+1: Search your library for a basic Swamp or Forest and put that card into play tapped
-2: Nissa Revane deals damage to target creature or player equal to the number of Swamps you control. Gain life equal to the number of Forests you control.
-4: Search your library for a card named Liliana Vess and put that card into play under your control.
Loyalty: 3
I think it fits the flavor of the colors well and plays nicely with it's obvious counterpart.
BG is one of my favorite color combos, so I had to get in on this. I know the art doesn't exactly fit, but I'm just having fun with it.
Nissa Revane1:symb::symg:
Plainswalker - Nissa
Starting loyalty = 3
{+4} Each player puts a colorless land token into play that has "t: add or to your mana pool"
{-2} Reveal cards from the top of your library until you reveal a land card. Put that card into play and the rest on the bottom of your library in any order.
{-12} Each opponent looses life equal to twice the number of permanents he or she controls.
I figured the best way to capture Green and Black was to acknowledge that the creatures created by one are then destroyed by the other for gain. That's where the wacky first ability comes from, as you're creating creatures (green) that are meant to be sacrificed (black). You don't necessarily have to sacrifice the token itself, so you can fill your graveyard with actual creature cards for the final ability or you can use this ability in conjunction with the second ability to push a 2/3 through once the smoke has cleared.
The second ability obviously came from Consume Strength, though I changed it slightly so that you could target the same creature with it (if for some reason you wanted to). I can't come up with a reason to do this presently, though I don't like adding restrictions in a world with Johnnies.
The last ability is straightforward because I decided the deck would need a kill condition. It's been clearing the battlefield, so life loss was a shoe-in. It could get out of control and game winning if used properly or be completely useless if your opponent has any sort of graveyard empty effect. Black and green are linked by red, so it seemed appropriate to leave a little up to chance.
Ultimately I wanted the first ability to represent the general chaos of nature and death (with the weakest on each side likely being the one to die each turn) while the second ability showed the predatory links of black and green and the final ability twisting life and death as the planeswalker reaps the benefits of a prolonged and bloody battle.
Anywho, it was fun making cards again. I haven't made one for public posting since I played VS, so it was nice to bust out the photoshop again. I realized I botched the wording on the last ability (it should say "his or her graveyard" instead of "their graveyard" to match the template), but honestly I'm sure Wizards will end up making that change eventually as it frees up space for more text. In any case, making her step out of the card was fun!
Nissa Revane 1BG
Planeswalker - Nissa
+1: Search your library for a basic Swamp or Forest and put that card into play tapped
-2: Nissa Revane deals damage to target creature or player equal to the number of Swamps you control. Gain life equal to the number of Forests you control.
-4: Search your library for a card named Liliana Vess and put that card into play under your control.
Loyalty: 3
I think it fits the flavor of the colors well and plays nicely with it's obvious counterpart.
Nissa Revane 1:symb::symg:
Plainswalker - Nissa
Starting loyalty = 3
{+4} Each player puts a colorless land token into play that has "t: add
{-2} Reveal cards from the top of your library until you reveal a land card. Put that card into play and the rest on the bottom of your library in any order.
{-12} Each opponent looses life equal to twice the number of permanents he or she controls.
I figured the best way to capture Green and Black was to acknowledge that the creatures created by one are then destroyed by the other for gain. That's where the wacky first ability comes from, as you're creating creatures (green) that are meant to be sacrificed (black). You don't necessarily have to sacrifice the token itself, so you can fill your graveyard with actual creature cards for the final ability or you can use this ability in conjunction with the second ability to push a 2/3 through once the smoke has cleared.
The second ability obviously came from Consume Strength, though I changed it slightly so that you could target the same creature with it (if for some reason you wanted to). I can't come up with a reason to do this presently, though I don't like adding restrictions in a world with Johnnies.
The last ability is straightforward because I decided the deck would need a kill condition. It's been clearing the battlefield, so life loss was a shoe-in. It could get out of control and game winning if used properly or be completely useless if your opponent has any sort of graveyard empty effect. Black and green are linked by red, so it seemed appropriate to leave a little up to chance.
Ultimately I wanted the first ability to represent the general chaos of nature and death (with the weakest on each side likely being the one to die each turn) while the second ability showed the predatory links of black and green and the final ability twisting life and death as the planeswalker reaps the benefits of a prolonged and bloody battle.
Anywho, it was fun making cards again. I haven't made one for public posting since I played VS, so it was nice to bust out the photoshop again. I realized I botched the wording on the last ability (it should say "his or her graveyard" instead of "their graveyard" to match the template), but honestly I'm sure Wizards will end up making that change eventually as it frees up space for more text. In any case, making her step out of the card was fun!
Thanks so much for the prize, you guys are really generous.
Anyway heres my Idea.
Nissa Revane :2mana::symg::symb:
Planeswalker- Nissa
+1 : Put a +1/+1 counter on target creature
and put a -1/-1 counter on another target creature.
-2: return a card from your graveyard to your hand.
-8: Put a 8/8 monstrosity creature token with
deathtouch and "All defending creatures must block
this creature if able" into play.
< 4 >
I don't have that card creator so this is all I could do.:-/