I mean Heirach taps for U so it doesn't seem like it'd be that rough all things considered. It's not even a 4x that we are talking but a 1-2x
I'd go ahead and test it if I were you. Maybe I'm wrong and you'll have access to blue mana early enough.
Totally agree. I count 12 U sources in the 24 lands so even ignoring the Hierarch you still might be able to drop it on turn 2-3 (remember Cavern can tap for U as well.
The deck seems nice, and the result is certainly there. However, is blue really that useful here? It's only there for Drowner of Hope and 2-3 counter-spells in the side. Is there something else we could use in the Drowner's spot and keep it in G/W/C? My initial thought would be World Breaker.
Honestly I was thinking similar and if you wanted to go a different route other than U, go Black for Strangler. All in all though Drowner of Hope is very good. It can be blinked and can remove attackers and blockers for free.
I need something that blocks in the air.. Almost like the only thing missing.
So my next builds i will try 2 or 3 eldrazi skyspawner which seems very solid too And helps against affinity which is a bad matchup pre-board. Something like 2 reshapers 2 spawners.
The other issue is that midrange like mardu And rock can tricky , And Matter does help a lot with its value.
So I totally agree with this deck needing something flying to block in the air. Unfortunately I highly doubt that we can fit Eldrazi Skyspawner into the list. The mana base in this deck is very badly stretched already. We need T1 green 100% of games, and access to very early white and waste mana. I don't think there's any way to get T2 blue consistently enough.
I mean Heirach taps for U so it doesn't seem like it'd be that rough all things considered. It's not even a 4x that we are talking but a 1-2x
The deck is good indeed. I ve been playtesting a bunch of game against random tier1/2 decks and it feels very comfortable and, of course, it wins..A Lot..
I never tried Wall of omens, still on the 'to do list' but Manynard might have gotten it right.
Spellskite is a beast. Period.
Extra dork to power TKS turn 2 with more consistency (thats our best play there).
Eldrazi Mímic i think it gives the deck more explosivness, so you can race combo or aggro.
The card that is getting in my mind is Matter Reshaper. It is very solid indeed. But im not sure if 4 is the right number. I need something that blocks in the air.. Almost like the only thing missing.
So my next builds i will try 2 or 3 eldrazi skyspawner which seems very solid too And helps against affinity which is a bad matchup pre-board. Something like 2 reshapers 2 spawners.
The other issue is that midrange like mardu And rock can tricky , And Matter does help a lot with its value.
I would love to hear from Pascal, im waiting for his CFB article!
I agree that I think Skyspawners are worth a shot. Honestly I don't like mimic because it's only a 1x in the main and 1x in the side. I think that is an exceedingly low chance of being any sort of value. At least sky spawner helps us ramp and race in addition to being evasive with flying and on the flip side, gives us a flying blocker against things like Inkmoth Nexus if we need it. To me Mimic is much like Endless One, a card that was fantastic value when it cost you nothing to put into play (or became an X+2/X+2 for X) with Eye of Ugin but without it just doesn't hold up value wise.
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Totally agree. I count 12 U sources in the 24 lands so even ignoring the Hierarch you still might be able to drop it on turn 2-3 (remember Cavern can tap for U as well.
Honestly I was thinking similar and if you wanted to go a different route other than U, go Black for Strangler. All in all though Drowner of Hope is very good. It can be blinked and can remove attackers and blockers for free.
I mean Heirach taps for U so it doesn't seem like it'd be that rough all things considered. It's not even a 4x that we are talking but a 1-2x
Definitely, it was the one thing that raised my eyebrow and honestly I think it is the flex spot overall in the list.
I agree that I think Skyspawners are worth a shot. Honestly I don't like mimic because it's only a 1x in the main and 1x in the side. I think that is an exceedingly low chance of being any sort of value. At least sky spawner helps us ramp and race in addition to being evasive with flying and on the flip side, gives us a flying blocker against things like Inkmoth Nexus if we need it. To me Mimic is much like Endless One, a card that was fantastic value when it cost you nothing to put into play (or became an X+2/X+2 for X) with Eye of Ugin but without it just doesn't hold up value wise.