Fast red is a very frightening thing in essentially every format but this so they really do have to keep it in check because getting to 20 vs a single opponent is something red does quite well.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
If this is legit, then I think it may be worth while considering more ways to flip her other than just casting spells. Her flip clause doesn't seem to require her own ping'ing effect. A Sword of Vengeance and some combat is really all it would take.
Fast red is a very frightening thing in essentially every format but this so they really do have to keep it in check because getting to 20 vs a single opponent is something red does quite well.
Unfortunate reality. Although, they could afford to take more risks with their 6-drops *cough Soul of Shandalar cough*
The card is probably a fake, and this deck is whatever, but I wanted to be first!!!
You win by flipping Chandra and casting Jokulhaups.
Creature (10)
1 Goblin Welder
2 Dwarven Blastminer
3 Deal Broker
3 Dualcaster Mage
3 Magus of the Moon
3 Prophetic Flamespeaker
3 Viashino Heretic
4 Solemn Simulacrum
5 Heartless Hidetsugu
6 Steel Hellkite
Enchantment (4)
2 Braid of Fire
3 Blood Moon
4 Outpost Siege
4 Stranglehold
Artifact (14)
1 Expedition Map
1 Sensei's Divining Top
1 Sol Ring
1 Wayfarer's Bauble
2 Mind Stone
2 Journeyer's Kite
2 Ruby Medallion
3 Commander's Sphere
3 Crucible of Worlds
3 Rings of Brighthearth
4 Gauntlet of Might
5 Gauntlet of Power
5 Mind's Eye
6 Caged Sun
4 Daretti, Scrap Savant
4 Koth of the Hammer
7 Karn Liberated
Sorcery (18)
1 Faithless Looting
1 Gamble
1 Shattering Spree
1 Vandalblast
2 Mizzium Mortars
2 Tormenting Voice
2 Wild Guess
3 Act on Impulse
3 Wheel of Fortune
4 Chain Reaction
4 Past in Flames
5 Reforge the Soul
6 Jokulhaups
6 Wildfire
7 Devastation
8 Obliterate
9 Blasphemous Act
10 Decree of Annihilation
Instant (12)
1 Lightning Bolt
1 Skred
2 Fork
2 Price of Progress
2 Reverberate
2x Comet Storm
2x Commune with Lava
2x Starstorm
3 Chaos Warp
3 Reiterate
4 Wild Ricochet
5 Volcanic Offering
27 Snow-Covered Mountains
1 Valakut, the Molten Pinnacle
1 Arid Mesa
1 Bloodstained Mire
1 Scalding Tarn
1 Wooded Foothills
1 Arcane Lighthouse
1 Kher Keep
1 Myriad Landscape
1 Scrying Sheets
1 Thawing Glaciers
1 Thespian's Stage
cEDH: [G(U/R) Animar] - [(U/B)(G/W) Redless Wheels] - [(G/U)(W/B) Redless Pod] - [(B/G)W Ghave Metapod]
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Some friends of mine are doing a 5-man Commander game for Origins, and I'm Chandra. I actually built all 5 decks so I could playtest against them lol.
cEDH: [G(U/R) Animar] - [(U/B)(G/W) Redless Wheels] - [(G/U)(W/B) Redless Pod] - [(B/G)W Ghave Metapod]
cEDH: [G(U/R) Animar] - [(U/B)(G/W) Redless Wheels] - [(G/U)(W/B) Redless Pod] - [(B/G)W Ghave Metapod]
UW Ephara Hatebears [Primer], GB Gitrog Lands, BRU Inalla Combo-Control, URG Maelstrom Wanderer Landfall
Fast red is a very frightening thing in essentially every format but this so they really do have to keep it in check because getting to 20 vs a single opponent is something red does quite well.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Unfortunate reality. Although, they could afford to take more risks with their 6-drops *cough Soul of Shandalar cough*
cEDH: [G(U/R) Animar] - [(U/B)(G/W) Redless Wheels] - [(G/U)(W/B) Redless Pod] - [(B/G)W Ghave Metapod]