Deth winces in pain as what was a little snake suddenly became a really REALLY big snake, and he is thrown back by the attack. However, he recovers, and draws even more power to him.
Then his aura contracts and when it expands, a second knight follows a piece of black magic, which forms into the same ruin over the same creature. Deth wonders just how much magic he and the mage will spend fighting over such a simple creature.
Erin falls over as she's tackled and basically bull-rushed. Wincing at the pain of it. Not fun! The mime slowly gets herself up and dusts herself off, another blue ball falling into her hand. Well. It's time for the mime to do what she does best.
Use someone else's strength to make bad things happen to bad people. She glances over at the nearby Elvish Champion... And makes a gesture in its direction. There's a faint blue aura on it now. One that will make life very nice for the three of them soon.
Hróðvitnir is smashed into by the three, not so small, snakes. After standing back up from the attack, the Wolfir pulls more power from his home's memory, and adds another rune collar to his left arm. After increasing his mana ties, he directs his powers at his elves, as the runes on his arms fade leaving only one on his right arm glowing. Hróðvitnir's elves all become covered in a dark green light, and begin to grow and become even more wild looking. The Wolfir directs the feral looking ones, to attack at the entity he believes he saw in the trees.
Deth looks worried, but, seeing erin relax, allows his mana and summons to fade away into the aether. He does, however, keep his weapon out, and is obviously tense.
Private Mod Note
():
Rollback Post to RevisionRollBack
Time flys like an arrow. Fruit flys like a banana.
Following suit with his allies, Hróðvitnir breaks his connection to his mana, and his elves and the marks on his body slowly disappear afterward. The Wolfir stands back up afterwards and looks toward the surrounding trees, trying to see if there were anymore of creatures that attacked the group.
1x Might of Alara on each of the snakes blocked by each player.
Oh, yes, and you can take your turns after that.
Then his aura contracts and when it expands, a second knight follows a piece of black magic, which forms into the same ruin over the same creature. Deth wonders just how much magic he and the mage will spend fighting over such a simple creature.
Life: 8
Field
Land
4x swamp
2x swamp
NonLand
2x Skulking Knight
1x vampire bats
1x sai (1/0 weapon)
Grave:
2x Deathmark
1x Terror
RPG character/deth gawthrech
Thanks to damation studio and SGT_Chubbz for the amazing avatar.
Erin falls over as she's tackled and basically bull-rushed. Wincing at the pain of it. Not fun! The mime slowly gets herself up and dusts herself off, another blue ball falling into her hand. Well. It's time for the mime to do what she does best.
Use someone else's strength to make bad things happen to bad people. She glances over at the nearby Elvish Champion... And makes a gesture in its direction. There's a faint blue aura on it now. One that will make life very nice for the three of them soon.
4x Island :symt:
1x Plains
On Stack:
1x Followed Footsteps, targeting Hrod's Elvish Champion
On Battlefield:
1x Shade of Trokair (suspended, 2x counters)
Graveyard
2x Boomerang
My helpdesk should you need me.
Hróðvitnir is smashed into by the three, not so small, snakes. After standing back up from the attack, the Wolfir pulls more power from his home's memory, and adds another rune collar to his left arm. After increasing his mana ties, he directs his powers at his elves, as the runes on his arms fade leaving only one on his right arm glowing. Hróðvitnir's elves all become covered in a dark green light, and begin to grow and become even more wild looking. The Wolfir directs the feral looking ones, to attack at the entity he believes he saw in the trees.
1 Overrun
4 Elvish Berserker 4T, 6/6 Forestwalkers Attacking
1 Elvish Champion 1Q 6/6 Forestwalk
Fighting Stance (1/0 Weapon)
Come on and check it out. You know you want to.
There's a sharp hiss of pain from the entity. Its mana bonds vanish, and all the snakes disappear back into the trees.
There's the sound of movement through the trees, before the forest becomes silent once more.
The tiny flame within Erin becomes a flickering candle.
Erin may now play up to two Plains.
As the mana balls disappear one by one, and the spells she has active slowly fade away, the mime frowns. Now doesn't that feel ominous?
My helpdesk should you need me.
RPG character/deth gawthrech
Thanks to damation studio and SGT_Chubbz for the amazing avatar.
Come on and check it out. You know you want to.
Slowly, the silence is replaced by the sounds of nature.