Okay so I'm sure a few of you have seen my Myr decks right?
I was thinking of making a colorless Myr deck again with this bad boy. In combination with the mana-dork Myr and Urza's Incubator (Maybe even the Urzatron version I made??) you can easily ramp into this by turn 3-4. Suddenly those weenie Myr getting pumped by Matrix and things aren't so funny, now are they?
UGW Hunting Grounds ||||||||||||||||||||||| URWBG Pauper Cube GB Death Cloud ||||||||||||||||||||||||||||| R Peasant Kuldotha W Soul Sisters ||||||||||||||||||||||||||||| U Pauper Faeninja UR Affinity |||||||||||||||||||||||||||| G Ezuri EDH B Pox |||||||||||||||||||||||||||||||| R Norin EDH
Oh, you mean that obvious deck where you just put all of the myr in the same deck? Yeah i've seen that, you were the first person to ever make that deck? WOW!
Um, who are you again?
Anyways, Urza's Incubator doesn't work with tribal spells, and All is Dust is probably better with either A) better artifact creatures or B) non-standard win conditions like manlands and planeswalkers, or a combo.
But if you want some help or ideas, yeah a basic skeleton would be cool.
Im just looking for some constructive critiscism for my deck. I've been wanting to get into competetive play lately so i need help figuring out if my deck is good enough to play at FNM.
Non related to the deck, but Door of destiny can't generate tokens, the whole point of the matrix it is having a indestructable generator of bears, nothing to do with the door.
In the case of the deck seems good, a cicle of myrs is devoted to give you mana, you can use them to cast your Aids, clean the board, and attack with Myr enforcers or other fatties. The Myr as a tribe is hardly consistent, I would consider using some efficient fatties like broodstar to win the game.
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I used to play blinkmoth urn in my mana myr deck alongside the myr matrix. that might also help you ramp up to that incredibly effective mass removal spell.
I was thinking of making a colorless Myr deck again with this bad boy. In combination with the mana-dork Myr and Urza's Incubator (Maybe even the Urzatron version I made??) you can easily ramp into this by turn 3-4. Suddenly those weenie Myr getting pumped by Matrix and things aren't so funny, now are they?
Help please?
GB Death Cloud ||||||||||||||||||||||||||||| R Peasant Kuldotha
W Soul Sisters ||||||||||||||||||||||||||||| U Pauper Faeninja
UR Affinity |||||||||||||||||||||||||||| G Ezuri EDH
B Pox |||||||||||||||||||||||||||||||| R Norin EDH
Um, who are you again?
Anyways, Urza's Incubator doesn't work with tribal spells, and All is Dust is probably better with either A) better artifact creatures or B) non-standard win conditions like manlands and planeswalkers, or a combo.
But if you want some help or ideas, yeah a basic skeleton would be cool.
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BRG Prossh, Skyraider of Kher
WUB Sharuum, the Hegemon
UGEdric, Spymaster of Trest
Thanks to Sgt. Chubbz!
Standard
RRDWR
RG Valakut Titan Ramp GR
In the case of the deck seems good, a cicle of myrs is devoted to give you mana, you can use them to cast your Aids, clean the board, and attack with Myr enforcers or other fatties. The Myr as a tribe is hardly consistent, I would consider using some efficient fatties like broodstar to win the game.
casual deck construction contest season 3:
http://forums.mtgsalvation.com/showthread.php?t=189597
my trade thread:
http://forums.mtgsalvation.com/showthread.php?t=239539