Well I don't know if this archetype would be viable but Drakuseth, Maw of flames can also be game winning. Also I may suggest to try Atarka, World Render with Dragonlord Kolaghan or Xenagos, god of revels with Atarka, World Render. Good combo with Ever after instant kill if not answered. Might as well add some green and make it jund and some See the unwritten. Cheats you 2 creatures when Ferocious, and fill your graveyard with creatures. Emrakul and Ulamog seems bad because they shine from cast triggers, but if you manage a turn 3 reanimated ulamog with haste then that is something to look forward for.
Yeah, I have mentioned Drakuseth as one of the alternative finishers.
I'm not sure if it is better than the ones I've chosen yet.
Atarka shines with other dragons and on its own it is rather fragile.
Since this isn't an Indomitable Creativity deck I'm not sure 2-creature combo's are the way to go so I'm focusing on creatures that operate on their own without too much support.
Ever After is indeed one of the stronger reanimation spells but at 6-mana it seems really slow and I don't how I can accelerate it without sacrificing consistency (with mana rocks as ramp).
I'm not sure how it is even possible to ramp in these colors to cast a reanimation spell on turn 3
(the only things that come to mind are Generator Servant and Vessel of Volatility).
Sure Emrakul and Ulamog are not as good without their cast triggers but they're still hard to remove and can end games effectively (flying beats or library exile respectively).
Green does ineed seem like a good splash color option as it adds better removal especially for enchantments like Rest in Peace and Leyline of the Void that RB can really answer (besides with things like Ratchet Bomb).
Green also has some really good option to fill the GY with: Satyr Wayfinder and Grisly Salvage (or Gather the Pack/Grapple with the Past).
As an alternative way to cheat out big creatures something like Ilharg, the Raze-Boar seem like a better plan that See the Unwritten to be honest.
The issue with splashing a third color is the loss in consistency and taking even more damage from your manabase.
I have a red green ilharg deck that în trying to tune to make it a turn 4 win deck.
I think pioneer is a turn 4 format so if your deck can't win on turn 4 consistently it won't be too competitive in the format.
I have a rakdos aggro deck that's a turn 4 deck.
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Well, this deck isn't entirely linear as it has some amount of disruption with Dreadbore and Sweltering Suns and the smallercreatures as blockers.
Perhaps I should pack more interaction to slow down the game as the deck can't really go off as fast as some other decks in the format.
Also, maybe Exquisite Archangel can be moved to the maindeck as a stabilization card against aggro decks (though I have Hornet Queen for that).
The main issue of this plan is that the reaniation spells in this format are rather slow so not getting too far behind trying to set up the reanimation plan is a challenge.
The best reanimation spells seem to be:
Blood for Bones, Liliana, Death's Majesty and Bond of Revival
(some lesser options can be: The Eldest Reborn, Cauldron's Gift/Necromantic Summons, Ever After, Endless Obedience and Whisper, Blood Liturgist).
The reanimation targets I picked are:
# 4x Ashen Rider - a classic option as it removes a key permanent upon entry and death and and is a big evasive threat.
# 1x Hornet Queen - a good way to stabilize the board against creatures.
Another option could be to go with a wrath creature like Demon of Dark Schemes (or Dragonlord Atarka,Massacre Girl, Rakdos, the Showstopper) but I'm not sure if it is actually any better.
# 1x Razaketh, the Foulblooded - a giant flyer that tutors up cards.
# 1x Emrakul, the Promised End + 1x Ulamog, the Ceaseless Hunger - big hard to deal with Eldrazi titans.
Some other reanimation options:
Void Winnower, Kozilek, the Great Distortion, Impervious Greatwurm, Darigaaz Reincarnated, Nezahal, Primal Tide,
Vilis, Broker of Blood, Drakuseth, Maw of Flames, Dragonlord Atarka, Demon of Dark Schemes, Resolute Archangel, Ruric Thar, the Unbowed.
The Enablers are:
# Creatures (mainly for Blood for Bones): Stitcher's Supplier and Rix Maadi Reveler.
Alternative options could be: Insolent Neonate, Dismissive Pyromancer, Gorging Vulture and even Haunted Dead (as a creature that is good to bin).
# Spells: Thrill of Possibility (picked it over Cathartic Reunion and Merchant of the Vale) and Discovery // Dispersal.
Collective Brutality could also be really good here but I haven't found slots for it as I needed the creatures to sac'.
Here is the deck:
4x Stitcher's Supplier
4x Rix Maadi Reveler
4x Ashen Rider
1x Hornet Queen
1x Razaketh, the Foulblooded
1x Ulamog, the Ceaseless Hunger
1x Emrakul, the Promised End
Planeswalker (2)
2x Liliana, Death's Majesty
Sorcery (15)
4x Discovery // Dispersal
2x Dreadbore
3x Sweltering Suns
4x Blood for Bones
2x Bond of Revival
4x Thrill of Possibility
Land (23)
4x Blood Crypt
4x Dragonskull Summit
4x Smoldering Marsh
1x Urborg, Tomb of Yawgmoth
6x Swamp
4x Mountain
4x Thoughtseize
4x Duress
3x Rakdos Charm
1x Abrade
2x Sire of Insanity
1x Exquisite Archangel
What do you think ?
I'm not sure if it is better than the ones I've chosen yet.
Atarka shines with other dragons and on its own it is rather fragile.
Since this isn't an Indomitable Creativity deck I'm not sure 2-creature combo's are the way to go so I'm focusing on creatures that operate on their own without too much support.
Ever After is indeed one of the stronger reanimation spells but at 6-mana it seems really slow and I don't how I can accelerate it without sacrificing consistency (with mana rocks as ramp).
I'm not sure how it is even possible to ramp in these colors to cast a reanimation spell on turn 3
(the only things that come to mind are Generator Servant and Vessel of Volatility).
Sure Emrakul and Ulamog are not as good without their cast triggers but they're still hard to remove and can end games effectively (flying beats or library exile respectively).
Green does ineed seem like a good splash color option as it adds better removal especially for enchantments like Rest in Peace and Leyline of the Void that RB can really answer (besides with things like Ratchet Bomb).
Green also has some really good option to fill the GY with: Satyr Wayfinder and Grisly Salvage (or Gather the Pack/Grapple with the Past).
As an alternative way to cheat out big creatures something like Ilharg, the Raze-Boar seem like a better plan that See the Unwritten to be honest.
The issue with splashing a third color is the loss in consistency and taking even more damage from your manabase.
I think pioneer is a turn 4 format so if your deck can't win on turn 4 consistently it won't be too competitive in the format.
I have a rakdos aggro deck that's a turn 4 deck.
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Perhaps I should pack more interaction to slow down the game as the deck can't really go off as fast as some other decks in the format.
Also, maybe Exquisite Archangel can be moved to the maindeck as a stabilization card against aggro decks (though I have Hornet Queen for that).