About an hour has passed since Faust has taken over and he continues to keep watch.
OOC: Roll fail
Need two more. First one is to see if Faust falls back to sleep, 1d20 -1 mod, need 8 or better to stay awake. The second one is another spot check, 1d20 +1 mod.
OOC: [DICE=sleepyness]20-1[/DICE]
[DICE=spot]20+1[/DICE]
Dice hates me
As the hours passed Faust found his eyelids getting heavier, his yawns getting more frequent and his mind becoming more still. He tries slapping his face a couple of times to keep himself awake, eyes straining to see in the darkness to try and keep his thoughts from sleeping.
Unfortunately drowsiness won this battle.
Xiras grows dimly aware of a certain unease in the air, he stirs from his trance and moves to a crouching position. From here he can see signs of someone in the field.
For the second time that night Faust found himself being shaken awake by Xiras. It took a few seconds for his mind to comprehend Xiras words, and another second after to realise that he had fallen asleep on the job. Damn, Xiras I'm really sorry. Guess that bat ride took more out of me then I thought it would've.
The boy realises that his mistake could've cost him this battle. He hoped he could make it up to his companion. What's he doing?
They head out into the fields and soon come up to where the Mage is. He has three small glowing orbs floating around him with a fourth one forming. He is clad is simple light armor, with a short sword about his waist. He has close cropped blonde hair and a neatly trimmed goatee. With his gathered Mana he summons two Clerics
And we had hoped we would get the initiative...
Faust muttered. Maybe if he hadn't fallen asleep they might've caught the man without his clerics. He shook his head, trying to get rid of the thought. You can blame yourself all you want later. Right now just focus on taking this guy down.
He creates a bog nearby, bubbling with toxic gas, and yanks the Cross he wears off his neck. Not this time. You are not going to raze this farm.
Turn 1
Life 20
Dagger drawn
Plays: 1x spawning pool
Battlefield: 1x spawning pool t
Graveyard:
RFG:
Xiras stands with stoic expression cast upon his face, he produces his fans with a flick of the wrist they spread open. A pale blue aura appears to surround Xiras, ghostly wisps of cyan dance in the air.
Xiras waits patiently ready to counter any form of assault.
Turn 1
Life 20
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 1x Island Q
Graveyard:
RFG:
What the!! Where did you two come from?! No matter. Tonight, I stand and fight. The time limit on my commission is almost up. This town must fall tonight, and you two along with it.
He brings a fifth orb to him and with it and the others he summons more Clerics.
"Hmph! But a peasant in someone else's pocket, tonight justice will be swift"
Xiras attempts to repel one of the clerics but cannot summon enough energy to achieve his goal, the Aura flared briefly then disappates.
"Something is impeding my spells Faust!" yelled Xiras
Tap Island for mana
Unable to cast non-creature spell due to glowrider effect, mana pool empties.
Xiras waves his weapons in delicate dancelike movements, fanning his Aura to glow slightly brighter, summoning more energy for what he know will be an arduous fight.
Life 20
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 2x Island Q
Graveyard:
RFG:
Why do you destroy towns? What can you possibly gain?
Faust took notice of his opponent and how it seems like every creature he summons is invigorating him, making him stronger. Something is also impeding the blue mage's spells. This is getting worse and worse.
He summons a patch of marsh to his side, then begins chanting, calling to life the spirit of a demon, its shadowed face grinning with wicked delight. The imp produces for him a gift, a single orb of black mana. Gathering more orbs from the two lands he previously summoned, he rips open a fabric in space and out emerges a shrieking creature, wings ready for flight and a manic look on its face.
Life 20
Dagger drawn
Plays: 1x swamp, exile demonic spirit guide, 1x hypnotic specter
Battlefield: 1x spawning poolt
1x swamp t
1x hypnotic specterq
Graveyard:
RFG: 1x demonic spirit guide
He says as he brings another orb into being and with it another two Clerics. He then points towards Faust and two of the Clerics holding lamps charge at him. As they charge he readies his sword.
Xiras noticing the gesture and quickly responds, the aura pulses, the wisps of cyan converge on one of the fans. With a quick flick of the wrist a powerful blast of wind is produced, finding its focus on one of the torch bearing clerics. As the blast leaves Xiras, wisps of mana are drawn towards the cleric floating above glowing orbs.
"I can only stop one, that cleric is the one taxing my spells!" he says pointing towards the mana draining cleric
Wow this looks like a hard battle,
Few questions if I may, for future reference, do you want me to pause like that during this battle to wait for responses to unsummon, or just go onto the next turn.
Also is this format like two-headed giant, can we block for each other?
OOC: Feel free to go on to your next turn unless I say that I may have responses. The format is like 2-headed, feel free to block for each other. Also when targeting a creature where I have more than one and they are doing diffrent things, saying which one your targeting is useful. However, I will normally assume that you are targeting the one who is attacking.
OOC: Sorry about not targeting correctly, yes I meant one of the attacking ones, also I guess in terms of weapons I cannot use mine in conjunction with Faust to kill a disciple here. Only the head being attacked can use a weapon to defend, right?
"Kind of wizard, an air manipulator, a reactive wizard, I'm all kinds of wizard but most of all, I'm a wizard who seeks your downfall, you should be afraid of that!" taunts Xiras as he taps into more mana, the aura pulses with potential.
Life 20
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 3x IslandQ
Graveyard: 1 x Unsummon
RFG:
Faust gives a tip of his head to Xiras as he sees one of his attackers whipped away. He commands his specter to block the other but is surprised as his specter either couldn't or wouldn't. Coin? You destroy the homes and memories of others for gold? And they say black mages are ambitious.
In a lower tone he mutters to Xiras. It seems those lantern wielding clerics are warding off my creature. I'm going to have to leave them to you. I'll do what I can about the one taxing your spells but it may take awhile.
He turns the land into marsh once more and summons another specter into play. Then he commands the first one to attack.
Life 19
Dagger drawn
Plays: 1x swamp, 1x hypnotic specter
Battlefield: 1x spawning pool t
2x swamp t
2x hypnotic specter 1q(ss), 1t(attacking)
Graveyard:
RFG: 1x demonic spirit guide
He grins as he sees his lantern bearing Cleric get through.
Without money I can't buy any spells to help defend what I need to defend. Its not ambition it is a means to an end.
He watches as the Specter takes flight and swoops in for the attack. The Specter make a clean hit, but he is able to return the favor. He still feels one of his spells slip through his 'fingers'.
Deal with this Moon-Boy.
He says as he brings forth another orb. He follows it up by summoning two more lantern carrying Clerics and another one who holds a glowing staff.
Who will you help? Yourself or your ally?
He motions to two of the lantern carrying Clerics and then points to Faust. He then motions to the Doubtless One and then points to Xiras. The Clerics then charge across the battlefield at the Mages.
OOC: Sorry about not targeting correctly, yes I meant one of the attacking ones, also I guess in terms of weapons I cannot use mine in conjunction with Faust to kill a disciple here. Only the head being attacked can use a weapon to defend, right?
That is fine. Like I said the attacking one are the ones that make sense for you to target. As for the weapon use question, only the one being attacking may use their weapon to defend.
Xiras lays on his back to look at the stars, slowly he drifts into a trance
OOC: I need a spot check, 1d20 with a +1 mod from Faust.
Faust stares out the window trying to discern the unfamiliar shapes of the sillhouetes night brings.
OOC:
OOC: Roll fail
Need two more. First one is to see if Faust falls back to sleep, 1d20 -1 mod, need 8 or better to stay awake. The second one is another spot check, 1d20 +1 mod.
[DICE=spot]20+1[/DICE]
Dice hates me
As the hours passed Faust found his eyelids getting heavier, his yawns getting more frequent and his mind becoming more still. He tries slapping his face a couple of times to keep himself awake, eyes straining to see in the darkness to try and keep his thoughts from sleeping.
Unfortunately drowsiness won this battle.
OOC: 1d20 roll from both of you to see if either of you wake up, 7 or better.
Xiras grows dimly aware of a certain unease in the air, he stirs from his trance and moves to a crouching position. From here he can see signs of someone in the field.
They are here, time to prepare
Blissfully unaware of the growing threat, Faust continues snoring away, his dreams troubled by a nagging thought of having forgotten to do something.
IC:
Xiras can see a figure out in the field who is bring forth white lights. He also notices that his partner has fallen asleep.
IC: Xiras runs to Faust and shakes him in an attempt to wake him
"Faust, Wake up, they are here!"
For the second time that night Faust found himself being shaken awake by Xiras. It took a few seconds for his mind to comprehend Xiras words, and another second after to realise that he had fallen asleep on the job.
Damn, Xiras I'm really sorry. Guess that bat ride took more out of me then I thought it would've.
The boy realises that his mistake could've cost him this battle. He hoped he could make it up to his companion.
What's he doing?
Xiras start towards the white lights.
Weapon: 2/0 Sword [not ready]
Playing:
Plains
Soul Warden, Glowrider
IP:
4 Plains [4 :symtap:]
1 Soul Warden [1 and SS]
1 Glowrider [1 ands SS]
OOC: Let the battle begin.
Faust muttered. Maybe if he hadn't fallen asleep they might've caught the man without his clerics. He shook his head, trying to get rid of the thought.
You can blame yourself all you want later. Right now just focus on taking this guy down.
He creates a bog nearby, bubbling with toxic gas, and yanks the Cross he wears off his neck.
Not this time. You are not going to raze this farm.
Turn 1
Life 20
Dagger drawn
Plays: 1x spawning pool
Battlefield: 1x spawning pool t
Graveyard:
RFG:
Xiras waits patiently ready to counter any form of assault.
Turn 1
Life 20
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 1x Island Q
Graveyard:
RFG:
He brings a fifth orb to him and with it and the others he summons more Clerics.
Weapon: 2/0 Sword [not ready]
Playing:
Plains
Soul Warden, Disciple of Grace, Disciple of Grace
Life +5
IP:
5 Plains [5 :symtap:]
2 Soul Warden [2 :symq:]
1 Glowrider [1 :symq:]
2 Disciple of Grace [2 and SS]
Xiras attempts to repel one of the clerics but cannot summon enough energy to achieve his goal, the Aura flared briefly then disappates.
"Something is impeding my spells Faust!" yelled Xiras
Tap Island for mana
Unable to cast non-creature spell due to glowrider effect, mana pool empties.
Xiras waves his weapons in delicate dancelike movements, fanning his Aura to glow slightly brighter, summoning more energy for what he know will be an arduous fight.
Life 20
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 2x Island Q
Graveyard:
RFG:
Faust took notice of his opponent and how it seems like every creature he summons is invigorating him, making him stronger. Something is also impeding the blue mage's spells. This is getting worse and worse.
He summons a patch of marsh to his side, then begins chanting, calling to life the spirit of a demon, its shadowed face grinning with wicked delight. The imp produces for him a gift, a single orb of black mana. Gathering more orbs from the two lands he previously summoned, he rips open a fabric in space and out emerges a shrieking creature, wings ready for flight and a manic look on its face.
Life 20
Dagger drawn
Plays: 1x swamp, exile demonic spirit guide, 1x hypnotic specter
Battlefield: 1x spawning pool t
1x swamp t
1x hypnotic specter q
Graveyard:
RFG: 1x demonic spirit guide
He says as he brings another orb into being and with it another two Clerics. He then points towards Faust and two of the Clerics holding lamps charge at him. As they charge he readies his sword.
Weapon: 2/0 Sword [ready]
Playing:
Plains
Doubtless One, Disciple of Grace
Life +2 for Hippy, + 4 for his plays
Capping his life at 30
IP:
6 Plains [6 :symtap:]
2 Soul Warden [2 :symq:]
1 Glowrider [1 :symq:]
3 Disciple of Grace [1 and SS, 2 and attacking Faust]
1 Doubtless One [1 and SS]
"I can only stop one, that cleric is the one taxing my spells!" he says pointing towards the mana draining cleric
Plays: T 2 x Island
Cast Unsummon targetting Disciple of Grace
Battlefield: 2 x Island T
Stack: Unsummon
Few questions if I may, for future reference, do you want me to pause like that during this battle to wait for responses to unsummon, or just go onto the next turn.
Also is this format like two-headed giant, can we block for each other?
OOC: Feel free to go on to your next turn unless I say that I may have responses. The format is like 2-headed, feel free to block for each other. Also when targeting a creature where I have more than one and they are doing diffrent things, saying which one your targeting is useful. However, I will normally assume that you are targeting the one who is attacking.
"Kind of wizard, an air manipulator, a reactive wizard, I'm all kinds of wizard but most of all, I'm a wizard who seeks your downfall, you should be afraid of that!" taunts Xiras as he taps into more mana, the aura pulses with potential.
Fans drawn (1/0)
Plays: 1x Island
Battlefield: 3x Island Q
Graveyard: 1 x Unsummon
RFG:
Coin? You destroy the homes and memories of others for gold? And they say black mages are ambitious.
In a lower tone he mutters to Xiras.
It seems those lantern wielding clerics are warding off my creature. I'm going to have to leave them to you. I'll do what I can about the one taxing your spells but it may take awhile.
He turns the land into marsh once more and summons another specter into play. Then he commands the first one to attack.
Dagger drawn
Plays: 1x swamp, 1x hypnotic specter
Battlefield: 1x spawning pool t
2x swamp t
2x hypnotic specter 1q(ss), 1t(attacking)
Graveyard:
RFG: 1x demonic spirit guide
Without money I can't buy any spells to help defend what I need to defend. Its not ambition it is a means to an end.
He watches as the Specter takes flight and swoops in for the attack. The Specter make a clean hit, but he is able to return the favor. He still feels one of his spells slip through his 'fingers'.
Deal with this Moon-Boy.
He says as he brings forth another orb. He follows it up by summoning two more lantern carrying Clerics and another one who holds a glowing staff.
Who will you help? Yourself or your ally?
He motions to two of the lantern carrying Clerics and then points to Faust. He then motions to the Doubtless One and then points to Xiras. The Clerics then charge across the battlefield at the Mages.
Weapon: 2/0 Sword [not ready]
Playing:
Plains
Disciple of Grace, Disciple of Grace, Glowrider
Life +6 for his plays.
Capping his life at 30
IP:
7 Plains [7 :symtap:]
2 Soul Warden [2 :symq:]
2 Glowrider [2 :symq:,1 SS]
4 Disciple of Grace [2 and SS, 2 and attacking Faust]
1 Doubtless One [1 and attacking Xiras]
GY:
1 Soul Warden
OOC:
That is fine. Like I said the attacking one are the ones that make sense for you to target. As for the weapon use question, only the one being attacking may use their weapon to defend.