Hey there! Do you like extremely obscure generals? How about even more uncommon color combinations? Do you like seeing your opponent's faces as they say "This card exists?!?" Well look no further! This fun guy has his eye (heheheh) on you!
Glint-Eye Nephilim (GEN for short) has an extremely powerful ability. Turning power into loads of cards is something EDH is all about right? When you can turn your Might of the Nephilim or Empyrial Plate into an absurd hand, you can get some crazy card advantage.
So what do you do with all those cards in hand? How about a fan favorite - Eureka or Cadaverous Bloom! Perhaps Psychosis Crawler is the way to go. Even drawing your whole deck in one turn and casting Laboratory Maniac could be cool.
Or you can just win with commander damage. Whatever floats your boat.
Since I play in a mostly casual meta, I don't even play with commander damage in this deck; I would rather draw more cards off of the opponent!
The deck is loads of fun to play. New players love awesome turns where you just hit for 1200 damage, and deck yourself. In my local playgroup, drawing your whole deck is a win condition haha.
There is a deliberate lack of tutors in here, mostly because there are no go-to combos (except Hatred) because you will be drawing sooooo many cards. I have every playable no-max-handsize card.
If you have any questions/suggestions let me know!
Seize the Day is cool and synergizes with the graveyard filling.
You shouldn't play Misdirection because you don't have enough blue cards to reliably cast it for free. Should just do Swerve if you want the effect.
I would also put in more card draw: you can't always rely on your general, nor being able to hit people with creatures for your other draw cards cards. Momentous Fall/Life's Legacy synergizes.
But if your playgroup isn't good at killing your creatures then I guess your deck works as is.
Hey there! Do you like extremely obscure generals? How about even more uncommon color combinations? Do you like seeing your opponent's faces as they say "This card exists?!?" Well look no further! This fun guy has his eye (heheheh) on you!
Glint-Eye Nephilim (GEN for short) has an extremely powerful ability. Turning power into loads of cards is something EDH is all about right? When you can turn your Might of the Nephilim or Empyrial Plate into an absurd hand, you can get some crazy card advantage.
So what do you do with all those cards in hand? How about a fan favorite - Eureka or Cadaverous Bloom! Perhaps Psychosis Crawler is the way to go. Even drawing your whole deck in one turn and casting Laboratory Maniac could be cool.
Or you can just win with commander damage. Whatever floats your boat.
Since I play in a mostly casual meta, I don't even play with commander damage in this deck; I would rather draw more cards off of the opponent!
So, here is my list:
2 Bloom Tender
2 Spellskite
3 Azusa, Lost but Seeking
3 Cephalid Constable
3 Cold-Eyed Selkie
3 Needle Specter
3 Thassa, God of the Sea
4 Clever Impersonator
4 Forgotten Ancient
4 Oracle of Mul Daya
5 Kruphix, God of Horizons
5 Prophet of Kruphix
5 Psychosis Crawler
5 Xenagos, God of Revels
Artifacts: 13
1 Civic Saber
1 Library of Leng
1 Sol Ring
2 Empyrial Plate
2 Inquisitor's Flail
2 Swiftfoot Boots
3 Chromatic Lantern
3 Coalition Relic
3 Crucible of Worlds
3 Sword of Feast and Famine
3 Sword of War and Peace
5 Gilded Lotus
5 Venser's Journal
Sorceries: 9
1 Distortion Strike
1 Reckless Charge
3 Maelstrom Pulse
3 Riding the Dilu Horse
4 Damnation
4 Decimate
5 All Suns' Dawn
5 Hunter's Prowess
8 Praetors' Counsel
1 Swan Song
1 Vines of Vastwood
2 Cyclonic Rift
2 Might of the Nephilim
3 Beast Within
3 Chaos Warp
3 Forbid
3 Hunter's Insight
3 Inner Calm, Outer Strength
3 Invigorate
4 Clutch of the Undercity
4 Plasm Capture
5 Hatred
5 Misdirection
5 Savage Beating
Enchantments: 11
1 Exploration
1 Vanishing
3 Aggravated Assault
3 Ana Sanctuary
3 Ancestral Mask
3 Pernicious Deed
4 Bear Umbra
4 Leyline of Anticipation
4 Nature's Will
5 Cadaverous Bloom
5 Runes of the Deus
6 Mana Reflection
Planeswalkers: 1
5 Garruk, Primal Hunter
Lands: 37
0 Badlands
0 Bayou
0 Blood Crypt
0 Bloodstained Mire
0 Breeding Pool
0 Cavern of Souls
0 City of Brass
0 Command Tower
0 Crumbling Necropolis
1 Forest
0 Frontier Bivouac
1 Island
0 Kessig Wolf Run
0 Llanowar Reborn
0 Mana Confluence
0 Misty Rainforest
1 Mountain
0 Opulent Palace
0 Oran-Rief, the Vastwood
0 Overgrown Tomb
0 Polluted Delta
0 Reflecting Pool
0 Reliquary Tower
0 Savage Lands
0 Scalding Tarn
0 Shizo, Death's Storehouse
0 Steam Vents
0 Stomping Ground
1 Swamp
0 Taiga
0 Tropical Island
0 Tolaria West
0 Underground Sea
0 Verdant Catacombs
0 Volcanic Island
0 Watery Grave
0 Wooded Foothills
The deck is loads of fun to play. New players love awesome turns where you just hit for 1200 damage, and deck yourself. In my local playgroup, drawing your whole deck is a win condition haha.
There is a deliberate lack of tutors in here, mostly because there are no go-to combos (except Hatred) because you will be drawing sooooo many cards. I have every playable no-max-handsize card.
If you have any questions/suggestions let me know!
Cards that I really want to include:
One game last night, I hit for 2400~ damage in one turn...
Seize the Day is cool and synergizes with the graveyard filling.
You shouldn't play Misdirection because you don't have enough blue cards to reliably cast it for free. Should just do Swerve if you want the effect.
I would also put in more card draw: you can't always rely on your general, nor being able to hit people with creatures for your other draw cards cards. Momentous Fall/Life's Legacy synergizes.
But if your playgroup isn't good at killing your creatures then I guess your deck works as is.
WUBRGReaper KingGRBUW 5c Blink [Less Competitive]
WBEvershrikeBW Orzhov Enchantments [Less Competitive]
GIwamori of the Open FistG Green Smash [Less Competitive]
RGWUInk-Treader NephilimUWGR Draw Too Many Cards [More Competitive]
URJhoira of the GhituRU Izzet Stax [More Competitive]
URGRiku of Two ReflectionsGRU Ceta Dredge [More Competitive]
Modern
RUGBNightshiftBGUR Like Scapeshift but bad