"Now that's an idea worthy of stealing and putting a patent on! I guarantee in three years flat we'll have half of the Epicrin army chomping at the bit to sever one of their hands for a single use projectile! Welcome aboard friend, feel free to take a look around."
"Well training here is really more informal than most would expect, if the goal of our little group was to replicate what has already been done we'd pay Greel children two gold a day to work in the steam filled sweatshops on the top floor. Trial and error is really the only way to improve one's standing as a forger of a new era. If you want to observe others practicing steamwork I recommenced the top floor, most the steam is released up there."
"Just Knowledge! Oh, and explosions. Those don't happen often. But when they do, oh boy!"
Peter looked mildly excited at the prospect of explosions.
Shortly, Sam arrived at the top floor of the Forge, a moist affair with a very high roof, several catwalks over 30 feet above the floor, and pipes and boilers everywhere. The Boilers are largely at the bottom of the area, placed over the respective forges, but there were others strewn about in the higher reaches where catwalkers could access them. Water from the river was hauled in in tremendous buckets and pulled up to the second story via a sophisticated pulley system, then deposited in each boiler by sweaty laborers.
It was painful. Peter regretted it, but saw it through.
"So, now that you're a guild member and all, I suppose you'll want your sigil and room, and other such niceties. You won't find those here, we own a property in the artisans quarter for the housing. Oh I guess you will find the sigils here, they're pretty simple wrought iron pins. We can find one for you downstairs."
Sam brushes some dust off her pants before nodding.
"The sigil is probably important, yes. Is there anything I need to know? Guild duties I have? Things I should be doing? Places I can go to learn and not blow things up because I put a... Spanner... Or... Something in the wrong place?"
Golan and Gamble entered the Tomorrow Forge. Golan found it to be comfortably warm. They approached a nearby Armorer, who was hard at work. The Armorer was 6 Feet tall, muscly, bore a very dirty Apron with a large Machinist Sigil drawn on the front and heavy pants. He had a tattoo of a beautiful elven woman on his right bicep.
"Excuse m-" *CLANG!* Golan was interrupted by the Armorer banging on a sheet of metal with a hammer. I suppose that was to be expected.
Gamble - "Well, we were just wondering about a suit of armor. You heard about that Deathcloth thing right? We figured armor like that had to have been custom-made somewhere, or at least required some custom parts."
**Now that they were actively out and pursuing this thing, Gamble seemed to have forgotten that Bounty Hunting was not supposed to be within his purview.**
Golan - "His Armor would have been custom fitted and orange tinted."
Peter - "Don't worry about it! ... Too much. Well, I mean, worry about it. But you won't pay for it, no. Well, you won't pay THEM for it. The Guild will pay the injured party, and then you'll just have to make it up to the Guild, however that works out. Which, in some cases requires you stop being part of the Guild. But I'm sure YOU won't kill anyone! Not right away, at any rate..."
Armorer - The blade thing sounds like a hydroblade, which is a commonly taught Apprentice level device. He coulda bought that off any machinist with more than rudimentary hydraulics skill. As for orange metal never worked with it myself. Tend to me more bout function and ornamentation around here. You might want to check the commercial forge, where the blind smith works. He's more likely to have made the armor than anyone here.