Stinging Trap :2mana::symr::symr:
Instant - Trap
If an opponent played a spell that dealt damage to you this turn, you may pay instead of paying Stinging Trap's mana cost.
Stinging Trap deals 4 damage to target player.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Midnight Masquerade :3mana::symb::symb::symr::symr:
Sorcery
Each player shuffles all permanents, graveyards, and hands they own together, then reveals the top card of his or her library. Each player loses life equal to the converted mana cost of their revealed card. If the revealed card was a creature, put it into play. Otherwise, repeat this process.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Wave of Nausea :1mana::symb::symb:
Sorcery
Forecast - :symb::symb:
Creatures get -X/-X until end of turn, where X is the number of cards target player discarded this turn.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Silent Decapitator :symb::symb::symb:
Creature - Zombie Ninja
Silent Decapitator can't be countered.
Shroud
When Silent Decapitator enters the battlefield, destroy target creature. It can't be regenerated. You lose 3 life.
2/1
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Minor Infraction :1mana::symwr:
Sorcery
Target creature's controller shuffles it into it's owners library unless that player has Minor Infraction deal 4 damage to him or her.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Calm :symw::symw:
Instant
Untap all creatures and remove them from combat, prevent all combat damage that would be dealt this turn, then destroy all enchantments. Untap up to two lands.
//
Calamity :3mana::symr::symr:
Sorcery
Creatures you control get +3/-3, gain Haste and Trample, and attack this turn of able. All creatures target player controls block this turn if able. At the end of turn, sacrifice all creatures you control.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Birth :symg::symg::symg::symg:
Sorcery
Put 6 1/1 green Saproling creature tokens into play.
//
Rebirth :symw::symw::symw::symw:
Sorcery
Put the top creature card in your graveyard into play under your control.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Lying Eyes :3mana::symu::symu:
Instant
Target creature you control becomes a copy of target creature an opponent controls and vice-versa until end of turn.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Trap Hole :1mana::symrb::symrb:
Instant
Destroy target attacking creature. It can't be regenerated.
Whenever a creature attacks, if Trap Hole is the top card in your graveyard, remove it from the game and destroy target attacking creature. It can't be regenerated.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Dangle
Instant
You may remove a spell you played on the stack instead of paying Dangle's mana cost.
Counter target spell unless it's controller pays :1mana:.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Pour Down the Drain :xmana::2mana::symu::symu:
Instant
Target creatures controller shuffles it into its owners library. Then, put the top X cards of that players library into his or her graveyard. You draw a card for each creature with the same named as that creature put into a graveyard in this way.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Mental Storage :2mana::symu::symu::symu:
Enchantment
When Mental Storage comes into play, remove your hand from the game and draw cards equal to the number of cards removed from the game in this way.
When Mental Storage leaves play, discard your hand.Then return all cards removed from the game with Mental Storage to your hand.
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
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Instant - Trap
If an opponent played a spell that dealt damage to you this turn, you may pay instead of paying Stinging Trap's mana cost.
Stinging Trap deals 4 damage to target player.
Next: Ruined Tome
Sorcery
Each player shuffles all permanents, graveyards, and hands they own together, then reveals the top card of his or her library. Each player loses life equal to the converted mana cost of their revealed card. If the revealed card was a creature, put it into play. Otherwise, repeat this process.
Next: Broken Gnomes
Sorcery
Forecast - :symb::symb:
Creatures get -X/-X until end of turn, where X is the number of cards target player discarded this turn.
Next: Resistant Orgg
Instant
Regenerate target creature. You gain life equal to its toughness.
Sphere of Absolution
Creature - Zombie Ninja
Silent Decapitator can't be countered.
Shroud
When Silent Decapitator enters the battlefield, destroy target creature. It can't be regenerated. You lose 3 life.
2/1
Next: Harmonic Grace
Sorcery
Target creature's controller shuffles it into it's owners library unless that player has Minor Infraction deal 4 damage to him or her.
Next: Booming Clouds
Instant
Untap all creatures and remove them from combat, prevent all combat damage that would be dealt this turn, then destroy all enchantments. Untap up to two lands.
//
Calamity :3mana::symr::symr:
Sorcery
Creatures you control get +3/-3, gain Haste and Trample, and attack this turn of able. All creatures target player controls block this turn if able. At the end of turn, sacrifice all creatures you control.
Next: Festering Boils
Sorcery
Put 6 1/1 green Saproling creature tokens into play.
//
Rebirth :symw::symw::symw::symw:
Sorcery
Put the top creature card in your graveyard into play under your control.
Next: Hell's Chariot
Instant
Target creature you control becomes a copy of target creature an opponent controls and vice-versa until end of turn.
Next: Deceiving Idol
Instant
Destroy target attacking creature. It can't be regenerated.
Whenever a creature attacks, if Trap Hole is the top card in your graveyard, remove it from the game and destroy target attacking creature. It can't be regenerated.
Next: Victim's Fortune
Instant
You may remove a spell you played on the stack instead of paying Dangle's mana cost.
Counter target spell unless it's controller pays :1mana:.
Next: Gargantuan Turmoil
Instant
Target creatures controller shuffles it into its owners library. Then, put the top X cards of that players library into his or her graveyard. You draw a card for each creature with the same named as that creature put into a graveyard in this way.
Next: Elven Branding
Enchantment
Whenever a creature attacks, its controller sacrifices a land.
Next: Poultry Cannon
Enchantment
When Mental Storage comes into play, remove your hand from the game and draw cards equal to the number of cards removed from the game in this way.
When Mental Storage leaves play, discard your hand.Then return all cards removed from the game with Mental Storage to your hand.
Next: Sacrificial Chamber
Creature - Cleric Minion
Cleric spells can't be countered.
:symu::symu::symu:, sacrifice a Cleric: Counter target spell.
2/3
Next: Fatal Grasp