It's fine. There are just very, very few non-permanents that give abilities permanently. Riding the Dilu Horse is the only one I can think of off the top of my head.
Transcendental Salvage (W/G)
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this card to the battlefield tapped."
NEXT: Decipher
No. Not next.
Transcendental Salvage(W/G)
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this card to the battlefield tapped." until the beginning of the next end step.
Both work. I think it's just preference.
It's fine. There are just very, very few non-permanents that give abilities permanently. Riding the Dilu Horse is the only one I can think of off the top of my head.
Decipher the All-Crystal Throne 4R
No. Not next.
Transcendental Salvage (W/G)
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this card to the battlefield tapped." until the beginning of the next end step.
Decipher All
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this card to the battlefield
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this card to
Instant
Each artifact card in each player's graveyard and exile zone has "1: Return this
Instant
Each artifact card in each player's graveyard and exile
Instant
Each artifact card in each player's graveyard
Creature - Avatar Incarnation
Scion of Night has first strike and trample as long as it's tapped.
5/8
Creature - Avatar Incarnation
Scion of Night has first strike and trample as long as it's tapped.
Creature - Avatar Incarnation
Scion of Night has first strike
Creature - Avatar Incarnation
Artifact - Equipment
Equipped creature is indestructible.
3: Target