This is my first attempt at building an EDH deck, ive been pressured and pressured my whole magic career to build one and i finally have. i fell inlove with the gisela when it first came out it is one of my favorite cards. one of the reasons is because it is extremely similar to my most valued card that i own (my favorite by the way) a foil russian Furnace of Rath. i know its not very valuable, but it is my favorite card. but anyway back to the deck. i wanted to do something to help abuse gisela's ability (which i assume is the basis of this format....abuse your commander's abilities?) so that is what this is......creatures that can potentially deal a hell of alot of damage for almost nothing. and also protecting myself so i can deal that damage with out my creatures getting killed (hints all the Holy Day variants, which shall henseforth be refered to as "HD", along with the Cho-Manno, Revolutionary/Pariah combo haha one of my favorite combos btw. after running it a few times on deckbuilder, i have lethal direct damage (no attacking, unless hellrider is on board, then i only count his abilities damage) by around turn 10 with a handful of HD. but being new to the format, ive no clue if this is good or not, or even worth trying in a multiplayer setting, so dont get all upset and report this if it is a 1v1 deck, i didnt know. but yeah any advice at all would be great. Thank you for looking.
"The distance between genius and insanity... Is measured only by success."
-Elliot Carver, Tomorrow Never Dies
"If violence isn't solving it, you're obviously not using enough!"
-Me
A kid at my local gameshop wanted to break a twenty.
"You got 2 tens?" he asked me.
"No, but I probably got 3 fives." I replied.
"Perfect!"
"You might want to check your math there."
Even with your deck that has more of a focus on damage-prevention spells and creatures with combat-related abilities there are some clear swaps that can be made. Mark of Asylum does more for your creatures than Light of Sanction, for less mana, while Gisela is such a tempting target for thievery that cutting a basic land for Homeward Path makes sense. You have enough creatures that deal damage that finding space for a Basilisk Collar and maybe Loxodon Warhammer would be wise, and with that in mind I think that Ashling, Jaya Ballard, Task Mage, and Balefire Dragon should go in place of the weaker direct-damage hitters like Cinder Elemental and Ballista Squad.
In place of the creature-saving instants, I would also consider Otherworldly Journey or Ghostway to join the Charms for added versatility and for protection from your opponents' Wraths and the mass damage spells of your own that will be going into the deck, while cutting some of the Holy Day instants for mass creature removal (preferably the kind that can deal damage directly to players), Land Tax, and some enchantment/artifact removal (Return to Dust, Orim's Thunder, Wear/Tear). You could add back pseudo-HDs by replacing one or two basics with Kor Haven or Mystifying Maze.
You already have a lot of support cards for Earthquake effects (General's Regalia, Pariah, Boros Charm, Light of Sanction) but not enough actual Earthquakes. The best are Rolling Earthquake (if you play online where it's inexpensive), Fault Line, Earthquake, the aforementioned Ashling, Inferno, Pyrohemia, etc.
well thank you.....very good ideas haha. i had a few myself, and along with your suggestions, i changed it around a little bit....heres the updated list
Balefire Dragon is also a great card to use. Sorry I'm new to this forum, and I don't know how to hyperlink. 5RR 6/6 Flying, Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. Works great with Gisela. Also, Pandemonium, Warstorm Surge, and Reprecussion work great with Gisela. If you are going to use creatures that deal damage to others when they are damaged themselves, or that prevent damage, Blasphemous Act and Chain Reaction combo well also.
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1 Gisela, Blade of Goldnight
Creatures
1 Brion Stoutarm
1 Spitemare
1 Stuffy Doll
1 Boros Reckoner
1 Cho-Manno, Revolutionary
1 Restoration Angel
1 Vengeful Archon
1 Academy Rector
1 Knight of the White Orchid
1 Kor Cartographer
1 Lost Auramancers
1 Solemn Simulacrum
1 Weathered Wayfarer
1 Balefire Liege
1 Serra Ascendant
1 Fiend Hunter
1 Ballista Squad
1 Hellrider
1 Ben-Ben, Akki Hermit
1 Blinding Mage
1 Blood Knight
1 Boros Guildmage
1 Brigid, Hero of Kinsbaile
1 Brimstone Mage
1 Figure of Destiny
1 Cerodon Yearling
1 Heartless Hidetsugu
1 Hamletback Goliath
1 Cinder Elemental
1 Commander Eesha
1 Flamewave Invoker
1 Soulbright Flamekin
1 Linvala, Keeper of Silence
1 Cloudshift
1 Holy Day
1 Pariah's Shield
1 Pariah
1 Boros Charm
1 Boros Fury-Shield
1 Boros Signet
1 Shivan Meteor
1 Blasphemous Act
1 Furnace of Rath
1 Angelsong
1 Dawn Charm
1 Divine Light
1 Dolmen Gate
1 Ethereal Haze
1 Forfend
1 Light of Sanction
1 Idyllic Tutor
1 Enlightened Tutor
1 General's Regalia
1 Pollen Lullaby
1 Riot Control
1 Safe Passage
1 Curse of Bloodletting
1 Gratuitous Violence
1 Quest for Pure Flame
1 Divine Deflection
1 Oblivion Ring
1 Sol Ring
1 Fling
1 Boros Garrison
1 Valakut, the Molten Pinnacle
1 Rugged Prairie
1 Clifftop Retreat
1 Sacred Foundry
1 Terramorphic Expanse
1 Evolving Wilds
1 Plateau
1 Arid Mesa
1 Command Tower
1 Reflecting Pool
13 Plains
12 Mountain
Heartless Hidetsugu this one could get a little weird, better give him lifelink or prepare yourself somehow. Pariah will do just fine.
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Horobi MBCB
Medomai NerfWU
Saffi EriksdotterGW
Zur (CF)WUB
-Elliot Carver, Tomorrow Never Dies
"If violence isn't solving it, you're obviously not using enough!"
-Me
A kid at my local gameshop wanted to break a twenty.
"You got 2 tens?" he asked me.
"No, but I probably got 3 fives." I replied.
"Perfect!"
"You might want to check your math there."
yes......i like that one haha......done and done
Even with your deck that has more of a focus on damage-prevention spells and creatures with combat-related abilities there are some clear swaps that can be made. Mark of Asylum does more for your creatures than Light of Sanction, for less mana, while Gisela is such a tempting target for thievery that cutting a basic land for Homeward Path makes sense. You have enough creatures that deal damage that finding space for a Basilisk Collar and maybe Loxodon Warhammer would be wise, and with that in mind I think that Ashling, Jaya Ballard, Task Mage, and Balefire Dragon should go in place of the weaker direct-damage hitters like Cinder Elemental and Ballista Squad.
In place of the creature-saving instants, I would also consider Otherworldly Journey or Ghostway to join the Charms for added versatility and for protection from your opponents' Wraths and the mass damage spells of your own that will be going into the deck, while cutting some of the Holy Day instants for mass creature removal (preferably the kind that can deal damage directly to players), Land Tax, and some enchantment/artifact removal (Return to Dust, Orim's Thunder, Wear/Tear). You could add back pseudo-HDs by replacing one or two basics with Kor Haven or Mystifying Maze.
You already have a lot of support cards for Earthquake effects (General's Regalia, Pariah, Boros Charm, Light of Sanction) but not enough actual Earthquakes. The best are Rolling Earthquake (if you play online where it's inexpensive), Fault Line, Earthquake, the aforementioned Ashling, Inferno, Pyrohemia, etc.
How about Aurelia, the Warleader and or Aggravated Assault?
Hellkite Charger?
Boros aggro needs multiple attack phases. Though all of those cards might blow out the low mana curve you seem to want.
Also what about Tajic, Blade of the Legion?
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BRGProssh, Eater of the Blue MageBRG
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Pauper Deck:
UBInspired SirenUB
1 Gisela, Blade of Goldnight
Creatures
1 Brion Stoutarm
1 Spitemare
1 Stuffy Doll
1 Boros Reckoner
1 Cho-Manno, Revolutionary
1 Restoration Angel
1 Vengeful Archon
1 Academy Rector
1 Knight of the White Orchid
1 Kor Cartographer
1 Solemn Simulacrum
1 Weathered Wayfarer
1 Balefire Liege
1 Serra Ascendant
1 Fiend Hunter
1 Ballista Squad
1 Hellrider
1 Blinding Mage
1 Blood Knight
1 Boros Guildmage
1 Brigid, Hero of Kinsbaile
1 Brimstone Mage
1 Figure of Destiny
1 Cerodon Yearling
1 Linvala, Keeper of Silence
1 Heartless Hidetsugu
1 Volcano Hellion
1 Lobber Crew
1 Ashling the Pilgrim
1 Imperial Recruiter
1 Hedron-Field Purists
1 Holy Day
1 Pariah's Shield
1 Pariah
1 Boros Charm
1 Boros Fury-Shield
1 Boros Signet
1 Blasphemous Act
1 Furnace of Rath
1 Angelsong
1 Dawn Charm
1 Dolmen Gate
1 Ethereal Haze
1 Forfend
1 Idyllic Tutor
1 Enlightened Tutor
1 Mark of Asylum
1 Pollen Lullaby
1 Riot Control
1 Safe Passage
1 Curse of Bloodletting
1 Gratuitous Violence
1 Divine Deflection
1 Oblivion Ring
1 Sol Ring
1 Cloudshift
1 Basilisk Collar
1 Earthquake
1 Otherworldly Journey
1 Ghostway
1 Land Tax
1 Orim's Thunder
1 Rolling Earthquake
1 Boros Garrison
1 Valakut, the Molten Pinnacle
1 Rugged Prairie
1 Clifftop Retreat
1 Sacred Foundry
1 Terramorphic Expanse
1 Evolving Wilds
1 Plateau
1 Arid Mesa
1 Command Tower
1 Reflecting Pool
12 Plains
12 Mountain
1 Homeward Path