So I know it isn't out yet and we haven't even had 1/2 the spoilers yet BUT we have had the 3 Planeswalkers spoiled, the entire dungeons spoiled and around half the rares plus 9/12 mythics. So I like to think after playing magic since Apocalypse I can guess how this set is gonna go.
I have cancelled all preorders I had for this set and yes I preordered a lot because I am a massive fan of D&D lore.
So I was wondering what everyone else's thoughts were.
I chose worst since 2019 as Eldrain was a lot better in it's first few days of spoilers.
The mechanics, even adamant were pretty interesting and made us feel like they could go the distance (even when they didn't). Dungeon mechanic not only seems limited viable only but also not viable in EDH where most things can be carried.
My other issue is that Zendikar's party & Kaldheim's tribal mechanic doesn't work with D&D, as they invented a large number of new creature types (Ranger, Teifling & etc).
I do feel the commander decks should have had their own stronger dungeons or they should have changed the dungeons to mirror the planechase cards. I would have loved to bring back that planechase feel with schemes/events too.
Do let me know in the comments!
Also cancel your orders if you have preordered! I would personally wait till after set is released before deciding you want any of it
Private Mod Note
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Rollback Post to RevisionRollBack
Oath of the Gatewatch in a nutshell;
"Earth!" shouts Nissa
"Fire!" shouts Chandra
"Wind!" shouts Jace
"Water!" shouts Kiora
"Heart!" shouts Gideon
"Go Multiverse!" shouts everyone combined
"By your powers combined, I am Captain Multiverse!" shouts Captain Multiverse
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I have cancelled all preorders I had for this set and yes I preordered a lot because I am a massive fan of D&D lore.
So I was wondering what everyone else's thoughts were.
I chose worst since 2019 as Eldrain was a lot better in it's first few days of spoilers.
The mechanics, even adamant were pretty interesting and made us feel like they could go the distance (even when they didn't). Dungeon mechanic not only seems limited viable only but also not viable in EDH where most things can be carried.
My other issue is that Zendikar's party & Kaldheim's tribal mechanic doesn't work with D&D, as they invented a large number of new creature types (Ranger, Teifling & etc).
I do feel the commander decks should have had their own stronger dungeons or they should have changed the dungeons to mirror the planechase cards. I would have loved to bring back that planechase feel with schemes/events too.
Do let me know in the comments!
Also cancel your orders if you have preordered! I would personally wait till after set is released before deciding you want any of it
"Earth!" shouts Nissa
"Fire!" shouts Chandra
"Wind!" shouts Jace
"Water!" shouts Kiora
"Heart!" shouts Gideon
"Go Multiverse!" shouts everyone combined
"By your powers combined, I am Captain Multiverse!" shouts Captain Multiverse