This card has done wonders for me in Cube, and it seems like a pretty solid inclusion in Pauper. It boasts the same cost as Mulldrifter, which is a widely played creature and regarded as perhaps the best one in the card pool. Now this doesn't have the Evoke option for it's flexibility (would have been nuts and a direct Drifter competitor IMHO), but it has a better body in a color that lacks options for card advantage. Being a 3/3 instead of a 2/2 also has it's advantages too, which are not dying to the myriad of pinpoint 2 toughness damage (Disfigure, Firebolt, Twin Bolt and the newly downgraded Forked Bolt), and can actually sit and block Spire Golem and Gray Merchant of Asphodel, while being able to punch through a Mulldrifter and trade with Insectile Aberration. We all know that something like Gravedigger, although unorthodox, provides a lot of value, so why not a Gravedigger on a color that has no easy recursion / card advantage engine that is also able to recover artifacts like Serrated Arrows and enchantments like a broken Journey to Nowhere on top of a bigger body? It seems like a natural fit for White control decks, as it can act as a finisher and even if it gets removed you still get value out of him (not mentioning the insane grinding value of looping two of them).
What are your thoughts on this? Is this card worth playing in control decks that run White?
This card has done wonders for me in Cube, and it seems like a pretty solid inclusion in Pauper. It boasts the same cost as Mulldrifter, which is a widely played creature and regarded as perhaps the best one in the card pool. Now this doesn't have the Evoke option for it's flexibility (would have been nuts and a direct Drifter competitor IMHO), but it has a better body in a color that lacks options for card advantage. Being a 3/3 instead of a 2/2 also has it's advantages too, which are not dying to the myriad of pinpoint 2 toughness damage (Disfigure, Firebolt, Twin Bolt and the newly downgraded Forked Bolt), and can actually sit and block Spire Golem and Gray Merchant of Asphodel, while being able to punch through a Mulldrifter and trade with Insectile Aberration. We all know that something like Gravedigger, although unorthodox, provides a lot of value, so why not a Gravedigger on a color that has no easy recursion / card advantage engine that is also able to recover artifacts like Serrated Arrows and enchantments like a broken Journey to Nowhere on top of a bigger body? It seems like a natural fit for White control decks, as it can act as a finisher and even if it gets removed you still get value out of him (not mentioning the insane grinding value of looping two of them).
What are your thoughts on this? Is this card worth playing in control decks that run White?
Thanks to DNC from Heroes of the Plane Studios for the sig
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