I believe I have desiphered the tezzerator list that is at the top tables are running right now felt like I might as well jump in and post it here (I may be off by a card or 2)
A solid toolbox as it may seem I don't think it has the necessary speed to answer to threats and it is prone to the disruption of its tutors (via counters when played or discard) without which it is further slowed down.
I personally had a 2-0 win and a concession from 1-0 on MWS. I was playing Undead Panda with thoughtseize and Tidehollow Sculler along with Carrion Feeder, backed by stupor from the sideboard.
maybe some more counters in the form of remand can help it. I like Tezzeret and Trinket Mage along with all the artifacts but they so hate disruption : )
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A solid toolbox as it may seem I don't think it has the necessary speed to answer to threats and it is prone to the disruption of its tutors (via counters when played or discard) without which it is further slowed down.
I personally had a 2-0 win and a concession from 1-0 on MWS. I was playing Undead Panda with thoughtseize and Tidehollow Sculler along with Carrion Feeder, backed by stupor from the sideboard.
maybe some more counters in the form of remand can help it. I like Tezzeret and Trinket Mage along with all the artifacts but they so hate disruption : )
umm...ya, all control decks do...
That doesn't stop the deck from being pretty good. I really like all the little things it can do and it reminds me of a toolbox stax deck so much, I just feel like it has all the tools to stay a top deck in the meta.
Tezzerator is a control deck based around the planeswalker Tezzeret the Seeker.
It was one of only three archetypes to appear in the Top 8 of Pro Tour Berlin 2008 (the other two archetypes were Elfball and Faeries). Designed and piloted by Kenny Öberg of Sweden, it was taken down 3-2 by Luis Scott-Vargas, who went on to win PT Berlin. Although he ended up defeating Tezzerator in a close match, Luis Scott-Vargas described Tezzerator as (due to cards like Chalice of the Void, Engineered Explosives, Firespout, and Trinisphere) having a favorable matchup against Elfball, which is probably important considering the prevalence of Elfball in the Extended environment.
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- Chuck Norris counted to infinity twice—because he was trying to count how much damage Jon Finkel deals in an average game.
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Doesn't oblivion stone seem good in here? It's a 'zetable board sweeper...
The only problem is its slower/less efficient than EE. Do you really want to pay 10 to sweep the board, taking Tezzeret with it in the process?
At least when you tutor other artifacts out with Tezzeret, you still have a Fog in play afterward.
seems like a worse Trinket mage in this deck, Really...
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I think the deck can be cleaned up and have the numbers sorted out a bit better, im not a fan of 22 lands and chorme mox's, and there are too many 2 of's in my opinion. I like the idea though in general, its fresh and seems fun.
The land count really suprised me as well, but I guess it works. The reason for the 2 ofs is because you want to see them without having to "tinker" one up. It is a Toolbox deck afterall.
Uba Mask will be quite awesome (if it can get played) against many decks in my opinion. . . Gifts as just a versatile search, a little easier to put on the board than Tezzeret.
This is my latest take on the deck. It's a combination of both the Tron and the Tezzerator deck.
Lol, I like the name "Tezzatron" but I don't think hybridizing the two decks is a good idea. The problem is that combining Tron and Tezzerator is actually UN-synergistic.
Yes, both decks use artifacts. But the whole point of Tron is that it is good at producing tons of mana to put out really expensive artifacts. But Tezzeret the Seeker, first of all, wants to search out low-casting-cost artifacts because of the loyalty cost (I mean, you're not going to be able to immediately search out a Sundering Titan, for instance, because the planeswalker doesn't have enough loyalty yet when you play it) and, second of all, puts artifacts into play directly, thus already cheating around the mana costs and rendering the mana produced by the Tron irrelevant.
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- Jon Finkel Facts: (follow the link at left to see more Facts, or add more Facts!)
- Chuck Norris counted to infinity twice—because he was trying to count how much damage Jon Finkel deals in an average game.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
"Crovax Connections" does sound like a friendly corner store run by your local Ascendant Lord
I bet we have a case of Jon Finkel sleeping with the girl, then never calling her again and she going bat #%^% crazy and writing this article case closed.
First PTQ top 8 6/13/09(1st) Second PTQ top 8 10/7/09(5th) Second at national Qualifier 5/15/10
Third PTQ top 8 2/12/11 (2nd)
Second at Alberta 2011's
Fourth PTQ top 8 3/17/12(8th)
GP Vancouver 2012 (18th)
There's one free slot in the sideboard and I'm not sure yet what to include (maybe another Threads, Bottle Gnomes or another finisher; Razormane Masticore for example)
Why would you play the Tron, and then play 3 copies? Your better off not playing it all than. This just seems like some odd mash-up of Tron and Tezzeret. Although the two deck are sort-of similar, (they both cast artifacts?), they are also different. Tron wants to power out a Titan, Tezz wants to fetch low cmc things. These two archetypes will probably never be succesfully combined due to the conflict of interest. You like both decks, so please stop tryong to mash the two up and water them both down horribly, and just pick 1 that you think would be better.
Oh and 4 Tron lands is always the way to go when playing Tron...
Oh and 4 Tron lands is always the way to go when playing Tron...
Tell that to everyone that played U/R and/or U/W Tron during Ravnica Standard. It became pretty clear by the end of the season that running 3 pieces each helped to insure you got the colored mana you need and that, with enough card draw, you can also assemble the Tron pretty easily.
Tell that to everyone that played U/R and/or U/W Tron during Ravnica Standard. It became pretty clear by the end of the season that running 3 pieces each helped to insure you got the colored mana you need and that, with enough card draw, you can also assemble the Tron pretty easily.
I played Tron during Ravnica Standard, and I had absolutely no problem with UR Tron. Running around 23-24 land with 11-12 colored sources, and then signets, colored mana was absolutely no problem.
Card draw is a viable way of finding Tron pieces yes, but with 1 copy less of each, your even less likely to find the right piece/s than before, unless of course you up the amount of card drawing spells to make up for the 3 less Tron lands, which is also a bad idea.
The deck doesn't need Tron to function immediately, but at some point or another, preferably early, it wants to utilize the Tron lands to either cast a ridiculous amount of spells, counter stuff, or cast Titans/Triskelion/Mindslaver. The faster you assemble the Tron lands, the greater the chance you have of winning. Reducing Tron lands for more card draw/lack of colored sources in today's Extended format is really not such a good idea.
Well, I'm not sure about Mono-Red, but against Zoo it relies heavily on getting down Shackles ASAP(matchup is slightly in favor of Zoo - version with MD stifle), and I was testing my All-In red against Tezz the other day, and it was pretty much a cakewalk for me. Sticking a Magus/Blood Moon/Demigod/Deus on turn 1 pretty much seals the game, and it's even worse if I follow that up with Chalice, EE, or a 3Sphere...
So, I dunno... maybe lots of Flashfreezes in the SB?
Re: Zoo. Game 1 generally requires Engineered Explosives and Shackles. You can extend the game through early non-fetched Ensnaring Bridge or Trinisphere, but Shackles is just such an absolute beating in the first game. In Game 2, expect to see Ancient Grudge from the Zoo player. Your Blood Moon - if you have a tiny bit of breathing room to play it - generally will seal the deal. Be careful of keeping an opening hand that doesn't have Pyroclasm/Firespout, EE or Shackles in it. It's a good idea to think "they will open with Turn 1 Nacatl, turn 2 swing for 3, cast another Nacatl, turn 3 cast Teeg or Goyf" when deciding whether to keep or mulligan.
First: Why does Tezzerator run Blood Moon in the sideboard Against who am I wanting to run this card? What situations is this useful?
Second: What cards should I board out against red/zoo?
To answer your first question, Blood Moon is useful against Zoo and other decks featuring a lot of non-basics, such as Tron.
To answer your second question, the Stifles as a start. However, the meta is evolving and the main & sideboards will change a bit. If you are interested in this deck, I would recommend googling for the webcast on "Updating Tezzeret" (source: Blackborder Show, LSV).
Keep in mind that many more people are now aware of Tezzeret in Extended and know how to play against it. Good luck to you.
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4 Thirst for knowlage
3 Stifle
3 spell snare
3 Tezzeret
3 Vendillion clique
2 cryptic
2 Shackles
2 Engeneered Explosives
2 Chalice
1 Ensaring Bridge
1 Trinisphear
1 Pyrite spell bomb
1 needle
1 ather spell bomb
1 Vensur
4 Chrome mox
2 acadamy ruins
1 Great furnace
5 island
4 seat of the synod
1 Breeding pool
6 fetchlands
1 steam vents
1 Riptide laboratory
1 Mirin the moaning well
4 Fire spout
3 Blood moon
2 Threads
4 Crypt
2 other cards
Correct me if im wrong. I love this deck only MD change I would have would be +1 EE some where.
Wizards in relation to modern.
"The bannings will continue until attendance improves."
Not sure if trolling or just very stupid.:fry:
http://wizards.com/magic/magazine/article.aspx?x=mtg/daily/eventcoverage/ptber08/t8decks
Anyway, here's the actual list, and I have to say that you might have gotten every card right.
2 Academy Ruins
1 Breeding Pool
4 Flooded Strand
1 Great Furnace
6 Island
1 Miren, the Moaning Well
3 Polluted Delta
1 Riptide Laboratory
3 Steam Vents
Creatures 8
4 Trinket Mage
3 Vendilion Clique
1 Venser, Shaper Savant
Spells 30
1 Aether Spellbomb
2 Chalice of the Void
4 Chrome Mox
2 Cryptic Command
2 Engineered Explosives
1 Ensnaring Bridge
1 Pithing Needle
1 Pyrite Spellbomb
3 Spell Snare
3 Stifle
3 Tezzeret the Seeker
4 Thirst for Knowledge
1 Trinisphere
2 Vedalken Shackles
4 Ancient Grudge
3 Blood Moon
4 Firespout
1 Stifle
2 Threads of Disloyalty
1 Tormod's Crypt
On the works:
Leyline Deck Wins:symbu:Null 'n Void:symbu:
Decks built:
:symg::symb::symr::symw::symu:ChangelingsUWRBG
:symru:16 land Ignite Memories Combo:symru:
:symbu:Hunted Singularity:symbu:
I personally had a 2-0 win and a concession from 1-0 on MWS. I was playing Undead Panda with thoughtseize and Tidehollow Sculler along with Carrion Feeder, backed by stupor from the sideboard.
maybe some more counters in the form of remand can help it. I like Tezzeret and Trinket Mage along with all the artifacts but they so hate disruption : )
Cult of the Succubi Eating Kitten and Brotherhood of Hamsters - Zombie One/Hulking One - Brotherhood of Hamsters disapproves of Damage on the Stack amputation, the corruption of Mythics,
and the "Major changes to Extended" in July 2010. You aborted our cards., but we approve of the Modern format. Even if it doesn't ha ve Carrion Feeder or Caller of the Claw in it.Dex: http://deckbox.org/users/Egementium_instructoid
umm...ya, all control decks do...
That doesn't stop the deck from being pretty good. I really like all the little things it can do and it reminds me of a toolbox stax deck so much, I just feel like it has all the tools to stay a top deck in the meta.
Extendo
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It was one of only three archetypes to appear in the Top 8 of Pro Tour Berlin 2008 (the other two archetypes were Elfball and Faeries). Designed and piloted by Kenny Öberg of Sweden, it was taken down 3-2 by Luis Scott-Vargas, who went on to win PT Berlin. Although he ended up defeating Tezzerator in a close match, Luis Scott-Vargas described Tezzerator as (due to cards like Chalice of the Void, Engineered Explosives, Firespout, and Trinisphere) having a favorable matchup against Elfball, which is probably important considering the prevalence of Elfball in the Extended environment.
Decklist:
//Pro Tour-Berlin Top 8
//Main deck: 60 cards
2 Academy Ruins
1 Breeding Pool
4 Flooded Strand
1 Great Furnace
6 Island
1 Miren, the Moaning Well
3 Polluted Delta
1 Riptide Laboratory
3 Steam Vents
4 Trinket Mage
3 Vendilion Clique
1 Venser, Shaper Savant
1 Aether Spellbomb
2 Chalice of the Void
4 Chrome Mox
2 Cryptic Command
2 Engineered Explosives
1 Ensnaring Bridge
1 Pithing Needle
1 Pyrite Spellbomb
3 Spell Snare
3 Stifle
3 Tezzeret the Seeker
4 Thirst for Knowledge
1 Trinisphere
2 Vedalken Shackles
4 Ancient Grudge
3 Blood Moon
4 Firespout
1 Stifle
2 Threads of Disloyalty
1 Tormod's Crypt
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
anyway, waht about playing goyfs?
The only problem is its slower/less efficient than EE. Do you really want to pay 10 to sweep the board, taking Tezzeret with it in the process?
At least when you tutor other artifacts out with Tezzeret, you still have a Fog in play afterward.
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seems like a worse Trinket mage in this deck, Really...
The land count really suprised me as well, but I guess it works. The reason for the 2 ofs is because you want to see them without having to "tinker" one up. It is a Toolbox deck afterall.
Extendo
Read my Blog!
Uba Mask will be quite awesome (if it can get played) against many decks in my opinion. . . Gifts as just a versatile search, a little easier to put on the board than Tezzeret.
. . . anyway here's my current list. . .
11 Islands
4 Watery Grave
4 Polluted Delta
1 Academy Ruins
1 Urborg, Tomb of Yawgmoth
1 Miren, the Moaning Well
Creatures - 4
1 Meloku the Clouded Mirror
3 Trinket Mage
4 Thirst for Knowledge
3 Gifts Ungiven
3 Cryptic Command
3 Remand
3 Spell Snare
2 Stifle
2 Echoing Truth
2 Damnation
2 Engineered Explosives
2 Chalice of the Void
1 Ensnaring Bridge
1 Trinisphere
1 Pithing Needle
2 Tezzeret the Seeker
Extendo
Read my Blog!
Lol, I like the name "Tezzatron" but I don't think hybridizing the two decks is a good idea. The problem is that combining Tron and Tezzerator is actually UN-synergistic.
Yes, both decks use artifacts. But the whole point of Tron is that it is good at producing tons of mana to put out really expensive artifacts. But Tezzeret the Seeker, first of all, wants to search out low-casting-cost artifacts because of the loyalty cost (I mean, you're not going to be able to immediately search out a Sundering Titan, for instance, because the planeswalker doesn't have enough loyalty yet when you play it) and, second of all, puts artifacts into play directly, thus already cheating around the mana costs and rendering the mana produced by the Tron irrelevant.
- Jon Finkel believes in maintaining a healthy, balanced diet. He gets all his fiber from eating Magic cards for breakfast, and all his protein from eating Magic players for lunch.
First PTQ top 8 6/13/09(1st)
Second PTQ top 8 10/7/09(5th)
Second at national Qualifier 5/15/10
Third PTQ top 8 2/12/11 (2nd)
Second at Alberta 2011's
Fourth PTQ top 8 3/17/12(8th)
GP Vancouver 2012 (18th)
Why would you play the Tron, and then play 3 copies? Your better off not playing it all than. This just seems like some odd mash-up of Tron and Tezzeret. Although the two deck are sort-of similar, (they both cast artifacts?), they are also different. Tron wants to power out a Titan, Tezz wants to fetch low cmc things. These two archetypes will probably never be succesfully combined due to the conflict of interest. You like both decks, so please stop tryong to mash the two up and water them both down horribly, and just pick 1 that you think would be better.
Oh and 4 Tron lands is always the way to go when playing Tron...
Tell that to everyone that played U/R and/or U/W Tron during Ravnica Standard. It became pretty clear by the end of the season that running 3 pieces each helped to insure you got the colored mana you need and that, with enough card draw, you can also assemble the Tron pretty easily.
I agree with Someguy25 completely, why rework a deck that top 8'd a PT from scratch.
The List has proven its good its just a matter of tweeking it and the SB to deal with the metta.
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I played Tron during Ravnica Standard, and I had absolutely no problem with UR Tron. Running around 23-24 land with 11-12 colored sources, and then signets, colored mana was absolutely no problem.
Card draw is a viable way of finding Tron pieces yes, but with 1 copy less of each, your even less likely to find the right piece/s than before, unless of course you up the amount of card drawing spells to make up for the 3 less Tron lands, which is also a bad idea.
The deck doesn't need Tron to function immediately, but at some point or another, preferably early, it wants to utilize the Tron lands to either cast a ridiculous amount of spells, counter stuff, or cast Titans/Triskelion/Mindslaver. The faster you assemble the Tron lands, the greater the chance you have of winning. Reducing Tron lands for more card draw/lack of colored sources in today's Extended format is really not such a good idea.
Yes i am the same guy who trades/sells on MOTL AND Wizards of the Coast and i trade on POJO.
So, I dunno... maybe lots of Flashfreezes in the SB?
Have/Want List
Second: What cards should I board out against red/zoo?
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To answer your first question, Blood Moon is useful against Zoo and other decks featuring a lot of non-basics, such as Tron.
To answer your second question, the Stifles as a start. However, the meta is evolving and the main & sideboards will change a bit. If you are interested in this deck, I would recommend googling for the webcast on "Updating Tezzeret" (source: Blackborder Show, LSV).
Keep in mind that many more people are now aware of Tezzeret in Extended and know how to play against it. Good luck to you.