This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
1x Tajic, Blade of the Legion
Creature (21)
1x Avacyn, Angel of Hope
1x Darksteel Colossus
1x Darksteel Gargoyle
1x Darksteel Juggernaut
1x Darksteel Myr
1x Darksteel Sentinel
1x Deathless Angel
1x Goblin Matron
1x Goblin Welder
1x Kiki-Jiki, Mirror Breaker
1x Konda, Lord of Eiganjo
1x Manor Gargoyle
1x Myojin of Cleansing Fire
1x Myojin of Infinite Rage
1x Slobad, Goblin Tinkerer
1x Solemn Simulacrum
1x Stoneforge Mystic
1x Stuffy Doll
1x Sun Titan
1x Transcendent Master
1x Weathered Wayfarer
1x Austere Command
1x Blasphemous Act
1x Catastrophe
1x Gamble
1x Obliterate
1x Reforge the Soul
1x Vandalblast
Enchantment (4)
1x Assemble the Legion
1x Land Tax
1x Sacred Mesa
1x Stranglehold
Artifact (19)
1x Boros Signet
1x Darksteel Brute
1x Darksteel Forge
1x Darksteel Ingot
1x Fire Diamond
1x Gilded Lotus
1x Lightning Greaves
1x Mana Vault
1x Marble Diamond
1x Mind's Eye
1x Phyrexian Portal
1x Sensei's Divining Top
1x Shield of Kaldra
1x Skullclamp
1x Sol Ring
1x Sunforger
1x Sword of Feast and Famine
1x Thran Dynamo
1x Trading Post
1x Boros Charm
1x Chaos Warp
1x Enlightened Tutor
1x Mages' Contest
1x Oblation
1x Orim's Thunder
1x Path to Exile
1x Rebuff the Wicked
1x Return to Dust
1x Smash
1x Swords to Plowshares
Land (37)
1x Kher Keep
1x Sunhome, Fortress of the Legion
20x Plains
15x Mountains
Any suggestions? Improvements? My playgroup does not play any mass exile spells, and most of them probably don't run more than 2 exile spot removal.
tappedout link: http://tappedout.net/mtg-decks/tajic-and-the-indestructibles-1/
Neheb
Marath
Yidris
Sharuum
Yidris
Neheb
Marath
Yidris
Sharuum
Yidris