I went 3-1 too, not sure the size of the field but >30.
R1 Seb on Naya Burn 2-1
Seb's first time playing burn.
G1 Seb mulled to 6 can kept a land heavy hand. Some swiftspears came down along with lave spikes, swiftspear got pathed. Dropped a strangler and processed a suspended rift bolt.
G2 4 eidolons in row meant removal was gonna cost me a lot of life. Dropped a TKS and smasher. Was already at 2 life at this stage. All I could do was sit there against the 2 remaining eidolons. He eventually drew some burn, swung in with the eidolons which I was forced to block and burned me.
G3 Removal with 2 smashers is good.
1-0
R2 Auric on RG ponza
I hadn't faced ponza in a while so my SB had been adjusted accordingly which meant my crucible of worlds and sacred ground had been taken out.
G1 He's on the play, T3 blood moon. I've got no access to basics/colourless mana.
G2 T1 thoughtseize a Baloth, T2 thoughtseize a thrun, he's still got an inferno titan in hand. T3 draw and play a souls. Grind it out a bit, disenchant a utopia sprawl as was trying to beat down fast. He drops titan, wipes be spirits. Plays another baloth. Bolts and pings my TKS with titan attack triggers.
1-1
R3 Jerry on Jund
Games were long and I don't remember specifics.
G1 I win with souls I think
G2 He wins with scooze and raging ravine at 3 life.
G3 Smash face with smashers and souls.
MD eternal scourge was nice for this match up. Allows chump blocks if you have a relic of progenitus out till you draw into something more substantial. I like scourge for grindy games. Lost of spot removal is nice. Ooze can be a problem if you don't have relic or it's gone to late game and opp. has lots of green mana. My opp was very confused by my deck having never seen it before.
2-1
Kev on BUG ponza
yay more blood mooons. . .
G1 lose to blood moon.
G2 he's got bolts, snaps, blood moons, stone rains but I manage to ekk out a win at 3 life with TKS and soul beats.
G3 I have multiple paths, a scourge some nonbasics and a plains in hand. Don't play the plains till T5 skipping my T4 land drop which was the right play since he stone rains the turn before I play the plains. I drop scourge, path it when he drops a blood moon and grab a wastes allowing me play my colourless eldrazi and just beat down from there.
This match up although it packs a lot of more powerful cards seems easier than the GR versions as it's a lot slower. That being said you can just get hosed by a T3 blood moon. Silly card.
Final: 3-1
Ah yes, night of souls' betrayal is defo a non-bo with lingering souls. ZP is great, I play it in the SB of my Eldrazi and Taxes list. I overlooked it when I built my SB but I'll probably stick it back. I like that smashers survives a languish. This is all great info, thank you.
Tried out this deck last night at a small-ish 4 round tourney. Went 3-1, beat burn, BUG goodstuff and bant eldrazi. Lost to elves. My question is how to beat elves? Any strategic help would be appreciated. Is it correct to T1 path their mana dork? This just seems like it ramps them. Should I be saving the path for something like elvish archdruid or heritage druid ? Any sideboard tips would be appreciated too (I know my sb is a bit wonky but there's a few RG ponza decks in my meta hence the sacred ground and crucible). Off-colour fetches are suboptimal but what I had on hand.
UBR Grixis Death's shadow
UBR Grixis Death's shadow
2x Polluted delta
4x Caves of Koilos
4x Eldrazi Temple
1x Flooded Strand
2x Ghost Quarter
2x Godless Shrine
1x seagate's wreckage
1x Plains
2x Shambling Vent
2x Swamp
1x Vault of the Archangel
1x Wastes
planeswalker
1x Sorin, Solemn Visitor
4x Relic of Progenitus
2x Mind Stone
spells
1x collective brutality
2x Thoughtseize
2x Inquisition of Kozilek
4x Lingering Souls
removal
4x Path to Exile
1x Go for the Throat
creatures
3x Matter Reshaper
4x Reality Smasher
4x Thought-Knot Seer
3x Wasteland Strangler
2x eternal scourge
1x ratchet bomb
1x disenchant
1x zealous persecution
1x declaration in stone
1x Pithing Needle
1x Rest in Peace
1x languish
2x Stony Silence
1x Surgical Extraction
2x Blessed alliance
1x celestial purge
2x warping wail
I went 3-1 too, not sure the size of the field but >30.
R1 Seb on Naya Burn 2-1
Seb's first time playing burn.
G1 Seb mulled to 6 can kept a land heavy hand. Some swiftspears came down along with lave spikes, swiftspear got pathed. Dropped a strangler and processed a suspended rift bolt.
G2 4 eidolons in row meant removal was gonna cost me a lot of life. Dropped a TKS and smasher. Was already at 2 life at this stage. All I could do was sit there against the 2 remaining eidolons. He eventually drew some burn, swung in with the eidolons which I was forced to block and burned me.
G3 Removal with 2 smashers is good.
1-0
R2 Auric on RG ponza
I hadn't faced ponza in a while so my SB had been adjusted accordingly which meant my crucible of worlds and sacred ground had been taken out.
G1 He's on the play, T3 blood moon. I've got no access to basics/colourless mana.
G2 T1 thoughtseize a Baloth, T2 thoughtseize a thrun, he's still got an inferno titan in hand. T3 draw and play a souls. Grind it out a bit, disenchant a utopia sprawl as was trying to beat down fast. He drops titan, wipes be spirits. Plays another baloth. Bolts and pings my TKS with titan attack triggers.
1-1
R3 Jerry on Jund
Games were long and I don't remember specifics.
G1 I win with souls I think
G2 He wins with scooze and raging ravine at 3 life.
G3 Smash face with smashers and souls.
MD eternal scourge was nice for this match up. Allows chump blocks if you have a relic of progenitus out till you draw into something more substantial. I like scourge for grindy games. Lost of spot removal is nice. Ooze can be a problem if you don't have relic or it's gone to late game and opp. has lots of green mana. My opp was very confused by my deck having never seen it before.
2-1
Kev on BUG ponza
yay more blood mooons. . .
G1 lose to blood moon.
G2 he's got bolts, snaps, blood moons, stone rains but I manage to ekk out a win at 3 life with TKS and soul beats.
G3 I have multiple paths, a scourge some nonbasics and a plains in hand. Don't play the plains till T5 skipping my T4 land drop which was the right play since he stone rains the turn before I play the plains. I drop scourge, path it when he drops a blood moon and grab a wastes allowing me play my colourless eldrazi and just beat down from there.
This match up although it packs a lot of more powerful cards seems easier than the GR versions as it's a lot slower. That being said you can just get hosed by a T3 blood moon. Silly card.
Final: 3-1
UBR Grixis Death's shadow
UBR Grixis Death's shadow
UBR Grixis Death's shadow
UBR Grixis Death's shadow
2x Bloodstained Mire
4x Caves of Koilos
4x Eldrazi Temple
1x Flooded Strand
2x Ghost Quarter
3x Godless Shrine
1x Plains
2x Shambling Vent
2x Swamp
1x Vault of the Archangel
1x Wastes
1x Sorin, Solemn Visitor
artifacts
4x Relic of Progenitus
2x Mind Stone
spells
3x Thoughtseize
2x Inquisition of Kozilek
4x Lingering Souls
removal
4x Path to Exile
1x Go for the Throat
creatures
4x Matter Reshaper
4x Reality Smasher
4x Thought-Knot Seer
4x Wasteland Strangler
1x Crucible of Worlds
1x Damnation
1x Distended Mindbender
2x Pithing Needle
2x Rest in Peace
1x Sacred Ground
2x Stony Silence
1x Surgical Extraction
2x Timely Reinforcements
2x celestial purge
Hi folks,
Tried out this deck last night at a small-ish 4 round tourney. Went 3-1, beat burn, BUG goodstuff and bant eldrazi. Lost to elves. My question is how to beat elves? Any strategic help would be appreciated. Is it correct to T1 path their mana dork? This just seems like it ramps them. Should I be saving the path for something like elvish archdruid or heritage druid ? Any sideboard tips would be appreciated too (I know my sb is a bit wonky but there's a few RG ponza decks in my meta hence the sacred ground and crucible). Off-colour fetches are suboptimal but what I had on hand.
Thanks,
DT
UBR Grixis Death's shadow