It's basically a Red/Green aggro deck that is built to be able to beat my opponent as quickly as possible in as many ways as possible.
Basically, you spend a few turns building a creature count with Nest Invader/Kozilek's Predator/Brood Birthing, interacting with the opponent on occasion with Ram-Gang, Bloodbraid, and Bolt if needed. Once you have enough creatures, you can go a few ways.
1. Sac them all to Predator Dragon and kill them in one hit.
I only need eight creatures in play to get him to 20/20, which this deck can do in it's sleep.
2. Play Beastmaster Ascension, attack with everything.
Having seven creatures in play is even easier.
3. Or just beat them into the ground the old fashioned way.
Of course, I won't always wait for either of those two to make themselves available. I'm not stupid, y'know! Kozilek's Predator and Nest Invader are very aggressive creatures, as they produce little critters that can block, allowing me to attack to my heart's content if my opponent doesn't want creatures running in too much. Not to mention Boggart Ram-Gang and Bloodbraid Elf being amazingly costed haste creatures (plus Cascade on one).
4. One more thing..
Garruk Wildspeaker can help me Overrun my opponent if Beastmaster is no longer an option (in addition to adding to my creature count), Siege-Gang (with help from Lightning Bolt) can burn my opponent down by sacking it's tokens (and Ram-Gang, if needed), and (unlikely as it may be) Raging Ravine can repeatedly swing in until it's too big for my opponent to handle.
Basically, I wanted to make a deck that never runs out of options. A deck that has a plan for every letter of the alphabet.
Do you think the deck is good? Bad? Have suggestions for making it even better?
Well that was a rather harsh way to bring a beginner down but its true.
Lets talk about card parity, card disadvantage and card advantage so the above doesnt like like a douche.
Around turn X you play your Predator Dragon. You have in play Creature X, Y, Z.
XYZ = 3 creature cards which you cast from your hand, they also made 6 tokens. Thats 4 Cards invested (1 dragon, 3 creatures that made tokens) to try to do lethal damage.
All they need to do is play Doom Blade, Path to Exile, Go for the Throat to use their ONE card to defeat your FOUR cards you invested into your dragon attack. Take into account the lands you play, the time this takes. You quickly run out of cards because they need less cards to kill you than you need to kill them. Without cards like Sign in Blood, Anestrall Recall (for an extream example) to draw more spare cards that you lost trying to play your dragon (tring to claw back 3 cards to make even the 3 your lost to their 1 card) you will loose the game because you run out of options/cards.
Also another problem you have is two different, counter intuvative themes.
Sacrifce effects, Siege Gang Commander/Dragon Devor, which consume your own creatures to deal damage.
and
Beastmaster Effects, which require lots of creatures to quickly enable a win.
are better for beastmaster asceion because they can put counters on the enchatnment and not many (if any) creatures will be able to block them quick enough (because they have flying and you play them on turn 1). Birds of Paradise also allows a turn 2 Ascention. Bigger creatures is not nessicarly better for Beastmaster. Beastmaster makes a 0/2 terrifying.
I recomended researching Beastmaster Asecention decks to probe around how they build their deck. I fully support building your own decks but take some lessons so you can idenifty kinks in your plans.
No offense but when you play against Jund, which is G/R/(Black), which is the tip of the extended iceburg you'll be gobbled up. But look at a Jund deck. They run 4 Bloodbraid Elf. Remember all that talk about card advantage? Well she lets you play 2 cards for the price of one! How ☺☺☺☺ing insane is that?! Run 4 of that sexy elf lady who has caused many good and bad people an equal amount of pain.
Given up magic because a)its a waste of money b)it sucks the joy out of life c)im doing more interesting things than tapping pieces of plastic that have no intrinsic value.
I encourage you to do the same. Instead of FNM try Friday Night Something Spontaneous. Instead of thousands of hours and dollars on plastic imagine it with a significant other or friends sharing something meaningful. I randomly typed a new password, so bon voyage itches i encourage you to follow suit! Cheers
6x Mountain
4x Rootbound Crag
4x Raging Ravine
4x Nest Invader
4x Kozilek's Predator
4x Joraga Treespeaker
4x Boggart Ram-Gang
3x Bloodbraid Elf
2x Siege-Gang Commander
2x Predator Dragon
4x Brood Birthing
4x Lightning Bolt
3x Beastmaster Ascension
It's basically a Red/Green aggro deck that is built to be able to beat my opponent as quickly as possible in as many ways as possible.
Basically, you spend a few turns building a creature count with Nest Invader/Kozilek's Predator/Brood Birthing, interacting with the opponent on occasion with Ram-Gang, Bloodbraid, and Bolt if needed. Once you have enough creatures, you can go a few ways.
1. Sac them all to Predator Dragon and kill them in one hit.
I only need eight creatures in play to get him to 20/20, which this deck can do in it's sleep.
2. Play Beastmaster Ascension, attack with everything.
Having seven creatures in play is even easier.
3. Or just beat them into the ground the old fashioned way.
Of course, I won't always wait for either of those two to make themselves available. I'm not stupid, y'know! Kozilek's Predator and Nest Invader are very aggressive creatures, as they produce little critters that can block, allowing me to attack to my heart's content if my opponent doesn't want creatures running in too much. Not to mention Boggart Ram-Gang and Bloodbraid Elf being amazingly costed haste creatures (plus Cascade on one).
4. One more thing..
Garruk Wildspeaker can help me Overrun my opponent if Beastmaster is no longer an option (in addition to adding to my creature count), Siege-Gang (with help from Lightning Bolt) can burn my opponent down by sacking it's tokens (and Ram-Gang, if needed), and (unlikely as it may be) Raging Ravine can repeatedly swing in until it's too big for my opponent to handle.
Basically, I wanted to make a deck that never runs out of options. A deck that has a plan for every letter of the alphabet.
Do you think the deck is good? Bad? Have suggestions for making it even better?
I welcome all!
Lets talk about card parity, card disadvantage and card advantage so the above doesnt like like a douche.
Around turn X you play your Predator Dragon. You have in play Creature X, Y, Z.
XYZ = 3 creature cards which you cast from your hand, they also made 6 tokens. Thats 4 Cards invested (1 dragon, 3 creatures that made tokens) to try to do lethal damage.
All they need to do is play Doom Blade, Path to Exile, Go for the Throat to use their ONE card to defeat your FOUR cards you invested into your dragon attack. Take into account the lands you play, the time this takes. You quickly run out of cards because they need less cards to kill you than you need to kill them. Without cards like Sign in Blood, Anestrall Recall (for an extream example) to draw more spare cards that you lost trying to play your dragon (tring to claw back 3 cards to make even the 3 your lost to their 1 card) you will loose the game because you run out of options/cards.
Also another problem you have is two different, counter intuvative themes.
Sacrifce effects, Siege Gang Commander/Dragon Devor, which consume your own creatures to deal damage.
and
Beastmaster Effects, which require lots of creatures to quickly enable a win.
Birds of Paradise
Ornithopter
are better for beastmaster asceion because they can put counters on the enchatnment and not many (if any) creatures will be able to block them quick enough (because they have flying and you play them on turn 1). Birds of Paradise also allows a turn 2 Ascention. Bigger creatures is not nessicarly better for Beastmaster. Beastmaster makes a 0/2 terrifying.
I recomended researching Beastmaster Asecention decks to probe around how they build their deck. I fully support building your own decks but take some lessons so you can idenifty kinks in your plans.
No offense but when you play against Jund, which is G/R/(Black), which is the tip of the extended iceburg you'll be gobbled up. But look at a Jund deck. They run 4 Bloodbraid Elf. Remember all that talk about card advantage? Well she lets you play 2 cards for the price of one! How ☺☺☺☺ing insane is that?! Run 4 of that sexy elf lady who has caused many good and bad people an equal amount of pain.
I encourage you to do the same. Instead of FNM try Friday Night Something Spontaneous. Instead of thousands of hours and dollars on plastic imagine it with a significant other or friends sharing something meaningful. I randomly typed a new password, so bon voyage itches i encourage you to follow suit! Cheers
My apologies, I just came from the Standard part of the forum.
Not my intention to bash your fun, feathers, but all MyBlackPlague says about card-(dis)advantage is true.