Each of you left port from Srivayyad a month ago headed to your own destinations for your own reasons. The bulky trade ship, Namarisha, carried many other passengers along with its cargo. These were merchants wealthy enough to afford passage by ship, but not successful enough to afford purchase of scrolls of teleportation, at least for this season. The seven of you, however, managed to separately negotiate with the Captain, one Khetam Ataradhi, other services in exchange for boarding. Even so, the time sailing had hardly acquainted you each and each, with so many others aboard the Namarisha. Not that it matters anymore now.
A month ago the court astrologers had announced two months more of dry season. Those priest-mages had been wrong, somehow. Half-way to the port of Kshanatra on the great island of Ishtand, a great storm had brewed. For two days it harried the ship, blowing it off course who knows how far and in what direction?
In the end, the storm deposited the ship forcibly on the rocky shore of some island before moving on. Crates of spices from the South and East, now-soiled bolts of silk tied in stacks by cord, clay jars of olive oil from the Northern Empire, and various other goods littered the beach, spilled as if the viscera from the ruined hull of Namarisha. That was not all. The crash had taken its toll in mortal carnage as well, and mangled bodies were scattered all along the coast of the island. If there were any other survivors other than you seven (miraculously unscratched by the tribulation), they had ventured too far off to see, or else would be swallowed by the ocean.
Up ahead from the beach, a tangle of jungle sprawled.
A tall figure in blue-grey robes, black pants, and a silver vest slowly stands up from the wreckage. For having survived a deadly storm and a horrible shipwreck, he doesn't appear to be shaken.
Ventas does a quick once-over to make sure he's got no injuries. Finding none, he glances up at the sky, watching the storm head for the horizon. He almost looks disappointed.
His remote expression quickly returns as he scans the beach. He surveys the wreckage, seemingly not noticing all the mangled bodies. He glances at the jungle, sighing. "Damn," he finally speaks. His voice matches his expression: detatched. "I hate trees."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
A body from the wreckage, covered in sand, starts to shake and cough violenty. After about a minute, the fit ends, and Ashruevul pulls his wet body from the beach. "Damn, that was quite a night." He reaches into his (fortunately watertight) backpack, and checks his spellbook for his prepared spells.
Ashruevul then takes a look around the island, surveying the landscape. "Where in the nine hells are we?"
Standing a few metres away from Ashruevul, Zan makes no moves to help him staggering up from the sand. He slowly goes through his gear, checking if all the five daggers are on his belt and if he has lost any of the small pouches he was carrying. After he is certain that nothing of value was lost, he finally speaks up: "No idea, but by any chances we are far away from just about everything and I doubt anyone of us was carrying food for a long journey. Come help me salvage the shipwreck for whatever there is left, coins or consumables."
If any of you want to refer to my character by name, the one he has told everyone is Erdes. Zan is, of course, his real name, but for certain reasons he won't tell that to anyone but people he really trusts.
Search Check:
Dice Roller1 D20 rolled with a +8 modifier
3 + 8
I FINDS EM I FINDS EM. I FINDS EM IN THE WORLD!
Can I roll sleight of hand to snatch the valuables before anyone else notices them, already?
EDIT: Nice to start a campaign with a fresh 20. <3
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Ventas walks slowly over to the other two survivors. He looks at the spellbook in Ashruevul's hands, and his eyes narrow for a moment. He shakes his head to himself, then, motioning to the pair searching through the wreckage, simply says "Good idea."
He also begins searching through the wreckage for any supplies.
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
You can sleighty your hand as much as you want. Others get to make their opposed rolls of course.
1d20+4 is written as {dice=1}20+4{/dice}, where you replace {} with []
Zan finds about 150 gold crowns lying about in the wreckage. There is likely more now carried off by the tides. There's a relatively decent amount of food to be found, able to sustain all seven people for a month before it spoils. The spices, dyes and silks might have been worth something once but they're pretty much ruined now.
"Since I got luckier with the gold, I call it finders keepers. Had I got unlucky we would've shared of course." Zan says playfully, smiling a fair bit at his lucky findings. Then looks around him, and the smile fades a little.
"We probably should get out of here before we even talk of gold, though. None of us will do much with it if we're dead. At least we got plenty of food to start a feast if we feel like it." He continues, starting to pack food to whatever there is nearby and to his bags. "Everyone'll get a nice carriage. To everyone about as much as they can carry while keeping up with the group."
What about fresh water? Are there any flasks that survived? I got a waterskin for myself but that won't get us far if we don't have more to drink. Wine? Booze? Anything that is not salty, really.
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Don't need to worry about water. Ventas can cast Create Water.
Ventas pockets the coins, then begins to stuff food into his pack.
He pulls out his waterskin and drains it completely. With a satisfied sigh, he puts it back at his hip. Looking at Ashruevul and Zan, he says "I recommend you do the same."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Also, if we find a smoke monster or a polar bear, I reserve the rights to stab the DMPC (If any.).
"Unless you turn to a floating fountain or I find at a vase of wine, I'd rather conserve what little water we have left." Zan responds, continuing his search for bewerages. Then, motioning to the kobold he continues: "Charir can probably call for some water as divine aid, but I do not know if even that is enough to sustain all of us."
After a while of looking he concludes that they have enough water to sustain themselves, and happily downs his waterskin.
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Ventas rolls his eyes. He pulls out his waterskin, the gestures at it with a quiet word. The waterskin suddenly fills to the brim with fresh water. "I can fill several waterskins, if necessary."
He once again puts the waterskin at his side, then looks toward the jungle. "Do we have to go in there?"
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
"Good to know. Clerical magic?" Zan says, curiously looking at Ventas' waterskin. "Will probably come handy in here.." "After we're done with the wine, that is."
Slowly turning towards jungle after this, he proceeds to think for a while, pondering their options. "If we go in, we risk getting lost. Most cities are near the beach anyway. I think it would be wiser to follow the waterline."
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Ashruevul places the crowns into his belt pouch. Facing the others, he fingers the holy symbol of Boccob, now hanging on the outside of his shirt. "Indeed, it seems we'll be well quenched," he says.
Knowledge: Nature roll. What can I tell about the jungle from here?
Ashruevul notes that the jungle is just like any other tropical island in these lands. There's mangos and coconut trees, a variety of wild birds to hunt, and seemingly no sign of civilization. There could be wild beasts lurking in the jungle or, worse, natives.
Ventas shrugs at Zan. "Close enough to Clerical magic. There are some differences. I draw on the power of nature. Whether Obad-Hai grants it to me or nature itself does that, I never did find out." With a small glare at Ashruevul, he adds "Still, it's better than putting magic in a book."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
Ashruevul and Ventas notice some leaves moving against the wind.
Charir hears the leaves rustling, for a moment a flash of mottled blue skin, and the sound of feet pattering off as the creature runs off into the jungle.
"What hostile beasts are you talking about? Could you be a bit more inspecific when it comes to details." Zan sighs at Ashru's remark. "At least we won't get scurvy with the fruits available."
Private Mod Note
():
Rollback Post to RevisionRollBack
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Ventas turns his full attention to the jungle. "If there are predators or scavengers out there, they'll be drawn by all the blood and smell of food. I think they've already noticed. I saw something move in the trees."
Everything scares me... kitties scare me... squirrels scare me... corpses....corpses bring forth a pletora of confusing feeling which i prefer not to dwell on...:p
"Regardless, we should proceed with caution. There's no telling what could be there, from small feral mammals, primitave humanoids, or deadlier sorts of monsters." says Ashruevel. He adjusts the crossbow on his back, counterbalacing it with the pack, which he fills with a portion of the scavenged rations. "Anybody care to scout the perimeter while we finish up here?"
Hehe, might want to re-roll that INT check, Amadi Halinn =P
A young woman with olive skin and long, bright red hair lays motionless on the beech a few yards away from the gathering group. She's wearing loose and flowing garments which are quickly recognizable as those of the dancers that had been entertaining the crew on the journey.
Though she seems rather thin and frail, and is bleeding from several scratches on her exposed skin, a close look can easily tell that she's breathing.
Private Mod Note
():
Rollback Post to RevisionRollBack
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A month ago the court astrologers had announced two months more of dry season. Those priest-mages had been wrong, somehow. Half-way to the port of Kshanatra on the great island of Ishtand, a great storm had brewed. For two days it harried the ship, blowing it off course who knows how far and in what direction?
In the end, the storm deposited the ship forcibly on the rocky shore of some island before moving on. Crates of spices from the South and East, now-soiled bolts of silk tied in stacks by cord, clay jars of olive oil from the Northern Empire, and various other goods littered the beach, spilled as if the viscera from the ruined hull of Namarisha. That was not all. The crash had taken its toll in mortal carnage as well, and mangled bodies were scattered all along the coast of the island. If there were any other survivors other than you seven (miraculously unscratched by the tribulation), they had ventured too far off to see, or else would be swallowed by the ocean.
Up ahead from the beach, a tangle of jungle sprawled.
Ventas does a quick once-over to make sure he's got no injuries. Finding none, he glances up at the sky, watching the storm head for the horizon. He almost looks disappointed.
His remote expression quickly returns as he scans the beach. He surveys the wreckage, seemingly not noticing all the mangled bodies. He glances at the jungle, sighing. "Damn," he finally speaks. His voice matches his expression: detatched. "I hate trees."
{Magic: The RPG}
Ashruevul then takes a look around the island, surveying the landscape. "Where in the nine hells are we?"
Search Check:
I FINDS EM I FINDS EM. I FINDS EM IN THE WORLD!
Can I roll sleight of hand to snatch the valuables before anyone else notices them, already?
EDIT: Nice to start a campaign with a fresh 20. <3
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
How do I roll 1d20+4?
dice=1]20+4[/dice
Just add brackets on either side.
Ventas walks slowly over to the other two survivors. He looks at the spellbook in Ashruevul's hands, and his eyes narrow for a moment. He shakes his head to himself, then, motioning to the pair searching through the wreckage, simply says "Good idea."
He also begins searching through the wreckage for any supplies.
Search:
{Magic: The RPG}
You can sleighty your hand as much as you want. Others get to make their opposed rolls of course.
1d20+4 is written as {dice=1}20+4{/dice}, where you replace {} with []
Zan finds about 150 gold crowns lying about in the wreckage. There is likely more now carried off by the tides. There's a relatively decent amount of food to be found, able to sustain all seven people for a month before it spoils. The spices, dyes and silks might have been worth something once but they're pretty much ruined now.
Ventas himself finds about 20 gold crowns.
"We probably should get out of here before we even talk of gold, though. None of us will do much with it if we're dead. At least we got plenty of food to start a feast if we feel like it." He continues, starting to pack food to whatever there is nearby and to his bags. "Everyone'll get a nice carriage. To everyone about as much as they can carry while keeping up with the group."
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
He pulls out his waterskin and drains it completely. With a satisfied sigh, he puts it back at his hip. Looking at Ashruevul and Zan, he says "I recommend you do the same."
{Magic: The RPG}
I included the fresh water as part of the month's rations.
In any case, you might be able to find a source of fresh water on the island also if you look around. But create water is useful.
Thanks, everyone.
Search Check:
Note that I can prepare Create Water as a cleric cantrip, so fresh water should be fine as of tomorrow.
Yeah, what Caex said. Yay treasure.
EDIT: Seems it's not an issue.
Also, if we find a smoke monster or a polar bear, I reserve the rights to stab the DMPC (If any.).
"Unless you turn to a floating fountain or I find at a vase of wine, I'd rather conserve what little water we have left." Zan responds, continuing his search for bewerages. Then, motioning to the kobold he continues: "Charir can probably call for some water as divine aid, but I do not know if even that is enough to sustain all of us."
After a while of looking he concludes that they have enough water to sustain themselves, and happily downs his waterskin.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
He once again puts the waterskin at his side, then looks toward the jungle. "Do we have to go in there?"
{Magic: The RPG}
Ashruevul manages to find 25 gold crowns concurrently searching with the other two.
There are some bottles of wine, maybe 5 out of dozens are still intact.
Slowly turning towards jungle after this, he proceeds to think for a while, pondering their options. "If we go in, we risk getting lost. Most cities are near the beach anyway. I think it would be wiser to follow the waterline."
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Why are we rolling so good?!?
Charir finds 20 gold crowns.
Ashruevul notes that the jungle is just like any other tropical island in these lands. There's mangos and coconut trees, a variety of wild birds to hunt, and seemingly no sign of civilization. There could be wild beasts lurking in the jungle or, worse, natives.
Spot and listen everyone.
Listen:
Spot
Listen
{Magic: The RPG}
Ashruevul and Ventas notice some leaves moving against the wind.
Charir hears the leaves rustling, for a moment a flash of mottled blue skin, and the sound of feet pattering off as the creature runs off into the jungle.
3 Rolls, 2 natural 20's. One 17.
"What hostile beasts are you talking about? Could you be a bit more inspecific when it comes to details." Zan sighs at Ashru's remark. "At least we won't get scurvy with the fruits available."
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
{Magic: The RPG}
Naturally, you notice much the same as Charir.
AmadiHalinn =PThough she seems rather thin and frail, and is bleeding from several scratches on her exposed skin, a close look can easily tell that she's breathing.