands in your hand. Add mana of any one color to your mana pool equal to the number of lands revealed this way.
-8: Exile all lands from your library. You get an emblem with, "You may play lands from your exile zone." and, "You may play an extra land each turn."
<4>
Next: let's see a black character using heroics for fame and glory a la Booster Gold.
Jace, Shadow Conjurer 3UU
Planeswalker - Jace
<+1> Put a 1/1 Blue Illusion token with "Whenever this creature becomes the target of a spell of ability sacrifice it."
<-2> The next time target creature becomes the target of a spell or ability exile it then return it to play under its owner's control.
<-8> You get an emblem with "Whenever a creature you control is destroyed put two token copies of that creature into play under your control. The tokens are illusions in addition to their other types."
Next: An emotion manipulating walker.
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Veerdaura, Centaur Explorer 2GG
Planeswalker - Veerdaura
+1: Search your library for a basic land card, reveal it, put it in your hand then shuffle your library.
-4: Reveal any number of lands in your hand. Add mana of any one color to your mana pool equal to the number of lands revealed this way.
-8: Exile all lands from your library. You get an emblem with, "You may play lands from your exile zone." and, "You may play an extra land each turn."
<4>
Next: let's see a black character using heroics for fame and glory a la Booster Gold.
Jace, Shadow Conjurer 3UU
Planeswalker - Jace
<+1> Put a 1/1 Blue Illusion token with "Whenever this creature becomes the target of a spell of ability sacrifice it."
<-2> The next time target creature becomes the target of a spell or ability exile it then return it to play under its owner's control.
<-8> You get an emblem with "Whenever a creature you control is destroyed put two token copies of that creature into play under your control. The tokens are illusions in addition to their other types."
Next: An emotion manipulating walker.