So I'm working on a commander deck right now that has to do with saprolings and fungi. My commander is Ghave, Guru of Spores. I'm wondering two things; one is if I have too much green cards and the other is what cards I should put in or which cards I should take out. My current deck list (without lands) is the following: (Or the link)
(Or the link)
Artifacts: (7)
Caged Sun
Druidic Satchel
Golgari Signet
Orzhov Signet
Selesnya Signet
Sol Ring
Creatures: (23)
Corpsejack Menace
Deathspore Thallid
Fungal Behemoth
Jarad, Golgari Lich Lord
Maw of the Obzedat
Mycologist
Mycoloth
Necropolis Regeant
Nemata, Grove Guardian
Pallid Mycoderm
Savage Thallid
Selesnya Evangel
Sigil Captain
Sporesower Thallid
Sporoloth Ancient
Thallid
Thallid Devourer
Thallid Germinator
Thelon of Havenwood
Thelonite Hermit
Thorn Thallid
Verdeloth the Ancient
Vish Kal, Blood Arbiter
Enchantments: (15)
Cathar's Crusade
Collective Blessing
Doubling Season
Fists of Ironwood
Glorious Anthem
Golgari Germination
Growing Ranks
Intangible Virtue
Leyline of the Meek
Life and Limb
Necrogenesis
Parallel Lives
Pollenbright Wings
Sporogenesis
Verdant Embrace
Instants: (6)
Aura Mutation
Echoing Courage
Launch Party
Rootborn Defenses
Scatter the Seeds
Sprout
Sorceries: (7)
Death Cloud
Death Mutation
Debt to the Deathless
Festering March
Morbid Bloom
Saproling Symbiosis
Wake the Reflections
I'm only going to put 60 spells in my deck since that's the best ratio for spells:lands.
So, any suggestions?
Sig and Avatar Credit: Heroes of the Plane Studios
[Primer] Kozilek, Butcher with Juice.
I thought of that but then I couldn't use white cards which includes cards like Ghave, Guru of Spores and Collective Blessing