I've been trying for years now to find a spellslinger commander that I would have fun playing. I've tried [[Melek]], [[Niv-Mizzet, Parun]], [[Talrand]], and even briefly [[Kess]]. Players in my play group have [[Kalamax]], [[Veyran]], and [[Wort]] decks as well.
I've considered making a [[Mizzix of the Izmagus]] for a while, but recently I came across [[Shu Yun]] and had a lightbulb go off in my head.
I've made a very dense decklist containing faaaar too many cards and would appreciate some input on what's worth keeping and what isn't.
I've currently got two main strategies in mind that work in conjunction with one another; the first being pinging from multiple sources with each instant and sorcery cast, and the second being to buff creatures like [[Veyran]], [[feather]], [[orvar]], or [[shu yun]]. I have cards like [[Kykar]] and [[Talrand]] as well that create flying tokens to assist in damage.
I feel that these strategies don't work AGAINST each other, but also worry that they may not synergize as well as I hope.
I'd appreciate some advice on what card types I should prioritize and maybe some initial cuts to get me started. I think the creatures should definitely be cut down to focus mostly on pingers and spell targets
I feel like eahc of the legendaries in the deck could have their own decklist, but they also seem to interplay well. I really like the concept of the deck and would like to stick to the spellslinger theme and preferably Shu Yun as commander, but I'm open to any alternate commanders and suggestions
I'd also like to see if I can't keep it around the $200 mark unless there are some real key pieces that I need. I can begin upgrades once it's up and running and I can see it in action. Thanks
I've considered making a [[Mizzix of the Izmagus]] for a while, but recently I came across [[Shu Yun]] and had a lightbulb go off in my head.
So now I'm trying to brew a Shu Yun spellslinger cantrip style deck with tons of creatures and enchantments that trigger off of spells like [[guttersnipe]], [[talrand]], [[electrostatic field]], [[thermo alchemist]], [[feather]], [[zada]], etc.
I've made a very dense decklist containing faaaar too many cards and would appreciate some input on what's worth keeping and what isn't.
I've currently got two main strategies in mind that work in conjunction with one another; the first being pinging from multiple sources with each instant and sorcery cast, and the second being to buff creatures like [[Veyran]], [[feather]], [[orvar]], or [[shu yun]]. I have cards like [[Kykar]] and [[Talrand]] as well that create flying tokens to assist in damage.
I feel that these strategies don't work AGAINST each other, but also worry that they may not synergize as well as I hope.
I'd appreciate some advice on what card types I should prioritize and maybe some initial cuts to get me started. I think the creatures should definitely be cut down to focus mostly on pingers and spell targets
[Trash Heap Decklist]
I feel like eahc of the legendaries in the deck could have their own decklist, but they also seem to interplay well. I really like the concept of the deck and would like to stick to the spellslinger theme and preferably Shu Yun as commander, but I'm open to any alternate commanders and suggestions
I'd also like to see if I can't keep it around the $200 mark unless there are some real key pieces that I need. I can begin upgrades once it's up and running and I can see it in action. Thanks
Edit: Updated Decklist. Pending Finalization